forked from bartvdbraak/blender
[#21121] Limit to visible don't works well in Face mode
dont draw face dots when drawing backbuffer
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@ -129,6 +129,7 @@
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#define CHECK_OB_DRAWFACEDOT(sce, vd, dt) \
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( (sce->toolsettings->selectmode & SCE_SELECT_FACE) && \
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(vd->drawtype<=OB_SOLID) && \
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(G.f & G_BACKBUFSEL)==0 && \
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(((vd->drawtype==OB_SOLID) && (dt>=OB_SOLID) && (vd->flag2 & V3D_SOLID_TEX) && (vd->flag & V3D_ZBUF_SELECT)) == 0) \
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)
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