forked from bartvdbraak/blender
Cycles: Fix wrong cuda textures limits
This commit is contained in:
parent
dc5a6a0aed
commit
18b418e8e0
@ -60,8 +60,8 @@ ImageManager::ImageManager(const DeviceInfo& info)
|
|||||||
tex_image_byte_start = TEX_IMAGE_BYTE_START_CPU;
|
tex_image_byte_start = TEX_IMAGE_BYTE_START_CPU;
|
||||||
}
|
}
|
||||||
/* CUDA */
|
/* CUDA */
|
||||||
else if(device_type == DEVICE_CUDA && !info.has_bindless_textures) {
|
else if(device_type == DEVICE_CUDA) {
|
||||||
if(info.has_bindless_textures) {
|
if(!info.has_bindless_textures) {
|
||||||
/* Fermi */
|
/* Fermi */
|
||||||
tex_num_images[IMAGE_DATA_TYPE_BYTE4] = TEX_NUM_BYTE4_IMAGES_CUDA_KEPLER;
|
tex_num_images[IMAGE_DATA_TYPE_BYTE4] = TEX_NUM_BYTE4_IMAGES_CUDA_KEPLER;
|
||||||
tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_NUM_FLOAT4_IMAGES_CUDA_KEPLER;
|
tex_num_images[IMAGE_DATA_TYPE_FLOAT4] = TEX_NUM_FLOAT4_IMAGES_CUDA_KEPLER;
|
||||||
|
Loading…
Reference in New Issue
Block a user