forked from bartvdbraak/blender
== Constraints/Arithb Code ==
* Formatting 'fixes' for more consistency with rest of code * Moved Mat4BlendMat4 from constraint.c to arithb.c/h
This commit is contained in:
parent
d65816c49a
commit
2929e8f65a
@ -72,9 +72,6 @@
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#define M_PI 3.14159265358979323846
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#endif
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/* used by object.c */
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void Mat4BlendMat4(float [][4], float [][4], float [][4], float );
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/* Local function prototypes */
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/* ********************* Data level ****************** */
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@ -493,9 +490,9 @@ void unique_constraint_name (bConstraint *con, ListBase *list)
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}
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/* See if we even need to do this */
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for (curcon = list->first; curcon; curcon=curcon->next){
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for (curcon = list->first; curcon; curcon=curcon->next) {
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if (curcon!=con){
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if (!strcmp(curcon->name, con->name)){
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if (!strcmp(curcon->name, con->name)) {
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exists = 1;
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break;
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}
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@ -510,19 +507,19 @@ void unique_constraint_name (bConstraint *con, ListBase *list)
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if (dot)
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*dot=0;
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for (number = 1; number <=999; number++){
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for (number = 1; number <=999; number++) {
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sprintf (tempname, "%s.%03d", con->name, number);
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exists = 0;
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for (curcon=list->first; curcon; curcon=curcon->next){
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if (con!=curcon){
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if (!strcmp (curcon->name, tempname)){
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for (curcon=list->first; curcon; curcon=curcon->next) {
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if (con!=curcon) {
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if (!strcmp (curcon->name, tempname)) {
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exists = 1;
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break;
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}
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}
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}
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if (!exists){
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if (!exists) {
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strcpy (con->name, tempname);
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return;
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}
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@ -583,14 +580,6 @@ void *new_constraint_data (short type)
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result = data;
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}
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break;
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case CONSTRAINT_TYPE_ROTLIKE:
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{
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bRotateLikeConstraint *data;
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data = MEM_callocN(sizeof(bRotateLikeConstraint), "rotlikeConstraint");
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data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
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result = data;
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}
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break;
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case CONSTRAINT_TYPE_LOCLIKE:
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{
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bLocateLikeConstraint *data;
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@ -599,11 +588,19 @@ void *new_constraint_data (short type)
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result = data;
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}
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break;
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case CONSTRAINT_TYPE_ROTLIKE:
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{
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bRotateLikeConstraint *data;
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data = MEM_callocN(sizeof(bRotateLikeConstraint), "rotlikeConstraint");
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data->flag = ROTLIKE_X|ROTLIKE_Y|ROTLIKE_Z;
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result = data;
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}
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break;
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case CONSTRAINT_TYPE_SIZELIKE:
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{
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bSizeLikeConstraint *data;
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data = MEM_callocN(sizeof(bLocateLikeConstraint), "sizelikeConstraint");
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data->flag |= SIZELIKE_X|SIZELIKE_Y|SIZELIKE_Z;
