forked from bartvdbraak/blender
=bmesh=
Fixed join meshes, and an annoying modifier bug (making modifiers not work in editmode). Also fixed a tesselation bug. Also got edge slide to work right, yay! Dunno why I couldn't get it working right before; took me twenty minutes to fix.
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8b4eab10f1
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1c0cf60377
@ -1794,8 +1794,6 @@ DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *me)
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CD_CALLOC, dm->numVertData);
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CustomData_merge(&em->bm->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
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CD_CALLOC, dm->numEdgeData);
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CustomData_merge(&em->bm->pdata, &dm->faceData, CD_MASK_DERIVEDMESH,
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CD_CALLOC, dm->numFaceData);
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CustomData_merge(&em->bm->ldata, &dm->loopData, CD_MASK_DERIVEDMESH,
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CD_CALLOC, dm->numLoopData);
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CustomData_merge(&em->bm->pdata, &dm->polyData, CD_MASK_DERIVEDMESH,
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@ -1923,38 +1923,14 @@ int mesh_recalcTesselation(CustomData *fdata,
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mp = mpoly;
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polyorigIndex = use_poly_origindex? CustomData_get_layer(pdata, CD_ORIGINDEX) : NULL;
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for (i=0; i<totpoly; i++, mp++) {
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ml = mloop + mp->loopstart;
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if (mp->totloop < 5) {
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BLI_array_growone(mf);
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BLI_array_growone(origIndex);
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if (mp->totloop > 2) {
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ml = mloop + mp->loopstart;
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origIndex[k] = use_face_origindex ? k : i;
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for (j=0; j<mp->totloop; j++, ml++) {
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switch (j) {
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case 0:
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mf[k].v1 = mp->loopstart + j;
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case 1:
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mf[k].v2 = mp->loopstart + j;
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case 2:
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mf[k].v3 = mp->loopstart + j;
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case 3:
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mf[k].v4 = mp->loopstart + j;
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}
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}
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if (mp->totloop == 4 && !mf->v4) {
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SWAP(int, mf[k].v1, mf[k].v4);
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SWAP(int, mf[k].v2, mf[k].v3);
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}
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k++;
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} else {
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firstv = NULL;
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lastv = NULL;
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for (j=0; j<mp->totloop; j++, ml++) {
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v = BLI_addfillvert(mvert[ml->v].co);
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if (polyorigIndex)
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if (polyorigIndex && use_poly_origindex)
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v->tmp.l = polyorigIndex[i];
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else
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v->tmp.l = i;
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@ -1980,6 +1956,8 @@ int mesh_recalcTesselation(CustomData *fdata,
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mf[k].v1 = f->v1->keyindex;
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mf[k].v2 = f->v2->keyindex;
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mf[k].v3 = f->v3->keyindex;
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/*put poly index in mf->v4*/
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mf[k].v4 = f->v1->tmp.l;
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mf[k].mat_nr = mp->mat_nr;
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@ -2003,28 +1981,28 @@ int mesh_recalcTesselation(CustomData *fdata,
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mface = mf;
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for (i=0; i<totface; i++, mf++) {
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/*ensure winding is correct*/
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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if (mf->v4 && mf->v1 > mf->v4) SWAP(int, mf->v1, mf->v4);
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/*sort loop indices to ensure winding is correct*/
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
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if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
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lindex[0] = mf->v1;
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lindex[1] = mf->v2;
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lindex[2] = mf->v3;
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lindex[4] = mf->v4;
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/*transform loop indices to vert indices*/
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mf->v1 = mloop[mf->v1].v;
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mf->v2 = mloop[mf->v2].v;
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mf->v3 = mloop[mf->v3].v;
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mf->v4 = mf->v4 ? mloop[mf->v4].v : 0;
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mesh_loops_to_corners(fdata, ldata, pdata,
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lindex, i, mf->v4, numTex, numCol, mf->v4 ? 4 : 3);
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lindex, i, mf->v4, numTex, numCol, 3);
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mf->v4 = 0;
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}
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return totface;
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@ -144,7 +144,7 @@ defining edges[0], and define the winding of the new face.*/
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struct BMFace *BM_Make_Ngon ( struct BMesh *bm, struct BMVert *v1, struct BMVert *v2, struct BMEdge **edges, int len, int nodouble );
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/*stuff for dealing with header flags*/
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#define BM_TestHFlag(ele, f) (((BMHeader*)ele)->flag & (f))
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#define BM_TestHFlag(ele, f) (ele && (((BMHeader*)ele)->flag & (f)))
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#define BM_SetHFlag(ele, f) (((BMHeader*)ele)->flag = ((BMHeader*)ele)->flag | (f))
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#define BM_ClearHFlag(ele, f) (((BMHeader*)ele)->flag = ((BMHeader*)ele)->flag & ~(f))
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@ -657,7 +657,7 @@ void bmesh_clear_systag_elements(BMesh *bm, void *veles, int tot, int flag)
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static int count_flagged_radial(BMLoop *l, int flag)
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{
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BMLoop *l2 = l;
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int i = 0;
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int i = 0, c=0;
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do {
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if (!l2) {
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@ -667,10 +667,11 @@ static int count_flagged_radial(BMLoop *l, int flag)
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i += bmesh_api_getflag(l2->f, flag) ? 1 : 0;
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l2 = bmesh_radial_nextloop(l2);
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if (i >= 800000) {
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if (c >= 800000) {
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bmesh_error();
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return 0;
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}
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c++;
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} while (l2 != l);
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return i;
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@ -1583,7 +1583,11 @@ static int knifetool_invoke (bContext *C, wmOperator *op, wmEvent *evt)
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static int knifetool_modal (bContext *C, wmOperator *op, wmEvent *event)
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{
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knifetool_opdata *kcd= op->customdata;
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if (!C) {
