forked from bartvdbraak/blender
Fix for [#24706] 2.55 beta Hair now only rendering small fuzzy blob
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@ -4061,6 +4061,8 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
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psys->flag |= PSYS_HAIR_DONE;
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psys->recalc = recalc;
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}
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else if(psys->flag & PSYS_EDITED)
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psys->flag |= PSYS_HAIR_DONE;
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if(psys->flag & PSYS_HAIR_DONE)
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hair_step(&sim, cfra);
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