forked from bartvdbraak/blender
Mesh Drawing:
Option to draw mesh vertex-weights in editmode, available from the 'Mesh Display' panel. TODO: get this to work when modifiers are applied in solid mode (texface-solidmode is working).
This commit is contained in:
parent
e1c9353c94
commit
31c375b97a
@ -2554,6 +2554,8 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
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mesh = context.active_object.data
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layout.prop(mesh, "show_weight")
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split = layout.split()
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with_freestyle = context.scene and bpy.app.build_options.freestyle
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@ -2571,7 +2573,7 @@ class VIEW3D_PT_view3d_meshdisplay(Panel):
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if not with_freestyle:
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col.prop(mesh, "show_edge_seams", text="Seams")
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col.prop(mesh, "show_edge_sharp", text="Sharp", text_ctxt=i18n_contexts.plural)
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col.prop(mesh, "show_edge_bevel_weight", text="Weights")
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col.prop(mesh, "show_edge_bevel_weight", text="Bevel")
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if with_freestyle:
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col.prop(mesh, "show_freestyle_edge_marks", text="Edge Marks")
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col.prop(mesh, "show_freestyle_face_marks", text="Face Marks")
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@ -60,6 +60,8 @@ typedef struct BMEditMesh {
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/*derivedmesh stuff*/
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struct DerivedMesh *derivedFinal, *derivedCage;
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CustomDataMask lastDataMask;
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unsigned char (*derivedVertColor)[4];
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int derivedVertColorLen;
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/* index tables, to map indices to elements via
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* EDBM_index_arrays_init and associated functions. don't
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@ -1032,6 +1032,14 @@ typedef struct DMWeightColorInfo {
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} DMWeightColorInfo;
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static int dm_drawflag_calc(ToolSettings *ts)
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{
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return ((ts->multipaint ? CALC_WP_MULTIPAINT :
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/* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/
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(1 << ts->weightuser)) |
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(ts->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0));
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}
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static void weightpaint_color(unsigned char r_col[4], DMWeightColorInfo *dm_wcinfo, const float input)
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{
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float colf[4];
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@ -1130,14 +1138,14 @@ void vDM_ColorBand_store(const ColorBand *coba, const char alert_color[4])
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* note that we could save some memory and allocate RGB only but then we'd need to
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* re-arrange the colors when copying to the face since MCol has odd ordering,
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* so leave this as is - campbell */
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static unsigned char *calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, int const draw_flag, DMWeightColorInfo *dm_wcinfo)
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static void calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, int const draw_flag, DMWeightColorInfo *dm_wcinfo,
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unsigned char (*r_wtcol_v)[4])
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{
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MDeformVert *dv = DM_get_vert_data_layer(dm, CD_MDEFORMVERT);
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int numVerts = dm->getNumVerts(dm);
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unsigned char *wtcol_v = MEM_mallocN(sizeof(unsigned char) * numVerts * 4, "weightmap_v");
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if (dv) {
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unsigned char *wc = wtcol_v;
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unsigned char (*wc)[4] = r_wtcol_v;
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unsigned int i;
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/* variables for multipaint */
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@ -1151,8 +1159,8 @@ static unsigned char *calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, i
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defbase_sel = BKE_objdef_selected_get(ob, defbase_tot, &defbase_sel_tot);
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}
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for (i = numVerts; i != 0; i--, wc += 4, dv++) {
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calc_weightpaint_vert_color(wc, dv, dm_wcinfo, defbase_tot, defbase_act, defbase_sel, defbase_sel_tot, draw_flag);
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for (i = numVerts; i != 0; i--, wc++, dv++) {
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calc_weightpaint_vert_color((unsigned char *)wc, dv, dm_wcinfo, defbase_tot, defbase_act, defbase_sel, defbase_sel_tot, draw_flag);
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}
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if (defbase_sel) {
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@ -1167,10 +1175,8 @@ static unsigned char *calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, i
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else {
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weightpaint_color((unsigned char *)&col_i, dm_wcinfo, 0.0f);
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}
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fill_vn_i((int *)wtcol_v, numVerts, col_i);
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fill_vn_i((int *)r_wtcol_v, numVerts, col_i);
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}
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return wtcol_v;
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}
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/* return an array of vertex weight colors from given weights, caller must free.