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return OPERATOR_FINISHED;
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}
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view3d_operator_needs_opengl(C);
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switch (event->type) {
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@ -435,8 +435,6 @@ int join_mesh_exec(bContext *C, wmOperator *op)
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medge->v1+= vertofs;
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medge->v2+= vertofs;
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}
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edgeofs += me->totedge;
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}
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if (me->totloop) {
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@ -447,8 +445,6 @@ int join_mesh_exec(bContext *C, wmOperator *op)
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mloop->v += vertofs;
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mloop->e += edgeofs;
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}
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loopofs += me->totloop;
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}
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if(me->totpoly) {
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@ -472,13 +468,15 @@ int join_mesh_exec(bContext *C, wmOperator *op)
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mpoly->mat_nr= matmap[(int)mpoly->mat_nr];
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}
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polyofs += me->totface;
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polyofs += me->totpoly;
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}
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/* vertofs is used to help newly added verts be reattached to their edge/face
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* (cannot be set earlier, or else reattaching goes wrong)
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/* these are used for relinking (cannot be set earlier,
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* or else reattaching goes wrong)
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*/
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vertofs += me->totvert;
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edgeofs += me->totedge;
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loopofs += me->totloop;
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/* free base, now that data is merged */
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if(base->object != ob)
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@ -1992,6 +1992,9 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *dra
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int vcount, pin=0;
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int opac = UI_GetThemeValue(TH_PIN_OPAC);
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if (!efa)
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return 0;
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if (!BM_TestHFlag(efa, BM_HIDDEN)) {
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/* Check if all verts of a face are pinned. If so, then display it in a darker shade. */
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@ -4460,38 +4460,44 @@ static int createSlideVerts(TransInfo *t)
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TransDataSlideVert *sv1, *sv2;
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float vec1[3], dis2, ec2[3], vec[3], mval[2] = {t->mval[0], t->mval[1]}, d, z2;
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/*search cross edges for magnitude of transform vector*/
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/*search cross edges for visible edge to the mouse cursor,
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then use the shared vertex to calculate screen vector*/
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dis2 = -1.0f;
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for (i=0; i<2; i++) {
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BM_ITER(e2, &iter2, em->bm, BM_EDGES_OF_VERT, i?e->v1:e->v2) {
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v = i?e->v1:e->v2;
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BM_ITER(e2, &iter2, em->bm, BM_EDGES_OF_VERT, v) {
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if (BM_TestHFlag(e2, BM_SELECT))
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continue;
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if (!BMBVH_EdgeVisible(btree, e2, v3d, t->obedit))
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continue;
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view3d_project_float_v3(ar, e2->v1->co, vec1, projectMat);
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view3d_project_float_v3(ar, e2->v2->co, vec2, projectMat);
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j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (intptr_t)v));
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if (tempsv[j].down) {
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view3d_project_float_v3(ar, tempsv[j].down->co, vec1, projectMat);
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} else {
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add_v3_v3v3(vec1, v->co, tempsv[j].downvec);
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view3d_project_float_v3(ar, vec1, vec1, projectMat);
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}
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if (tempsv[j].up) {
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view3d_project_float_v3(ar, tempsv[j].up->co, vec2, projectMat);
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} else {
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add_v3_v3v3(vec1, v->co, tempsv[j].upvec);
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view3d_project_float_v3(ar, vec2, vec2, projectMat);
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}
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d = dist_to_line_segment_v2(mval, vec1, vec2);
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if (dis2 == -1.0f || d < dis2) {
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dis2 = d;
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ee = e2;
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size = len_v3v3(vec1, vec2);
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sub_v3_v3v3(dir, vec1, vec2);
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}
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}
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}
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view3d_project_float_v3(ar, e->v1->co, vec1, projectMat);
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view3d_project_float_v3(ar, e->v2->co, vec2, projectMat);
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d = dist_to_line_segment_v2(mval, vec1, vec2);
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if ((d < dis || dis == -1.0) && (!le || BMBVH_EdgeVisible(btree, e, v3d, t->obedit))) {
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le = e;
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dis = d;
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sub_v3_v3v3(dir, vec1, vec2);
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normalize_v3(dir);
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}
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}
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}
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@ -4500,23 +4506,7 @@ static int createSlideVerts(TransInfo *t)
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/*dir holds a vector along edge loop*/
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copy_v3_v3(end, dir);
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/*find perpindicular 2d line*/
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SWAP(float, end[0], end[1]);
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if (le) {
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j = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&table, (intptr_t)le->v1));
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sv = tempsv + j;
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copy_v3_v3(vec, sv->upvec);
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normalize_v3(vec);
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if (dot_v2v2(vec, end) > 0.0) {
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mul_v3_fl(end, -1.0);
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}
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}
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size *= 0.5;
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mul_v3_fl(end, size);
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mul_v3_fl(end, 0.5);
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sld->start[0] = t->mval[0] + start[0];
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sld->start[1] = t->mval[1] + start[1];
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@ -189,7 +189,7 @@ DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
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BMEdit_Free(em);
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MEM_freeN(em);
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return result;
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}
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