Fix segfault with bad setting in the Image node.

The limit in the UI tooltips to set the amount of
images used in animation allow the zero value,
that cause a segfault.

This commit fix the UI, add a init value of 1 to
the node and also check in case that
node_composit_get_image return NULL.
This commit is contained in:
Diego Borghetti 2008-02-28 20:26:00 +00:00
parent 5f3e8c3fb6
commit 274543627a
2 changed files with 24 additions and 21 deletions

@ -201,31 +201,33 @@ static void node_composit_exec_image(void *data, bNode *node, bNodeStack **in, b
}
else {
stackbuf= node_composit_get_image(rd, ima, iuser);
if (stackbuf) {
/*respect image premul option*/
if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
int i;
float *pixel;
/*respect image premul option*/
if (stackbuf->type==CB_RGBA && ima->flag & IMA_DO_PREMUL) {
int i;
float *pixel;
/*first duplicate stackbuf->rect, since it's just a pointer
to the source imbuf, and we don't want to change that.*/
stackbuf->rect = MEM_dupallocN(stackbuf->rect);
/*first duplicate stackbuf->rect, since it's just a pointer
to the source imbuf, and we don't want to change that.*/
stackbuf->rect = MEM_dupallocN(stackbuf->rect);
/*premul the image*/
/*premul the image*/
pixel = stackbuf->rect;
for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
pixel[0] *= pixel[3];
pixel[1] *= pixel[3];
pixel[2] *= pixel[3];
pixel = stackbuf->rect;
for (i=0; i<stackbuf->x*stackbuf->y; i++, pixel += 4) {
pixel[0] *= pixel[3];
pixel[1] *= pixel[3];
pixel[2] *= pixel[3];
}
}
/* put image on stack */
out[0]->data= stackbuf;
if(out[2]->hasoutput)
out[2]->data= node_composit_get_zimage(node, rd);
}
/* put image on stack */
out[0]->data= stackbuf;
if(out[2]->hasoutput)
out[2]->data= node_composit_get_zimage(node, rd);
}
/* alpha and preview for both types */
@ -242,6 +244,7 @@ static void node_composit_init_image(bNode* node)
{
ImageUser *iuser= MEM_callocN(sizeof(ImageUser), "node image user");
node->storage= iuser;
iuser->frames= 1;
iuser->sfra= 1;
iuser->fie_ima= 2;
iuser->ok= 1;

@ -1004,7 +1004,7 @@ static int node_composit_buts_image(uiBlock *block, bNodeTree *ntree, bNode *nod
dy-= 19;
uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "Frs:",
xmin, dy, width, 19,
&iuser->frames, 0.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
&iuser->frames, 1.0, MAXFRAMEF, 0, 0, "Amount of images used in animation");
uiDefButI(block, NUM, B_NODE_EXEC+node->nr, "SFra:",
xmin+width, dy, width, 19,
&iuser->sfra, 1.0, MAXFRAMEF, 0, 0, "Start frame of animation");