- updated VC6 project files for SOLID - blender now links with the

static solid lib.

- also cleaned up solid.dsw workspace (removed unused projects).
This commit is contained in:
Simon Clitherow 2004-07-13 21:52:23 +00:00
parent 13d4c0a5fb
commit 21520c6c14
8 changed files with 36 additions and 115 deletions

@ -40,8 +40,10 @@ RSC=rc.exe
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -50,6 +52,10 @@ BSC32=bscmake.exe
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\lib\windows\qhull\include\qhull\ XCOPY /Y Release\*.lib ..\..\..\..\..\lib\windows\qhull\lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "qhull - Win32 Debug"
@ -63,8 +69,10 @@ LIB32=link.exe -lib
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MT /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -73,6 +81,10 @@ BSC32=bscmake.exe
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=XCOPY /Y ..\..\include\qhull\*.h ..\..\..\..\..\lib\windows\qhull\include\qhull\ XCOPY /Y Debug\*.lib ..\..\..\..\..\lib\windows\qhull\lib\Debug\
# End Special Build Tool
!ENDIF

@ -43,7 +43,7 @@ RSC=rc.exe
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -68,7 +68,7 @@ LIB32=link.exe -lib
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GX /Zd /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MT /W3 /GX /Zd /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

@ -43,7 +43,7 @@ RSC=rc.exe
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../src/convex" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/convex" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -68,7 +68,7 @@ LIB32=link.exe -lib
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GX /Zd /Od /I "../../include" /I "../../src/convex" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MT /W3 /GX /Zd /Od /I "../../include" /I "../../src/convex" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

@ -40,10 +40,10 @@ RSC=rc.exe
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
MTL=midl.exe
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../../qhull/include" /D "NDEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../../qhull/include" /D "NDEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -65,10 +65,10 @@ LIB32=link.exe -lib
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
MTL=midl.exe
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GX /Zd /Od /I "../../include" /I "../../../qhull/include" /D "_DEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MT /W3 /GX /Zd /Od /I "../../include" /I "../../../qhull/include" /D "_DEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe

@ -42,69 +42,6 @@ Package=<4>
###############################################################################
Project: "dynamics"=".\dynamics\dynamics.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "gldemo"=".\gldemo\gldemo.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name solid
End Project Dependency
}}}
###############################################################################
Project: "mnm"=".\mnm\mnm.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name dynamics
End Project Dependency
Begin Project Dependency
Project_Dep_Name solid
End Project Dependency
}}}
###############################################################################
Project: "physics"=".\physics\physics.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name dynamics
End Project Dependency
Begin Project Dependency
Project_Dep_Name solid
End Project Dependency
}}}
###############################################################################
Project: "qhull"="..\..\qhull\VisualC6\qhull\qhull.dsp" - Package Owner=<4>
Package=<5>
@ -117,21 +54,6 @@ Package=<4>
###############################################################################
Project: "sample"=".\sample\sample.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name solid
End Project Dependency
}}}
###############################################################################
Project: "solid"=".\solid\solid.dsp" - Package Owner=<4>
Package=<5>
@ -153,27 +75,6 @@ Package=<4>
###############################################################################
Project: "solid_dll"=".\solid_dll\solid_dll.dsp" - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name broad
End Project Dependency
Begin Project Dependency
Project_Dep_Name complex
End Project Dependency
Begin Project Dependency
Project_Dep_Name convex
End Project Dependency
}}}
###############################################################################
Global:
Package=<5>

@ -43,7 +43,7 @@ RSC=rc.exe
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "NDEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "NDEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
@ -52,6 +52,10 @@ BSC32=bscmake.exe
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\lib\windows\solid\include\solid\ XCOPY /Y Release\*.lib ..\..\..\..\..\lib\windows\solid\lib\
# End Special Build Tool
!ELSEIF "$(CFG)" == "solid - Win32 Debug"
@ -68,7 +72,7 @@ LIB32=link.exe -lib
LINK32=cwlink.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MD /W3 /GX /Zd /Od /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "_DEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MT /W3 /GX /Zd /Od /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "_DEBUG" /D "QHULL" /D "WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
@ -77,6 +81,10 @@ BSC32=bscmake.exe
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Special Build Tool
SOURCE="$(InputPath)"
PostBuild_Cmds=XCOPY /Y ..\..\include\SOLID*.h ..\..\..\..\..\lib\windows\solid\include\solid\ XCOPY /Y Debug\*.lib ..\..\..\..\..\lib\windows\solid\lib\Debug\
# End Special Build Tool
!ENDIF

