Another small gameengine build tweak. Included a missing header directory.

I also provided a fix for tiff images.  (It was appending tif even if
it was already in the name, now it does it correctly)
(no more image.tif.tif)

Kent
This commit is contained in:
Kent Mein 2006-01-09 02:23:04 +00:00
parent 2ead92cc2b
commit 17598faca1
2 changed files with 3 additions and 1 deletions

@ -338,7 +338,8 @@ void addImageExtension(char *string)
extension= ".bmp";
}
else if(G.have_libtiff && (G.scene->r.imtype==R_TIFF)) {
extension= ".tif";
if(!BLI_testextensie(string, ".tif"))
extension= ".tif";
}
strcat(string, extension);

@ -58,6 +58,7 @@ CPPFLAGS += -I../Physics/Bullet
CPPFLAGS += -I.
CPPFLAGS += -I../Converter
CPPFLAGS += -I../../blender/blenkernel
CPPFLAGS += -I../../blender/blenlib
CPPFLAGS += -I../../blender/include
CPPFLAGS += -I../../blender/makesdna
CPPFLAGS += -I../../blender/imbuf