forked from bartvdbraak/blender
- when the image is available export the SVG with the pixel width and height, saves typing into the gimp each time.
- option to only export selected faces. - add in some metadata from the scene
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@ -30,19 +30,37 @@ class ExportUVLayout(bpy.types.Operator):
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bl_undo = True
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path = StringProperty(name="File Path", description="File path used for exporting the SVG file", maxlen=1024, default="")
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only_selected = BoolProperty(name="Only Selected", description="Export Only the selected UVs", default=False)
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def poll(self, context):
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ob = context.active_object
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return (ob and ob.type == 'MESH')
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def _image_size(self, context, default_width=1024, default_height=1024):
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# fallback if not in image context.
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image_width, image_height = default_width, default_height
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space_data = context.space_data
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if type(space_data) == bpy.types.SpaceImageEditor:
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image = space_data.image
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if image:
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width, height = tuple(context.space_data.image.size)
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# incase no data is found.
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if width and height:
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image_width, image_height = width, height
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return image_width, image_height
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def execute(self, context):
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ob = context.active_object
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is_editmode = (ob.mode == 'EDIT')
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if is_editmode:
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bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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mesh = ob.data
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image_width, image_height = self._image_size(context)
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mesh = ob.data
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active_uv_layer = None
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for lay in mesh.uv_textures:
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if lay.active:
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@ -63,10 +81,10 @@ class ExportUVLayout(bpy.types.Operator):
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fw('<?xml version="1.0" standalone="no"?>\n')
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fw('<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" \n')
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fw(' "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">\n')
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fw('<svg width="10cm" height="10cm" viewBox="0 0 1000 1000"\n')
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fw('<svg width="%dpx" height="%dpx" viewBox="0px 0px %dpx %dpx"\n' % (image_width, image_height, image_width, image_height))
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fw(' xmlns="http://www.w3.org/2000/svg" version="1.1">\n')
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fw('<desc>%s, %s, %s</desc>\n' % (bpy.data.filename, ob.name, mesh.name))
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fw('<desc>%s, %s, %s (Blender %s)</desc>\n' % (bpy.data.filename, ob.name, mesh.name, bpy.app.version_string))
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# svg colors
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fill_settings = []
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@ -76,7 +94,13 @@ class ExportUVLayout(bpy.types.Operator):
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else:
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fill_settings.append('fill="grey"')
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only_selected = self.properties.only_selected
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for i, uv in enumerate(active_uv_layer):
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if only_selected and False in uv.uv_selected:
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continue
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if len(faces[i].verts) == 3:
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uvs = uv.uv1, uv.uv2, uv.uv3
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else:
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@ -87,7 +111,7 @@ class ExportUVLayout(bpy.types.Operator):
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for j, uv in enumerate(uvs):
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x, y = uv.x, 1.0 - uv.y
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fw('%f.3f,%f.3f ' % (x * 1000.0, y * 1000.0))
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fw('%f.3f,%f.3f ' % (x * image_width, y * image_height))
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fw('" />\n')
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fw('\n')
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fw('</svg>\n')
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