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data->flag = SIZELIKE_X|SIZELIKE_Y|SIZELIKE_Z;
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result = data;
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}
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break;
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@ -775,46 +772,6 @@ void do_constraint_channels (ListBase *conbase, ListBase *chanbase, float ctime)
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}
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}
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void Mat4BlendMat4(float out[][4], float dst[][4], float src[][4], float srcweight)
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{
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float squat[4], dquat[4], fquat[4];
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float ssize[3], dsize[3], fsize[4];
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float sloc[3], dloc[3], floc[3];
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float mat3[3][3], dstweight;
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float qmat[3][3], smat[3][3];
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int i;
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dstweight = 1.0F-srcweight;
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Mat3CpyMat4(mat3, dst);
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Mat3ToQuat(mat3, dquat);
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Mat3ToSize(mat3, dsize);
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VECCOPY (dloc, dst[3]);
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Mat3CpyMat4(mat3, src);
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Mat3ToQuat(mat3, squat);
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Mat3ToSize(mat3, ssize);
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VECCOPY (sloc, src[3]);
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/* Do the actual blend */
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for (i=0; i<3; i++){
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floc[i] = (dloc[i]*dstweight) + (sloc[i]*srcweight);
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fsize[i] = 1.0f + ((dsize[i]-1.0f)*dstweight) + ((ssize[i]-1.0f)*srcweight);
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fquat[i+1] = (dquat[i+1]*dstweight) + (squat[i+1]*srcweight);
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}
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/* Do one more iteration for the quaternions only and normalize the quaternion if needed */
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fquat[0] = 1.0f + ((dquat[0]-1.0f)*dstweight) + ((squat[0]-1.0f)*srcweight);
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NormalQuat (fquat);
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QuatToMat3(fquat, qmat);
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SizeToMat3(fsize, smat);
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Mat3MulMat3(mat3, qmat, smat);
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Mat4CpyMat3(out, mat3);
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VECCOPY (out[3], floc);
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}
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static void constraint_target_to_mat4 (Object *ob, const char *substring, float mat[][4], float size[3])
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{
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@ -937,7 +894,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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{
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short valid=0;
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switch (con->type){
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switch (con->type) {
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case CONSTRAINT_TYPE_NULL:
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{
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Mat4One(mat);
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@ -959,7 +916,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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if (data->tar==NULL) return 0;
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/* need proper check for bone... */
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if(data->subtarget[0]) {
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if (data->subtarget[0]) {
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pchan = get_pose_channel(data->tar->pose, data->subtarget);
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if (pchan) {
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float arm_mat[3][3], pose_mat[3][3]; /* arm mat should be bone mat! bug... */
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@ -1002,9 +959,9 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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}
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Mat3ToEul(tempmat3, eul);
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eul[0]*=(float)(180.0/M_PI);
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eul[1]*=(float)(180.0/M_PI);
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eul[2]*=(float)(180.0/M_PI);
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eul[0] *= (float)(180.0/M_PI);
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eul[1] *= (float)(180.0/M_PI);
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eul[2] *= (float)(180.0/M_PI);
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/* Target defines the animation */
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s = (eul[data->type]-data->min)/(data->max-data->min);
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@ -1072,7 +1029,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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{
