forked from bartvdbraak/blender
OpenGL: debug context on Windows
Enable based on --debug-gpu at the command line. Linux already works this way. This commit in master (2.78 timeframe) is the smallest change that gets the desired result. I did a similar commit in blender2.8. Most ongoing GL debug work will go into 2.8, not 2.7x. In support of T49089
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@ -649,7 +649,7 @@ GHOST_Context *GHOST_WindowWin32::newDrawingContext(GHOST_TDrawingContextType ty
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WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB,
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3, 2,
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#endif
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GHOST_OPENGL_WGL_CONTEXT_FLAGS,
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(m_debug_context ? WGL_CONTEXT_DEBUG_BIT_ARB : 0),
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GHOST_OPENGL_WGL_RESET_NOTIFICATION_STRATEGY);
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#else
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# error
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