fix for too small MATHUTILS_TOT_CB when the game engine runs.

This commit is contained in:
Campbell Barton 2012-04-10 12:35:15 +00:00
parent 044b0ef2f2
commit 1b74ec9564

@ -292,7 +292,7 @@ int mathutils_deepcopy_args_check(PyObject *args)
/* Mathutils Callbacks */ /* Mathutils Callbacks */
/* for mathutils internal use only, eventually should re-alloc but to start with we only have a few users */ /* for mathutils internal use only, eventually should re-alloc but to start with we only have a few users */
#define MATHUTILS_TOT_CB 8 #define MATHUTILS_TOT_CB 10
static Mathutils_Callback *mathutils_callbacks[MATHUTILS_TOT_CB] = {NULL}; static Mathutils_Callback *mathutils_callbacks[MATHUTILS_TOT_CB] = {NULL};
unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb) unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb)
@ -305,7 +305,7 @@ unsigned char Mathutils_RegisterCallback(Mathutils_Callback *cb)
return i; return i;
} }
BLI_assert(i < MATHUTILS_TOT_CB); BLI_assert(i + 1 < MATHUTILS_TOT_CB);
mathutils_callbacks[i] = cb; mathutils_callbacks[i] = cb;
return i; return i;