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bMinMaxConstraint *data = (bMinMaxConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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@ -1085,7 +1042,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bRotateLikeConstraint *data;
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data = (bRotateLikeConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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@ -1098,7 +1055,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bSizeLikeConstraint *data;
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data = (bSizeLikeConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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@ -1111,7 +1068,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bTrackToConstraint *data;
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data = (bTrackToConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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@ -1124,14 +1081,14 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bKinematicConstraint *data;
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data = (bKinematicConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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else if (data->flag & CONSTRAINT_IK_AUTO) {
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Object *ob= ownerdata;
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if(ob==NULL)
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if (ob==NULL)
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Mat4One(mat);
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else {
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float vec[3];
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@ -1151,7 +1108,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bLockTrackConstraint *data;
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data = (bLockTrackConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid=1;
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}
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@ -1164,7 +1121,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bFollowPathConstraint *data;
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data = (bFollowPathConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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Curve *cu;
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float q[4], vec[4], dir[3], *quat, x1, totmat[4][4];
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float curvetime;
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@ -1177,22 +1134,21 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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/* note; when creating constraints that follow path, the curve gets the CU_PATH set now,
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currently for paths to work it needs to go through the bevlist/displist system (ton) */
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if(cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
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if (cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
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makeDispListCurveTypes(data->tar, 0);
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if(cu->path && cu->path->data) {
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if (cu->path && cu->path->data) {
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curvetime= bsystem_time(data->tar, data->tar->parent, (float)ctime, 0.0) - data->offset;
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if(calc_ipo_spec(cu->ipo, CU_SPEED, &curvetime)==0) {
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if (calc_ipo_spec(cu->ipo, CU_SPEED, &curvetime)==0) {
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curvetime /= cu->pathlen;
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CLAMP(curvetime, 0.0, 1.0);
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}
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if(where_on_path(data->tar, curvetime, vec, dir) ) {
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if(data->followflag){
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if (where_on_path(data->tar, curvetime, vec, dir) ) {
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if (data->followflag) {
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quat= vectoquat(dir, (short) data->trackflag, (short) data->upflag);
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Normalize(dir);
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q[0]= (float)cos(0.5*vec[3]);
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x1= (float)sin(0.5*vec[3]);
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@ -1201,7 +1157,6 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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q[3]= -x1*dir[2];
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QuatMul(quat, q, quat);
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QuatToMat4(quat, totmat);
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}
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VECCOPY(totmat[3], vec);
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@ -1220,7 +1175,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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bStretchToConstraint *data;
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data = (bStretchToConstraint*)con->data;
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if (data->tar){
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if (data->tar) {
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constraint_target_to_mat4(data->tar, data->subtarget, mat, size);
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valid = 1;
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}
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@ -1238,7 +1193,7 @@ short get_constraint_target_matrix (bConstraint *con, short ownertype, void* own
