calculate sticky wasnt working very well and had a few glites -

updating data was only being done on the active object but sticly was being calculated for the selection.

split this into 2 operators, one that works on the selection and another that operates on the active object - so we can have a button in the mesh panels that calculates sticky.

also note that there was no way to calculate sticky from the UI - perhaps this feature should die a quiet death?

anyway - it works better then it used to for now.
This commit is contained in:
Campbell Barton 2012-09-21 06:37:42 +00:00
parent d88d41b265
commit 1f8f7310e9
6 changed files with 136 additions and 87 deletions

@ -326,9 +326,9 @@ class DATA_PT_customdata(MeshButtonsPanel, Panel):
# me = context.mesh
col = layout.column(align=True)
# row = col.row(align=True)
# row.operator("mesh.customdata_add_sticky", icon='ZOOMIN')
col.operator("mesh.customdata_clear_sticky", icon='X')
row = col.row(align=True)
row.operator("mesh.customdata_create_sticky")
row.operator("mesh.customdata_clear_sticky", icon='X')
col.operator("mesh.customdata_clear_mask", icon='X')
col.operator("mesh.customdata_clear_skin", icon='X')

@ -47,6 +47,8 @@
#include "BLI_array.h"
#include "BLI_math.h"
#include "BLI_edgehash.h"
#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
@ -143,24 +145,10 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
int i, actindex, rndindex, cloneindex, stencilindex, tot;
if (layer->type == CD_MLOOPCOL || layer->type == CD_MLOOPUV) {
if (me->edit_btmesh) {
data = &me->edit_btmesh->bm->ldata;
tot = me->edit_btmesh->bm->totloop;
}
else {
data = &me->ldata;
tot = me->totloop;
}
data = mesh_customdata_get_type(me, BM_LOOP, &tot);
}
else {
if (me->edit_btmesh) {
data = &me->edit_btmesh->bm->pdata;
tot = me->edit_btmesh->bm->totface;
}
else {
data = &me->pdata;
tot = me->totpoly;
}
data = mesh_customdata_get_type(me, BM_FACE, &tot);
}
index = CustomData_get_layer_index(data, type);
@ -761,38 +749,111 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
/*********************** sticky operators ************************/
/* FIXME - this operator is broken - only updates active but operates on selected */
static int mesh_sticky_add_exec(bContext *C, wmOperator *UNUSED(op))
static Object *mesh_customdata_get_camera_for_sticky(wmOperator *op, Scene *scene, View3D *v3d)
{
/* report an error if we can't find the camera */
Object *camera = NULL;
if (scene->obedit) {
BKE_report(op->reports, RPT_ERROR, "Unable to make sticky in Edit Mode");
}
else {
if (v3d) camera = V3D_CAMERA_LOCAL(v3d);
if (camera == NULL) camera = scene->camera;
if (camera == NULL) {
BKE_report(op->reports, RPT_ERROR, "Need camera to make sticky");
}
}
return camera;
}
static int mesh_customdata_add_sticky_selected_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
Object *ob = ED_object_context(C);
Mesh *me = ob->data;
Object *camera = mesh_customdata_get_camera_for_sticky(op, scene, v3d);
LinkNode *objects = NULL;
LinkNode *ob_iter;
/* why is this commented out? */
#if 0
if (me->msticky)
if (camera == NULL) {
return OPERATOR_CANCELLED;
#endif
}
RE_make_sticky(scene, v3d);
CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
{
if (ob->type == OB_MESH) {
BLI_linklist_prepend(&objects, ob);
}
}
CTX_DATA_END;
DAG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
if (objects == NULL) {
return OPERATOR_CANCELLED;
}
RE_make_sticky(scene, camera, objects);
for (ob_iter = objects; ob_iter; ob_iter = ob_iter->next) {
Object *ob = ob_iter->link;
DAG_id_tag_update(ob->data, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
}
BLI_linklist_free(objects, NULL);
return OPERATOR_FINISHED;
}
void MESH_OT_customdata_add_sticky(wmOperatorType *ot)
void MESH_OT_customdata_create_sticky_selected(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Sticky";
ot->description = "Add sticky UV texture layer";
ot->idname = "MESH_OT_customdata_add_sticky";
ot->name = "Calculate Sticky for Selection";
ot->description = "Calculate sticky UV texture layer from the camera on selected objects";
ot->idname = "MESH_OT_customdata_create_sticky_selected";
/* api callbacks */
ot->poll = layers_poll;
ot->exec = mesh_sticky_add_exec;
ot->exec = mesh_customdata_add_sticky_selected_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int mesh_customdata_add_sticky_exec(bContext *C, wmOperator *op)
{
Object *obedit = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
Object *camera = mesh_customdata_get_camera_for_sticky(op, scene, v3d);
LinkNode objects = {NULL};
if (camera == NULL) {
return OPERATOR_CANCELLED; /* error is set */
}
objects.link = obedit;
objects.next = NULL;
RE_make_sticky(scene, camera, &objects);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_customdata_create_sticky(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Calculate Sticky";
ot->description = "Calculate sticky UV texture layer from the camera";
ot->idname = "MESH_OT_customdata_create_sticky";
/* api callbacks */
ot->poll = layers_poll;
ot->exec = mesh_customdata_add_sticky_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;

