Use enum menu for angle source in sculpt mode -- rake toggling wasn't

working due to it's 3 possible sources.
This commit is contained in:
Sergey Sharybin 2011-05-02 08:04:05 +00:00
parent 474fe33301
commit 1745113639

@ -514,8 +514,8 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", SKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke"); RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_smooth_stroke");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", RKEY, KM_PRESS, 0, 0); kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", RKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.use_rake"); RNA_string_set(kmi->ptr, "data_path", "tool_settings.sculpt.brush.texture_angle_source_random");
/* Vertex Paint mode */ /* Vertex Paint mode */
keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0); keymap= WM_keymap_find(keyconf, "Vertex Paint", 0, 0);