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Curve *cu= data->tar->data;
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/* this check is to make sure curve objects get updated on file load correctly.*/
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if(cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
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if (cu->path==NULL || cu->path->data==NULL) /* only happens on reload file, but violates depsgraph still... fix! */
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makeDispListCurveTypes(data->tar, 0);
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}
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@ -1312,7 +1267,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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data = constraint->data;
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Mat4CpyMat4 (temp, ob->obmat);
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Mat4MulMat4(ob->obmat, targetmat, temp);
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}
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break;
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@ -1375,11 +1330,11 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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}
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if((data->flag & ROTLIKE_X) && (data->flag & ROTLIKE_X_INVERT))
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eul[0]*=-1;
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eul[0]*= -1;
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if((data->flag & ROTLIKE_Y) && (data->flag & ROTLIKE_Y_INVERT))
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eul[1]*=-1;
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eul[1]*= -1;
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if((data->flag & ROTLIKE_Z) && (data->flag & ROTLIKE_Z_INVERT))
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eul[2]*=-1;
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eul[2]*= -1;
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LocEulSizeToMat4(ob->obmat, loc, eul, size);
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}
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@ -1414,8 +1369,8 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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Mat4CpyMat4(obmat,ob->obmat);
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Mat4CpyMat4(tarmat,targetmat);
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if (data->flag&MINMAX_USEROT) {
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/* take rotation of target into account by doing the transaction in target's localspace */
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if (data->flag & MINMAX_USEROT) {
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/* take rotation of target into account by doing the transaction in target's localspace */
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Mat4Invert(imat,tarmat);
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Mat4MulMat4(tmat,obmat,imat);
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Mat4CpyMat4(obmat,tmat);
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@ -1465,7 +1420,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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}
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else {
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VECCOPY(data->cache, obmat[3]);
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data->flag|=MINMAX_STUCK;
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data->flag |= MINMAX_STUCK;
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}
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}
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if (data->flag & MINMAX_USEROT) {
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@ -1478,9 +1433,8 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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}
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}
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else {
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data->flag&=~MINMAX_STUCK;
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data->flag &= ~MINMAX_STUCK;
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}
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}
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break;
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case CONSTRAINT_TYPE_TRACKTO:
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@ -1491,7 +1445,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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float totmat[3][3];
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float tmat[4][4];
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data=(bTrackToConstraint*)constraint->data;
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data = constraint->data;
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if (data->tar) {
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/* Get size property, since ob->size is only the object's own relative size, not its global one */
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@ -1499,7 +1453,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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Mat4CpyMat4 (M_oldmat, ob->obmat);
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// Clear the object's rotation
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/* Clear the object's rotation */
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ob->obmat[0][0]=size[0];
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ob->obmat[0][1]=0;
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ob->obmat[0][2]=0;
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@ -1509,8 +1463,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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ob->obmat[2][0]=0;