@ -187,9 +187,10 @@ void MESH_OT_uv_texture_add(struct wmOperatorType *ot);
void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
void MESH_OT_customdata_add_sticky(struct wmOperatorType *ot);
void MESH_OT_customdata_create_sticky_selected(struct wmOperatorType *ot);
void MESH_OT_customdata_create_sticky(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_sticky(struct wmOperatorType *ot);
/* no add mask yet */
/* no create_mask yet */
void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);

@ -143,7 +143,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_uv_texture_remove);
WM_operatortype_append(MESH_OT_vertex_color_add);
WM_operatortype_append(MESH_OT_vertex_color_remove);
WM_operatortype_append(MESH_OT_customdata_add_sticky);
WM_operatortype_append(MESH_OT_customdata_create_sticky_selected);
WM_operatortype_append(MESH_OT_customdata_create_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_sticky);
WM_operatortype_append(MESH_OT_customdata_clear_mask);
WM_operatortype_append(MESH_OT_customdata_clear_skin);

@ -39,10 +39,11 @@
/* called by meshtools */
struct View3D;
struct Scene;
struct LinkNode;
void RE_make_sticky(struct Scene *scene, struct View3D *v3d);
/* for radiosity module */
void RE_make_sticky(struct Scene *scene, struct Object *camera, struct LinkNode *objects);
/* for radiosity module */
struct RadView;
struct RNode;
struct Render;

@ -41,6 +41,7 @@
#include "BLI_rand.h"
#include "BLI_memarena.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
@ -5819,36 +5820,43 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
/* Sticky texture coords */
/* ------------------------------------------------------------------------- */
void RE_make_sticky(Scene *scene, View3D *v3d)
static void re_make_sticky_object(Render *re, Object *ob)
{
Object *ob;
Base *base;
MVert *mvert;
Mesh *me;
MSticky *ms;
Render *re;
float ho[4], mat[4][4];
float mat[4][4];
float ho[4];
int a;
Object *camera= NULL;
if (v3d==NULL) {
printf("Need a 3d view to make sticky\n");
return;
me = ob->data;
mvert = me->mvert;
if (me->msticky) {
CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
}
if (v3d) camera= V3D_CAMERA_LOCAL(v3d);
if (camera == NULL) camera= scene->camera;
me->msticky = CustomData_add_layer(&me->vdata, CD_MSTICKY, CD_CALLOC, NULL, me->totvert);
if (camera==NULL) {
printf("Need camera to make sticky\n");
return;
mult_m4_m4m4(mat, re->viewmat, ob->obmat);
ms = me->msticky;
for (a=0; a < me->totvert; a++, ms++, mvert++) {
copy_v3_v3(ho, mvert->co);
mul_m4_v3(mat, ho);
projectverto(ho, re->winmat, ho);
ms->co[0] = ho[0] / ho[3];
ms->co[1] = ho[1] / ho[3];
}
if (scene->obedit) {
printf("Unable to make sticky in Edit Mode\n");
return;
}
re= RE_NewRender("_make sticky_");
}
void RE_make_sticky(Scene *scene, Object *camera, LinkNode *objects)
{
Render *re;
float mat[4][4];
LinkNode *ob_iter;
re = RE_NewRender("_make sticky_");
RE_InitState(re, NULL, &scene->r, NULL, scene->r.xsch, scene->r.ysch, NULL);
/* use renderdata and camera to set viewplane */
@ -5859,31 +5867,8 @@ void RE_make_sticky(Scene *scene, View3D *v3d)
invert_m4_m4(mat, camera->obmat);
RE_SetView(re, mat);
for (base= FIRSTBASE; base; base= base->next) {
if (TESTBASELIB(v3d, base)) {
if (base->object->type==OB_MESH) {
ob= base->object;
me= ob->data;
mvert= me->mvert;
if (me->msticky)
CustomData_free_layer_active(&me->vdata, CD_MSTICKY, me->totvert);
me->msticky= CustomData_add_layer(&me->vdata, CD_MSTICKY,
CD_CALLOC, NULL, me->totvert);
BKE_object_where_is_calc(scene, ob);
mult_m4_m4m4(mat, re->viewmat, ob->obmat);
ms= me->msticky;
for (a=0; a<me->totvert; a++, ms++, mvert++) {
copy_v3_v3(ho, mvert->co);
mul_m4_v3(mat, ho);
projectverto(ho, re->winmat, ho);
ms->co[0]= ho[0]/ho[3];
ms->co[1]= ho[1]/ho[3];
}
}
}
for (ob_iter = objects; ob_iter; ob_iter = ob_iter->next) {
re_make_sticky_object(re, ob_iter->link);
}
}