forked from bartvdbraak/blender
updated CMake files for game engine for Bullet 2.x upgrade
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98525b0210
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1b09386164
@ -31,9 +31,7 @@ SET(INC
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../../../intern/SoundSystem
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../../../source/blender/misc
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../../../source/blender/blenloader
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../../../extern/bullet/LinearMath
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../../../extern/bullet/BulletDynamics
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../../../extern/bullet/Bullet
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../../../extern/bullet2/src
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../../../extern/solid
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${PYTHON_INC}
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)
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@ -67,9 +67,7 @@ SET(INC
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../../../source/gameengine/Network/LoopBackNetwork
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../../../source/blender/misc
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../../../source/blender/blenloader
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../../../extern/bullet/LinearMath
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../../../extern/bullet/BulletDynamics
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../../../extern/bullet/Bullet
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../../../extern/bullet2/src
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../../../extern/solid
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${PYTHON_INC}
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)
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@ -60,9 +60,7 @@ SET(INC
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../../../intern/SoundSystem
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../../../source/blender/misc
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../../../source/blender/blenloader
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../../../extern/bullet/LinearMath
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../../../extern/bullet/BulletDynamics
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../../../extern/bullet/Bullet
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../../../extern/bullet2/src
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../../../extern/solid
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${PYTHON_INC}
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${SDL_INC}
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@ -32,9 +32,7 @@ SET(SRC CcdPhysicsEnvironment.cpp CcdPhysicsController.cpp)
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SET(INC
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.
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../common
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../../../../extern/bullet/LinearMath
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../../../../extern/bullet/BulletDynamics
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../../../../extern/bullet/Bullet
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../../../../extern/bullet2/src
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)
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BLENDERLIB(bf_bullet "${SRC}" "${INC}")
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