Code clean up translate node

added constants.
moved the code to a separate class. so it can be reused for other nodes
This commit is contained in:
Monique Dewanchand 2013-02-06 08:40:12 +00:00
parent a78cf854b4
commit 23bf087338
8 changed files with 187 additions and 116 deletions

@ -580,6 +580,8 @@ set(SRC
# Distort operation # Distort operation
operations/COM_TranslateOperation.h operations/COM_TranslateOperation.h
operations/COM_TranslateOperation.cpp operations/COM_TranslateOperation.cpp
operations/COM_WrapOperation.h
operations/COM_WrapOperation.cpp
operations/COM_RotateOperation.h operations/COM_RotateOperation.h
operations/COM_RotateOperation.cpp operations/COM_RotateOperation.cpp
operations/COM_ScaleOperation.h operations/COM_ScaleOperation.h

@ -23,6 +23,7 @@
#include "COM_TranslateNode.h" #include "COM_TranslateNode.h"
#include "COM_TranslateOperation.h" #include "COM_TranslateOperation.h"
#include "COM_WrapOperation.h"
#include "COM_ExecutionSystem.h" #include "COM_ExecutionSystem.h"
TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode) TranslateNode::TranslateNode(bNode *editorNode) : Node(editorNode)
@ -40,7 +41,16 @@ void TranslateNode::convertToOperations(ExecutionSystem *graph, CompositorContex
bNode *bnode = this->getbNode(); bNode *bnode = this->getbNode();
NodeTranslateData *data = (NodeTranslateData *)bnode->storage; NodeTranslateData *data = (NodeTranslateData *)bnode->storage;
operation->setWrapping(data->wrap_axis);
if (data->wrap_axis) {
WrapOperation *wrapOperation = new WrapOperation();
wrapOperation->setWrapping(data->wrap_axis);
inputSocket->relinkConnections(wrapOperation->getInputSocket(0), 0, graph);
addLink(graph, wrapOperation->getOutputSocket(), operation->getInputSocket(0));
graph->addOperation(wrapOperation);
} else {
inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
}
if (data->relative) { if (data->relative) {
const RenderData *rd = context->getRenderData(); const RenderData *rd = context->getRenderData();
@ -50,7 +60,6 @@ void TranslateNode::convertToOperations(ExecutionSystem *graph, CompositorContex
operation->setFactorXY(fx, fy); operation->setFactorXY(fx, fy);
} }
inputSocket->relinkConnections(operation->getInputSocket(0), 0, graph);
inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph); inputXSocket->relinkConnections(operation->getInputSocket(1), 1, graph);
inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph); inputYSocket->relinkConnections(operation->getInputSocket(2), 2, graph);
outputSocket->relinkConnections(operation->getOutputSocket(0)); outputSocket->relinkConnections(operation->getOutputSocket(0));