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SOLID_DLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "NDEBUG" /D "QHULL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SOLID_DLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "../../include" /I "../../src/convex" /I "../../src/complex" /D "NDEBUG" /D "USE_DOUBLES" /D "QHULL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SOLID_DLL_EXPORTS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"

@ -50,7 +50,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 solid.lib SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.a libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a libstring.a ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib user32.lib gdi32.lib vfw32.lib advapi32.lib winmm.lib ole32.lib libdecimation.a libiksolver.a libpng.a libz.a libmoto.a /nologo /subsystem:console /machine:I386 /nodefaultlib:"msvcprt.lib" /nodefaultlib:"glut32.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libc.lib" /nodefaultlib:"libcpd.lib" /nodefaultlib:"libcp.lib" /nodefaultlib:"libcmtd.lib" /out:"..\..\bin\blender.exe" /libpath:"..\..\..\lib\windows\sdl\lib" /libpath:"..\..\..\lib\windows\freetype\lib" /libpath:"..\..\..\lib\windows\ftgl\lib" /libpath:"..\..\..\lib\windows\gettext\lib" /libpath:"..\..\..\lib\windows\ode\lib" /libpath:"..\..\..\lib\windows\bsp\lib" /libpath:"..\..\..\lib\windows\moto\lib" /libpath:"..\..\..\lib\windows\bmfont\lib" /libpath:"..\..\..\lib\windows\ghost\lib" /libpath:"..\..\..\lib\windows\python\frozen" /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\lib\windows\string\lib" /libpath:"..\..\..\lib\windows\solid\lib" /libpath:"..\..\..\lib\windows\python\lib" /libpath:"..\..\..\lib\windows\iksolver\lib" /libpath:"..\..\..\lib\windows\decimation\lib" /libpath:"..\..\..\lib\windows\openal\lib" /libpath:"..\..\..\lib\windows\jpeg\lib" /libpath:"..\..\..\lib\windows\blenkey\lib" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\obj\windows\intern\soundsystem\dummy" /libpath:"..\..\obj\windows\intern\soundsystem\openal" /libpath:"..\..\..\lib\windows\soundsystem\lib\\" /libpath:"..\..\..\lib\windows\zlib\lib\\" /libpath:"..\..\..\lib\windows\png\lib\\"
# ADD LINK32 solid.lib SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.a libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a libstring.a ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib user32.lib gdi32.lib vfw32.lib advapi32.lib winmm.lib ole32.lib libdecimation.a libiksolver.a libpng.a libz.a libmoto.a /nologo /subsystem:console /machine:I386 /nodefaultlib:"msvcprt.lib" /nodefaultlib:"msvcrt.lib" /nodefaultlib:"glut32.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libc.lib" /nodefaultlib:"libcpd.lib" /nodefaultlib:"libcp.lib" /nodefaultlib:"libcmtd.lib" /out:"..\..\bin\blender.exe" /libpath:"..\..\..\lib\windows\sdl\lib" /libpath:"..\..\..\lib\windows\freetype\lib" /libpath:"..\..\..\lib\windows\ftgl\lib" /libpath:"..\..\..\lib\windows\gettext\lib" /libpath:"..\..\..\lib\windows\ode\lib" /libpath:"..\..\..\lib\windows\bsp\lib" /libpath:"..\..\..\lib\windows\moto\lib" /libpath:"..\..\..\lib\windows\bmfont\lib" /libpath:"..\..\..\lib\windows\ghost\lib" /libpath:"..\..\..\lib\windows\python\frozen" /libpath:"..\..\..\lib\windows\guardedalloc\lib" /libpath:"..\..\..\lib\windows\string\lib" /libpath:"..\..\..\lib\windows\solid\lib" /libpath:"..\..\..\lib\windows\python\lib" /libpath:"..\..\..\lib\windows\iksolver\lib" /libpath:"..\..\..\lib\windows\decimation\lib" /libpath:"..\..\..\lib\windows\openal\lib" /libpath:"..\..\..\lib\windows\jpeg\lib" /libpath:"..\..\..\lib\windows\blenkey\lib" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\obj\windows\intern\soundsystem\dummy" /libpath:"..\..\obj\windows\intern\soundsystem\openal" /libpath:"..\..\..\lib\windows\soundsystem\lib\\" /libpath:"..\..\..