forked from bartvdbraak/blender
added the option to poly reduce all visible selected objects
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parent
88455e8d5c
commit
23eb8b7a1f
@ -67,6 +67,7 @@ def main():
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PREF_DO_UV= Draw.Create(1)
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PREF_DO_VCOL= Draw.Create(1)
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PREF_DO_WEIGHTS= Draw.Create(1)
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PREF_OTHER_SEL_OBS= Draw.Create(0)
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pup_block = [\
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('Poly Reduce:', PREF_REDUX, 0.05, 0.95, 'Scale the meshes poly count by this value.'),\
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@ -83,6 +84,9 @@ def main():
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('Vert Colors', PREF_DO_VCOL, 'Interpolate Vertex Colors'),\
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('Vert Weights', PREF_DO_WEIGHTS, 'Interpolate Vertex Weights'),\
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('Remove Doubles', PREF_REM_DOUBLES, 'Remove doubles before reducing to avoid boundry tearing.'),\
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'',\
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('Other Selected Obs', PREF_OTHER_SEL_OBS, 'reduce other selected objects.'),\
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]
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if not Draw.PupBlock("X Mirror mesh tool", pup_block):
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@ -107,7 +111,7 @@ def main():
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PREF_DO_UV= PREF_DO_UV.val
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PREF_DO_VCOL= PREF_DO_VCOL.val
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PREF_DO_WEIGHTS= PREF_DO_WEIGHTS.val
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PREF_OTHER_SEL_OBS= PREF_OTHER_SEL_OBS.val
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t= sys.time()
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@ -115,9 +119,16 @@ def main():
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is_editmode = Window.EditMode() # Exit Editmode.
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if is_editmode: Window.EditMode(0)
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Window.WaitCursor(1)
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print 'reducing:', act_ob.name, act_ob.getData(1)
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BPyMesh.redux(act_ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS, VGROUP_INF_REDUX, VGROUP_INF_WEIGHT)
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if PREF_OTHER_SEL_OBS:
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for ob in scn.objects.context:
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if ob.type == 'Mesh' and ob != act_ob:
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print 'reducing:', ob.name, ob.getData(1)
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BPyMesh.redux(ob, PREF_REDUX, PREF_BOUNDRY_WEIGHT, PREF_REM_DOUBLES, PREF_FACE_AREA_WEIGHT, PREF_FACE_TRIANGULATE, PREF_DO_UV, PREF_DO_VCOL, PREF_DO_WEIGHTS, VGROUP_INF_REDUX, VGROUP_INF_WEIGHT)
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Window.RedrawAll()
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if is_editmode: Window.EditMode(1)
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Window.WaitCursor(0)
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Window.RedrawAll()
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