2.5 Timeline:

* Finally the header and menus are done via python.
* Added RNA for sync audio. 

Note: This is just a basic working version in python. It needs more work and some layout changes.
Joshua: Feel free to adjust this further :)
This commit is contained in:
Thomas Dinges 2009-08-16 22:01:20 +00:00
parent 64fb0667b2
commit 2cf5b52856
3 changed files with 13 additions and 2 deletions

@ -9,6 +9,7 @@ class TIME_HT_header(bpy.types.Header):
st = context.space_data
scene = context.scene
rd = context.scene.render_data
tools = context.tool_settings
screen = context.screen
@ -47,10 +48,11 @@ class TIME_HT_header(bpy.types.Header):
sub = row.row()
sub.scale_x = 2.0
sub.itemO("screen.animation_play", text="", icon='ICON_PAUSE')
row.item_booleanO("screen.keyframe_jump", "next", True, text="", icon='ICON_NEXT_KEYFRAME')
row.item_booleanO("screen.frame_jump", "end", True, text="", icon='ICON_FF')
layout.itemS()
row = layout.row(align=True)
row.itemR(tools, "enable_auto_key", text="", toggle=True, icon='ICON_REC')
sub = row.row()
@ -59,6 +61,10 @@ class TIME_HT_header(bpy.types.Header):
layout.itemS()
layout.itemR(rd, "sync_audio", text="", toggle=True, icon='ICON_SPEAKER')
layout.itemS()
row = layout.row(align=True)
row.itemR(scene, "active_keyingset")
row.itemO("anim.insert_keyframe", text="", icon="ICON_KEY_HLT")

@ -270,7 +270,7 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
/* ************************ header time area region *********************** */
//#define PY_HEADER
#define PY_HEADER
/* add handlers, stuff you only do once or on area/region changes */
static void time_header_area_init(wmWindowManager *wm, ARegion *ar)
{

@ -1421,6 +1421,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields.");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
RNA_def_property_ui_text(prop, "Sync Audio", "Play back and sync with audio from Sequence Editor");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "render_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering.");