@ -44,11 +44,6 @@ void TranslateOperation::initExecution()
this->m_inputYOperation = this->getInputSocketReader(2); this->m_inputYOperation = this->getInputSocketReader(2);
ensureDelta(); ensureDelta();
//Calculate the relative offset once per execution, no need to do this per pixel
this->m_relativeOffsetX = fmodf(this->getDeltaX(), this->getWidth());
this->m_relativeOffsetY = fmodf(this->getDeltaY(), this->getHeight());
} }
void TranslateOperation::deinitExecution() void TranslateOperation::deinitExecution()
@ -66,27 +61,7 @@ void TranslateOperation::executePixel(float output[4], float x, float y, PixelSa
float originalXPos = x - this->getDeltaX(); float originalXPos = x - this->getDeltaX();
float originalYPos = y - this->getDeltaY(); float originalYPos = y - this->getDeltaY();
switch (m_wrappingType) {
case 0:
//Intentionally empty, originalXPos and originalYPos have been set before
break;
case 1:
// wrap only on the x-axis
originalXPos = this->getWrappedOriginalXPos(x);
break;
case 2:
// wrap only on the y-axis
originalYPos = this->getWrappedOriginalYPos(y);
break;
case 3:
// wrap on both
originalXPos = this->getWrappedOriginalXPos(x);
originalYPos = this->getWrappedOriginalYPos(y);
break;
}
this->m_inputOperation->read(output, originalXPos, originalYPos, sampler); this->m_inputOperation->read(output, originalXPos, originalYPos, sampler);
} }
bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output) bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
@ -100,89 +75,9 @@ bool TranslateOperation::determineDependingAreaOfInterest(rcti *input, ReadBuffe
newInput.ymin = input->ymin - this->getDeltaY(); newInput.ymin = input->ymin - this->getDeltaY();
newInput.ymax = input->ymax - this->getDeltaY(); newInput.ymax = input->ymax - this->getDeltaY();
if (m_wrappingType == 1 || m_wrappingType == 3) {
// wrap only on the x-axis if tile is wrapping
newInput.xmin = getWrappedOriginalXPos(input->xmin);
newInput.xmax = getWrappedOriginalXPos(input->xmax);
if (newInput.xmin > newInput.xmax) {
newInput.xmin = 0;
newInput.xmax = this->getWidth();
}
}
if (m_wrappingType == 2 || m_wrappingType == 3) {
// wrap only on the y-axis if tile is wrapping
newInput.ymin = getWrappedOriginalYPos(input->ymin);
newInput.ymax = getWrappedOriginalYPos(input->ymax);
if (newInput.ymin > newInput.ymax) {
newInput.ymin = 0;
newInput.ymax = this->getHeight();
}
}
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output); return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
} }
void TranslateOperation::setWrapping(char wrapping_type)
{
m_wrappingType = wrapping_type;
}
float TranslateOperation::getWrappedOriginalXPos(float x)
{
float originalXPos = 0;
// Positive offset: Append image data from the left
if (this->m_relativeOffsetX > 0) {
if (x < this->m_relativeOffsetX) {
originalXPos = this->getWidth() - this->m_relativeOffsetX + x;
}
else {
originalXPos = x - this->m_relativeOffsetX;
}
}
else {
// Negative offset: Append image data from the right
if (x < (this->getWidth() + this->m_relativeOffsetX)) {
originalXPos = x - this->m_relativeOffsetX;
}
else {
originalXPos = x - (this->getWidth() + this->m_relativeOffsetX);
}
}
while (originalXPos < 0) originalXPos += this->m_width;
return fmodf(originalXPos, this->getWidth());
}
float TranslateOperation::getWrappedOriginalYPos(float y)
{
float originalYPos = 0;
// Positive offset: Append image data from the bottom
if (this->m_relativeOffsetY > 0) {
if (y < this->m_relativeOffsetY) {
originalYPos = this->getHeight() - this->m_relativeOffsetY + y;
}
else {
originalYPos = y - this->m_relativeOffsetY;
}
}
else {
// Negative offset: Append image data from the top
if (y < (this->getHeight() + this->m_relativeOffsetY)) {
originalYPos = y - this->m_relativeOffsetY;
}
else {
originalYPos = y - (this->getHeight() + this->m_relativeOffsetY);
}
}
while (originalYPos < 0) originalYPos += this->m_height;
return fmodf(originalYPos, this->getHeight());
}
void TranslateOperation::setFactorXY(float factorX, float factorY) void TranslateOperation::setFactorXY(float factorX, float factorY)
{ {
m_factorX = factorX; m_factorX = factorX;

@ -37,7 +37,6 @@ private:
float m_relativeOffsetY; float m_relativeOffsetY;
float m_factorX; float m_factorX;
float m_factorY; float m_factorY;
char m_wrappingType;
public: public:
TranslateOperation(); TranslateOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output); bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
@ -60,10 +59,6 @@ public:
} }
} }
void setWrapping(char wrapping_type);
float getWrappedOriginalXPos(float x);
float getWrappedOriginalYPos(float y);
void setFactorXY(float factorX, float factorY); void setFactorXY(float factorX, float factorY);
}; };

