forked from bartvdbraak/blender
Bugfix #5394
Option "Apply Modifier" did not work for meshes with shape keys. Even made a very bad mess of the Mesh. Added warning in code and prevented apply.
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@ -1184,6 +1184,10 @@ static void modifiers_applyModifier(void *obv, void *mdv)
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error("Modifier changes topology; cannot apply with multires active");
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return;
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}
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if(me->key) {
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error("Modifier cannot be applied to Mesh with Shape Keys");
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return;
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}
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sculptmode_pmv_off(me);
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