forked from bartvdbraak/blender
minor change for operator OUTLINER_OT_item_activate
Noticed clicking anywhere in the outliner was doing undo pushes, even in empty areas. - check if any selection is made before redrawing. - don't do an undo push when selecting outliner items since only screen data is touched here.
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ccdec67fec
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238955070b
@ -143,9 +143,6 @@ void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct Space
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void draw_outliner(const struct bContext *C);
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/* outliner_select.c -------------------------------------------- */
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void outliner_select(struct SpaceOops *soops, ListBase *lb, int *index, short *selecting);
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int tree_element_type_active(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set);
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int tree_element_active(struct bContext *C, struct Scene *scene, SpaceOops *soops, TreeElement *te, int set);
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@ -106,10 +106,11 @@
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/* ****************************************************** */
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/* Outliner Selection (grey-blue highlight for rows) */
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void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
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static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
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{
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TreeElement *te;
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TreeStoreElem *tselem;
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int change= 0;
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for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
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tselem= TREESTORE(te);
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@ -131,6 +132,8 @@ void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selectin
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tselem->flag |= TSE_SELECTED;
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else
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tselem->flag &= ~TSE_SELECTED;
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change |= 1;
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}
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}
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else if ((tselem->flag & TSE_CLOSED)==0) {
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@ -142,10 +145,12 @@ void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selectin
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* function correctly
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*/
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(*index)--;
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outliner_select(soops, &te->subtree, index, selecting);
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change |= outliner_select(soops, &te->subtree, index, selecting);
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(*index)++;
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}
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}
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return change;
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}
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/* ****************************************************** */
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@ -839,11 +844,14 @@ static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
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fmval[0], fmval[1], NULL, &row);
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/* select relevant row */
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outliner_select(soops, &soops->tree, &row, &selecting);
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if(outliner_select(soops, &soops->tree, &row, &selecting)) {
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soops->storeflag |= SO_TREESTORE_REDRAW;
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ED_undo_push(C, "Outliner selection event");
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/* no need for undo push here, only changing outliner data which is
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* scene level - campbell */
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/* ED_undo_push(C, "Outliner selection event"); */
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}
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}
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ED_region_tag_redraw(ar);
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