forked from bartvdbraak/blender
add info about units for rotation IPOs and Object Euler angles.
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@ -177,6 +177,10 @@ class IpoCurve:
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The IpoCurve object
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===================
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This object gives access to generic data from all ipocurves objects in Blender.
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Important Notes for Rotation Curves:\n
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For the rotation IpoCurves, the y values for points are in units of 10 degrees. example: 45.0 degrees is stored as 4.50 degrees. These are the same numbers you see in the Transform Properties pupmenu ( NKey ) in the IPO Curve Editor window. Positive rotations are in a counter-clockwise direction, just like in math class.
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@cvar name: The Curve Data name.
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@cvar bezierPoints : The list of the Bezier points.
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"""
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@ -213,8 +213,8 @@ class Object:
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def getEuler():
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"""
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Returns the object's rotation as Euler rotation vector (rotX, rotY, rotZ).
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@rtype: A vector triple
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Returns the object's rotation as Euler rotation vector (rotX, rotY, rotZ). Angles are in radians.
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@rtype: A vector triple of floats
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@return: (rotX, rotY, rotZ)
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"""
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