forked from bartvdbraak/blender
Fix T58788: Apply Visual Geometry crash
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285b06da51
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1f5dd9c437
@ -1923,10 +1923,10 @@ static int convert_exec(bContext *C, wmOperator *op)
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/* note: get the mesh from the original, not from the copy in some
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* cases this doesn't give correct results (when MDEF is used for eg)
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*/
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Mesh *me_eval = mesh_get_eval_final(depsgraph, scene, newob, CD_MASK_MESH);
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if (newob->runtime.mesh_eval == me_eval) {
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newob->runtime.mesh_eval = NULL;
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}
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Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id);
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Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
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Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, CD_MASK_MESH);
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me_eval = BKE_mesh_copy_for_eval(me_eval, false);
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BKE_mesh_nomain_to_mesh(me_eval, newob->data, newob, CD_MASK_MESH, true);
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BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
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}
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