forked from bartvdbraak/blender
fix for too small MATHUTILS_TOT_CB when the game engine runs.
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044b0ef2f2
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1b74ec9564
@ -292,7 +292,7 @@ int mathutils_deepcopy_args_check(PyObject *args)
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/* Mathutils Callbacks */
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/* Mathutils Callbacks */
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/* for mathutils internal use only, eventually should re-alloc but to start with we only have a few users */
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/* for mathutils internal use only, eventually should re-alloc but to start with we only have a few users */
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#define MATHUTILS_TOT_CB 8
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#define MATHUTILS_TOT_CB 10
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static Mathutils_Callback *mathutils_callbacks[MATHUTILS_TOT_CB] = {NULL};
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static Mathutils_Callback *mathutils_callbacks[MATHUTILS_TOT_CB] = {NULL};
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unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb)
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unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb)
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@ -305,7 +305,7 @@ unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb)
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return i;
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return i;
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}
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}
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BLI_assert(i < MATHUTILS_TOT_CB);
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BLI_assert(i + 1 < MATHUTILS_TOT_CB);
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mathutils_callbacks[i] = cb;
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mathutils_callbacks[i] = cb;
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return i;
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return i;
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