@ -0,0 +1,117 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
* Thomas Beck (plasmasolutions.de)
*/
#include "COM_WrapOperation.h"
WrapOperation::WrapOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
this->addOutputSocket(COM_DT_COLOR);
this->setResolutionInputSocketIndex(0);
this->m_inputOperation = NULL;
}
void WrapOperation::initExecution()
{
this->m_inputOperation = this->getInputSocketReader(0);
}
void WrapOperation::deinitExecution()
{
this->m_inputOperation = NULL;
}
inline float WrapOperation::getWrappedOriginalXPos(float x)
{
while (x < 0) x += this->m_width;
return fmodf(x, this->getWidth());
}
inline float WrapOperation::getWrappedOriginalYPos(float y)
{
while (y < 0) y += this->m_height;
return fmodf(y, this->getHeight());
}
void WrapOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
float nx, ny;
nx = x;
ny = y;
switch (m_wrappingType) {
case CMP_NODE_WRAP_NONE:
//Intentionally empty, originalXPos and originalYPos have been set before
break;
case CMP_NODE_WRAP_X:
// wrap only on the x-axis
nx = this->getWrappedOriginalXPos(x);
break;
case CMP_NODE_WRAP_Y:
// wrap only on the y-axis
ny = this->getWrappedOriginalYPos(y);
break;
case CMP_NODE_WRAP_XY:
// wrap on both
nx = this->getWrappedOriginalXPos(x);
ny = this->getWrappedOriginalYPos(y);
break;
}
this->m_inputOperation->read(output, nx, ny, sampler);
}
bool WrapOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
rcti newInput;
newInput.xmin = input->xmin;
newInput.xmax = input->xmax;
newInput.ymin = input->ymin;
newInput.ymax = input->ymax;
if (m_wrappingType == 1 || m_wrappingType == 3) {
// wrap only on the x-axis if tile is wrapping
newInput.xmin = getWrappedOriginalXPos(input->xmin);
newInput.xmax = getWrappedOriginalXPos(input->xmax);
if (newInput.xmin > newInput.xmax) {
newInput.xmin = 0;
newInput.xmax = this->getWidth();
}
}
if (m_wrappingType == 2 || m_wrappingType == 3) {
// wrap only on the y-axis if tile is wrapping
newInput.ymin = getWrappedOriginalYPos(input->ymin);
newInput.ymax = getWrappedOriginalYPos(input->ymax);
if (newInput.ymin > newInput.ymax) {
newInput.ymin = 0;
newInput.ymax = this->getHeight();
}
}
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void WrapOperation::setWrapping(int wrapping_type)
{
m_wrappingType = wrapping_type;
}

@ -0,0 +1,47 @@
/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef _COM_WrapOperation_h_
#define _COM_WrapOperation_h_
#include "COM_NodeOperation.h"
class WrapOperation : public NodeOperation {
private:
SocketReader *m_inputOperation;
int m_wrappingType;
public:
WrapOperation();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void executePixel(float output[4], float x, float y, PixelSampler sampler);
void initExecution();
void deinitExecution();
void setWrapping(int wrapping_type);
float getWrappedOriginalXPos(float x);
float getWrappedOriginalYPos(float y);
void setFactorXY(float factorX, float factorY);
};
#endif

@ -844,6 +844,12 @@ typedef struct NodeShaderNormalMap {
#define CMP_NODE_BLUR_ASPECT_Y 1 #define CMP_NODE_BLUR_ASPECT_Y 1
#define CMP_NODE_BLUR_ASPECT_X 2 #define CMP_NODE_BLUR_ASPECT_X 2
/* wrapping */
#define CMP_NODE_WRAP_NONE 0
#define CMP_NODE_WRAP_X 1
#define CMP_NODE_WRAP_Y 2
#define CMP_NODE_WRAP_XY 3
#define CMP_NODE_MASK_MBLUR_SAMPLES_MAX 64 #define CMP_NODE_MASK_MBLUR_SAMPLES_MAX 64
#endif #endif

@ -4228,10 +4228,10 @@ static void def_cmp_trackpos(StructRNA *srna)
static void def_cmp_translate(StructRNA *srna) static void def_cmp_translate(StructRNA *srna)
{ {
static EnumPropertyItem translate_items[] = { static EnumPropertyItem translate_items[] = {
{0, "NONE", 0, "None", "No wrapping on X and Y"}, {CMP_NODE_WRAP_NONE, "NONE", 0, "None", "No wrapping on X and Y"},
{1, "XAXIS", 0, "X Axis", "Wrap all pixels on the X axis"}, {CMP_NODE_WRAP_X, "XAXIS", 0, "X Axis", "Wrap all pixels on the X axis"},
{2, "YAXIS", 0, "Y Axis", "Wrap all pixels on the Y axis"}, {CMP_NODE_WRAP_Y, "YAXIS", 0, "Y Axis", "Wrap all pixels on the Y axis"},
{3, "BOTH", 0, "Both Axes", "Wrap all pixels on both axes"}, {CMP_NODE_WRAP_XY, "BOTH", 0, "Both Axes", "Wrap all pixels on both axes"},
{0, NULL, 0, NULL, NULL} {0, NULL, 0, NULL, NULL}
}; };