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ob->obmat[2][1]=0;
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ob->obmat[2][2]=size[2];
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VecSubf(vec, ob->obmat[3], targetmat[3]);
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vectomat(vec, targetmat[2],
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(short)data->reserved1, (short)data->reserved2,
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@ -1532,274 +1485,274 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
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float tmat[4][4];
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float mdet;
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data=(bLockTrackConstraint*)constraint->data;
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data = constraint->data;
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if (data->tar) {
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Mat4CpyMat4 (M_oldmat, ob->obmat);
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/* Vector object -> target */
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VecSubf(vec, targetmat[3], ob->obmat[3]);
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switch (data->lockflag){
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case LOCK_X: /* LOCK X */
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{
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switch (data->trackflag){
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case TRACK_Y: /* LOCK X TRACK Y */
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{
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switch (data->trackflag) {
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case TRACK_Y: /* LOCK X TRACK Y */
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{
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/* Projection of Vector on the plane */
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Projf(vec2, vec, ob->obmat[0]);
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VecSubf(totmat[1], vec, vec2);
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Normalize(totmat[1]);
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/* the x axis is fixed*/
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totmat[0][0] = ob->obmat[0][0];
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totmat[0][1] = ob->obmat[0][1];
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totmat[0][2] = ob->obmat[0][2];
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Normalize(totmat[0]);
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/* the z axis gets mapped onto
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a third orthogonal vector */
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Crossf(totmat[2], totmat[0], totmat[1]);
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/* Projection of Vector on the plane */
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Projf(vec2, vec, ob->obmat[0]);
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VecSubf(totmat[1], vec, vec2);
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Normalize(totmat[1]);
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/* the x axis is fixed*/
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totmat[0][0] = ob->obmat[0][0];
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totmat[0][1] = ob->obmat[0][1];
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totmat[0][2] = ob->obmat[0][2];
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Normalize(totmat[0]);
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/* the z axis gets mapped onto
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a third orthogonal vector */
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Crossf(totmat[2], totmat[0], totmat[1]);
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}
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break;
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case TRACK_Z: /* LOCK X TRACK Z */
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||||
break;
|
||||
case TRACK_Z: /* LOCK X TRACK Z */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nY: /* LOCK X TRACK -Y */
|
||||
break;
|
||||
case TRACK_nY: /* LOCK X TRACK -Y */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
VecMulf(totmat[1],-1);
|
||||
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
VecMulf(totmat[1],-1);
|
||||
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nZ: /* LOCK X TRACK -Z */
|
||||
break;
|
||||
case TRACK_nZ: /* LOCK X TRACK -Z */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
VecMulf(totmat[2],-1);
|
||||
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[0]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
VecMulf(totmat[2],-1);
|
||||
|
||||
/* the x axis is fixed*/
|
||||
totmat[0][0] = ob->obmat[0][0];
|
||||
totmat[0][1] = ob->obmat[0][1];
|
||||
totmat[0][2] = ob->obmat[0][2];
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
{
|
||||
totmat[0][0] = 1;totmat[0][1] = 0;totmat[0][2] = 0;
|
||||
totmat[1][0] = 0;totmat[1][1] = 1;totmat[1][2] = 0;
|
||||
totmat[2][0] = 0;totmat[2][1] = 0;totmat[2][2] = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case LOCK_Y: /* LOCK Y */
|
||||
{
|
||||
switch (data->trackflag){
|
||||
case TRACK_X: /* LOCK Y TRACK X */
|
||||
{
|
||||
switch (data->trackflag) {
|
||||
case TRACK_X: /* LOCK Y TRACK X */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
}
|
||||
break;
|
||||
case TRACK_Z: /* LOCK Y TRACK Z */
|
||||
break;
|
||||
case TRACK_Z: /* LOCK Y TRACK Z */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nX: /* LOCK Y TRACK -X */
|
||||
break;
|
||||
case TRACK_nX: /* LOCK Y TRACK -X */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
VecMulf(totmat[0],-1);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
VecMulf(totmat[0],-1);
|
||||
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[2], totmat[0], totmat[1]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nZ: /* LOCK Y TRACK -Z */
