Option "Apply Modifier" did not work for meshes with shape keys. Even made
a very bad mess of the Mesh. Added warning in code and prevented apply.
This commit is contained in:
Ton Roosendaal 2007-01-18 16:14:37 +00:00
parent 271b97282f
commit 1ff93c41f9

@ -1184,6 +1184,10 @@ static void modifiers_applyModifier(void *obv, void *mdv)
error("Modifier changes topology; cannot apply with multires active");
return;
}
if(me->key) {
error("Modifier cannot be applied to Mesh with Shape Keys");
return;
}
sculptmode_pmv_off(me);