\lib\windows\zlib\lib\\" /libpath:"..\..\..\lib\windows\png\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"
@ -79,7 +79,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 solid.lib SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.a libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a libstring.a ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib user32.lib gdi32.lib vfw32.lib advapi32.lib winmm.lib ole32.lib libdecimation.a libiksolver.a libpng.a libz.a libmoto.a /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"glut32.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libc.lib" /nodefaultlib:"libcpd.lib" /nodefaultlib:"libcp.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcpmtd.lib" /nodefaultlib:"msvcprtd.lib" /out:"..\..\bin\debug\blender.exe" /pdbtype:sept /libpath:"..\..\..\lib\windows\sdl\lib" /libpath:"..\..\..\lib\windows\freetype\lib" /libpath:"..\..\..\lib\windows\ftgl\lib" /libpath:"..\..\..\lib\windows\gettext\lib" /libpath:"..\..\..\lib\windows\ode\lib" /libpath:"..\..\..\lib\windows\bsp\lib\debug" /libpath:"..\..\..\lib\windows\moto\lib\debug" /libpath:"..\..\..\lib\windows\bmfont\lib\debug" /libpath:"..\..\..\lib\windows\ghost\lib\debug" /libpath:"..\..\..\lib\windows\python\frozen" /libpath:"..\..\..\lib\windows\guardedalloc\lib\debug" /libpath:"..\..\..\lib\windows\string\lib\debug" /libpath:"..\..\..\lib\windows\solid\lib" /libpath:"..\..\..\lib\windows\python\lib" /libpath:"..\..\..\lib\windows\iksolver\lib\debug" /libpath:"..\..\..\lib\windows\decimation\lib\debug" /libpath:"..\..\..\lib\windows\openal\lib" /libpath:"..\..\obj\windows\intern\soundsystem\dummy\debug" /libpath:"..\..\obj\windows\intern\soundsystem\openal\debug" /libpath:"..\..\..\lib\windows\soundsystem\lib\debug\\" /libpath:"..\..\..\lib\windows\jpeg\lib" /libpath:"..\..\..\lib\windows\blenkey\lib\debug" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\..\lib\windows\zlib\lib\\" /libpath:"..\..\..\lib\windows\png\lib\\"
# ADD LINK32 solid.lib SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.a libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a libstring.a ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib user32.lib gdi32.lib vfw32.lib advapi32.lib winmm.lib ole32.lib libdecimation.a libiksolver.a libpng.a libz.a libmoto.a /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"glut32.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libc.lib" /nodefaultlib:"libcpd.lib" /nodefaultlib:"libcp.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcpmtd.lib" /nodefaultlib:"msvcprtd.lib" /out:"..\..\bin\debug\blender.exe" /pdbtype:sept /libpath:"..\..\..\lib\windows\sdl\lib" /libpath:"..\..\..\lib\windows\freetype\lib" /libpath:"..\..\..\lib\windows\ftgl\lib" /libpath:"..\..\..\lib\windows\gettext\lib" /libpath:"..\..\..\lib\windows\ode\lib" /libpath:"..\..\..\lib\windows\bsp\lib\debug" /libpath:"..\..\..\lib\windows\moto\lib\debug" /libpath:"..\..\..\lib\windows\bmfont\lib\debug" /libpath:"..\..\..\lib\windows\ghost\lib\debug" /libpath:"..\..\..\lib\windows\python\frozen" /libpath:"..\..\..\lib\windows\guardedalloc\lib\debug" /libpath:"..\..\..\lib\windows\string\lib\debug" /libpath:"..\..\..\lib\windows\solid\lib\debug" /libpath:"..\..\..\lib\windows\python\lib" /libpath:"..\..\..\lib\windows\iksolver\lib\debug" /libpath:"..\..\..\lib\windows\decimation\lib\debug" /libpath:"..\..\..\lib\windows\openal\lib" /libpath:"..\..\obj\windows\intern\soundsystem\dummy\debug" /libpath:"..\..\obj\windows\intern\soundsystem\openal\debug" /libpath:"..\..\..\lib\windows\soundsystem\lib\debug\\" /libpath:"..\..\..\lib\windows\jpeg\lib" /libpath:"..\..\..\lib\windows\blenkey\lib\debug" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\..\lib\windows\zlib\lib\\" /libpath:"..\..\..\lib\windows\png\lib\\"
# SUBTRACT LINK32 /pdb:none
# Begin Special Build Tool
SOURCE="$(InputPath)"