|
||||
break;
|
||||
case TRACK_nZ: /* LOCK Y TRACK -Z */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
VecMulf(totmat[2],-1);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[1]);
|
||||
VecSubf(totmat[2], vec, vec2);
|
||||
Normalize(totmat[2]);
|
||||
VecMulf(totmat[2],-1);
|
||||
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
/* the y axis is fixed*/
|
||||
totmat[1][0] = ob->obmat[1][0];
|
||||
totmat[1][1] = ob->obmat[1][1];
|
||||
totmat[1][2] = ob->obmat[1][2];
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
{
|
||||
totmat[0][0] = 1;totmat[0][1] = 0;totmat[0][2] = 0;
|
||||
totmat[1][0] = 0;totmat[1][1] = 1;totmat[1][2] = 0;
|
||||
totmat[2][0] = 0;totmat[2][1] = 0;totmat[2][2] = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case LOCK_Z: /* LOCK Z */
|
||||
{
|
||||
switch (data->trackflag){
|
||||
case TRACK_X: /* LOCK Z TRACK X */
|
||||
{
|
||||
switch (data->trackflag) {
|
||||
case TRACK_X: /* LOCK Z TRACK X */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
}
|
||||
break;
|
||||
case TRACK_Y: /* LOCK Z TRACK Y */
|
||||
break;
|
||||
case TRACK_Y: /* LOCK Z TRACK Y */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nX: /* LOCK Z TRACK -X */
|
||||
break;
|
||||
case TRACK_nX: /* LOCK Z TRACK -X */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
VecMulf(totmat[0],-1);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[0], vec, vec2);
|
||||
Normalize(totmat[0]);
|
||||
VecMulf(totmat[0],-1);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[1], totmat[2], totmat[0]);
|
||||
}
|
||||
break;
|
||||
case TRACK_nY: /* LOCK Z TRACK -Y */
|
||||
break;
|
||||
case TRACK_nY: /* LOCK Z TRACK -Y */
|
||||
{
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
VecMulf(totmat[1],-1);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
/* Projection of Vector on the plane */
|
||||
Projf(vec2, vec, ob->obmat[2]);
|
||||
VecSubf(totmat[1], vec, vec2);
|
||||
Normalize(totmat[1]);
|
||||
VecMulf(totmat[1],-1);
|
||||
|
||||
/* the z axis is fixed*/
|
||||
totmat[2][0] = ob->obmat[2][0];
|
||||
totmat[2][1] = ob->obmat[2][1];
|
||||
totmat[2][2] = ob->obmat[2][2];
|
||||
Normalize(totmat[2]);
|
||||
|
||||
/* the x axis gets mapped onto
|
||||
a third orthogonal vector */
|
||||
Crossf(totmat[0], totmat[1], totmat[2]);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
default:
|
||||
{
|
||||
totmat[0][0] = 1;totmat[0][1] = 0;totmat[0][2] = 0;
|
||||
totmat[1][0] = 0;totmat[1][1] = 1;totmat[1][2] = 0;
|
||||
totmat[2][0] = 0;totmat[2][1] = 0;totmat[2][2] = 1;
|
||||
totmat[0][0] = 1;totmat[0][1] = 0;totmat[0][2] = 0;
|
||||
totmat[1][0] = 0;totmat[1][1] = 1;totmat[1][2] = 0;
|
||||
totmat[2][0] = 0;totmat[2][1] = 0;totmat[2][2] = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
@ -1845,7 +1798,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
|
||||
float obmat[4][4];
|
||||
float size[3], obsize[3];
|
||||
|
||||
data=(bFollowPathConstraint*)constraint->data;
|
||||
data = constraint->data;
|
||||
|
||||
if (data->tar) {
|
||||
/* get Object local transform (loc/rot/size) to determine transformation from path */
|
||||
@ -1876,7 +1829,7 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
|
||||
float tmat[4][4];
|
||||
float dist;
|
||||
|
||||
data=(bStretchToConstraint*)constraint->data;
|
||||
data = constraint->data;
|
||||
Mat4ToSize (ob->obmat, size);
|
||||
|
||||
if (data->tar) {
|
||||
@ -1885,13 +1838,13 @@ void evaluate_constraint (bConstraint *constraint, Object *ob, short ownertype,
|
||||
xx[1] = ob->obmat[0][1];
|
||||
xx[2] = ob->obmat[0][2];
|
||||
Normalize(xx);
|
||||
|
||||
|
||||
/* store Z orientation before destroying obmat */
|
||||
zz[0] = ob->obmat[2][0];
|
||||
zz[1] = ob->obmat[2][1];
|
||||
zz[2] = ob->obmat[2][2];
|
||||
Normalize(zz);
|
||||
|
||||
|
||||
VecSubf(vec, ob->obmat[3], targetmat[3]);
|
||||
vec[0] /= size[0];
|
||||
vec[1] /= size[1];
|
||||
|
@ -1734,7 +1734,6 @@ for a lamp that is the child of another object */
|
||||
ob->ipo= ipo;
|
||||
|
||||
}
|
||||
extern void Mat4BlendMat4(float out[][4], float dst[][4], float src[][4], float srcweight);
|
||||
|
||||
void solve_constraints (Object *ob, short obtype, void *obdata, float ctime)
|
||||
{
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -760,7 +760,45 @@ void Mat4MulSerie(float answ[][4], float m1[][4],
|
||||
}
|
||||
}
|
||||
|
||||
void Mat4BlendMat4(float out[][4], float dst[][4], float src[][4], float srcweight)
|
||||
{
|
||||
float squat[4], dquat[4], fquat[4];
|
||||
float ssize[3], dsize[3], fsize[4];
|
||||
float sloc[3], dloc[3], floc[3];
|
||||
float mat3[3][3], dstweight;
|
||||
float qmat[3][3], smat[3][3];
|
||||
int i;
|
||||
|
||||
dstweight = 1.0F-srcweight;
|
||||
|
||||
Mat3CpyMat4(mat3, dst);
|
||||
Mat3ToQuat(mat3, dquat);
|
||||
Mat3ToSize(mat3, dsize);
|
||||
VecCopyf(dloc, dst[3]);
|
||||
|
||||
Mat3CpyMat4(mat3, src);
|
||||
Mat3ToQuat(mat3, squat);
|
||||
Mat3ToSize(mat3, ssize);
|
||||
VecCopyf(sloc, src[3]);
|
||||
|
||||
/* Do the actual blend */
|
||||
for (i=0; i<3; i++){
|
||||
floc[i] = (dloc[i]*dstweight) + (sloc[i]*srcweight);
|
||||
fsize[i] = 1.0f + ((dsize[i]-1.0f)*dstweight) + ((ssize[i]-1.0f)*srcweight);
|
||||
fquat[i+1] = (dquat[i+1]*dstweight) + (squat[i+1]*srcweight);
|
||||
}
|
||||
|
||||
/* Do one more iteration for the quaternions only and normalize the quaternion if needed */
|
||||
fquat[0] = 1.0f + ((dquat[0]-1.0f)*dstweight) + ((squat[0]-1.0f)*srcweight);
|
||||
NormalQuat (fquat);
|
||||
|
||||
QuatToMat3(fquat, qmat);
|
||||
SizeToMat3(fsize, smat);
|
||||
|
||||
Mat3MulMat3(mat3, qmat, smat);
|
||||
Mat4CpyMat3(out, mat3);
|
||||
VecCopyf(out[3], floc);
|
||||
}
|
||||
|
||||
void Mat4Clr(float *m)
|
||||
{
|
||||
@ -1767,7 +1805,6 @@ void Mat4Ortho(float mat[][4])
|
||||
|
||||
void VecCopyf(float *v1, float *v2)
|
||||
{
|
||||
|
||||
v1[0]= v2[0];
|
||||
v1[1]= v2[1];
|
||||
v1[2]= v2[2];
|
||||
|
Loading…
Reference in New Issue
Block a user