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@ -1178,23 +1184,22 @@ static unsigned char *calc_weightpaint_vert_array(Object *ob, DerivedMesh *dm, i
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* note that we could save some memory and allocate RGB only but then we'd need to
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* re-arrange the colors when copying to the face since MCol has odd ordering,
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* so leave this as is - campbell */
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static unsigned char *calc_colors_from_weights_array(const int num, float *weights)
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static void calc_colors_from_weights_array(const int num, const float *weights,
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unsigned char (*r_wtcol_v)[4])
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{
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unsigned char *wtcol_v = MEM_mallocN(sizeof(unsigned char) * num * 4, "weightmap_v");
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unsigned char *wc = wtcol_v;
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unsigned char (*wc)[4] = r_wtcol_v;
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int i;
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for (i = 0; i < num; i++, wc += 4, weights++)
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weightpaint_color((unsigned char *) wc, NULL, *weights);
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return wtcol_v;
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for (i = 0; i < num; i++, wc++, weights++) {
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weightpaint_color((unsigned char *)wc, NULL, *weights);
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}
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}
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void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
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float *weights, int num, const int *indices)
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{
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unsigned char *wtcol_v;
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BMEditMesh *em = (dm->type == DM_TYPE_EDITBMESH) ? BMEdit_FromObject(ob) : NULL;
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unsigned char (*wtcol_v)[4];
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unsigned char(*wtcol_l)[4] = CustomData_get_layer(dm->getLoopDataLayout(dm), CD_PREVIEW_MLOOPCOL);
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MLoop *mloop = dm->getLoopArray(dm), *ml;
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MPoly *mp = dm->getPolyArray(dm);
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@ -1202,6 +1207,20 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
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int totloop;
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int i, j;
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if (em) {
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if (em->derivedVertColor && em->derivedVertColorLen == numVerts) {
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wtcol_v = em->derivedVertColor;
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}
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else {
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if (em->derivedVertColor) MEM_freeN(em->derivedVertColor);
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wtcol_v = em->derivedVertColor = MEM_mallocN(sizeof(*wtcol_v) * numVerts, __func__);
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em->derivedVertColorLen = numVerts;
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}
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}
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else {
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wtcol_v = MEM_mallocN(sizeof(*wtcol_v) * numVerts, __func__);
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}
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/* Weights are given by caller. */
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if (weights) {
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float *w = weights;
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@ -1215,46 +1234,51 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
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}
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/* Convert float weights to colors. */
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wtcol_v = calc_colors_from_weights_array(numVerts, w);
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calc_colors_from_weights_array(numVerts, w, wtcol_v);
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if (indices)
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MEM_freeN(w);
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}
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else {
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/* No weights given, take them from active vgroup(s). */
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wtcol_v = calc_weightpaint_vert_array(ob, dm, draw_flag, &G_dm_wcinfo);
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calc_weightpaint_vert_array(ob, dm, draw_flag, &G_dm_wcinfo, wtcol_v);
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}
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/* now add to loops, so the data can be passed through the modifier stack */
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/* If no CD_PREVIEW_MLOOPCOL existed yet, we have to add a new one! */
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if (!wtcol_l) {
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BLI_array_declare(wtcol_l);
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totloop = 0;
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for (i = 0; i < dm->numPolyData; i++, mp++) {
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ml = mloop + mp->loopstart;
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BLI_array_grow_items(wtcol_l, mp->totloop);
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for (j = 0; j < mp->totloop; j++, ml++, totloop++) {
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copy_v4_v4_char((char *)&wtcol_l[totloop],
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(char *)&wtcol_v[4 * ml->v]);
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}
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}
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CustomData_add_layer(&dm->loopData, CD_PREVIEW_MLOOPCOL, CD_ASSIGN, wtcol_l, totloop);
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if (dm->type == DM_TYPE_EDITBMESH) {
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/* editmesh draw function checks spesifically for this */
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}
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else {
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totloop = 0;
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for (i = 0; i < dm->numPolyData; i++, mp++) {
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ml = mloop + mp->loopstart;
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/* now add to loops, so the data can be passed through the modifier stack */
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/* If no CD_PREVIEW_MLOOPCOL existed yet, we have to add a new one! */
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if (!wtcol_l) {
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BLI_array_declare(wtcol_l);
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totloop = 0;
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for (i = 0; i < dm->numPolyData; i++, mp++) {
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ml = mloop + mp->loopstart;
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for (j = 0; j < mp->totloop; j++, ml++, totloop++) {
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copy_v4_v4_char((char *)&wtcol_l[totloop],
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(char *)&wtcol_v[4 * ml->v]);
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BLI_array_grow_items(wtcol_l, mp->totloop);
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for (j = 0; j < mp->totloop; j++, ml++, totloop++) {
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copy_v4_v4_char((char *)&wtcol_l[totloop],
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(char *)&wtcol_v[ml->v]);
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}
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}
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CustomData_add_layer(&dm->loopData, CD_PREVIEW_MLOOPCOL, CD_ASSIGN, wtcol_l, totloop);
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}
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else {
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totloop = 0;
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for (i = 0; i < dm->numPolyData; i++, mp++) {
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ml = mloop + mp->loopstart;
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for (j = 0; j < mp->totloop; j++, ml++, totloop++) {
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copy_v4_v4_char((char *)&wtcol_l[totloop],
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(char *)&wtcol_v[ml->v]);
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}
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}
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}
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}
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MEM_freeN(wtcol_v);
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MEM_freeN(wtcol_v);
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dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
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dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
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}
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}
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@ -1380,11 +1404,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
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int has_multires = mmd != NULL, multires_applied = 0;
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int sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt;
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int sculpt_dyntopo = (sculpt_mode && ob->sculpt->bm);
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const int draw_flag = ((scene->toolsettings->multipaint ? CALC_WP_MULTIPAINT :
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/* CALC_WP_GROUP_USER_ACTIVE or CALC_WP_GROUP_USER_ALL*/
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(1 << scene->toolsettings->weightuser)) |
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(scene->toolsettings->auto_normalize ? CALC_WP_AUTO_NORMALIZE : 0));
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int draw_flag = dm_drawflag_calc(scene->toolsettings);
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/* Generic preview only in object mode! */
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const int do_mod_mcol = (ob->mode == OB_MODE_OBJECT);
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@ -1909,6 +1929,14 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
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int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
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CDMaskLink *datamasks, *curr;
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int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
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int draw_flag = dm_drawflag_calc(scene->toolsettings);
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// const int do_mod_mcol = true; // (ob->mode == OB_MODE_OBJECT);
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#if 0 /* XXX Will re-enable this when we have global mod stack options. */
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const int do_final_wmcol = (scene->toolsettings->weights_preview == WP_WPREVIEW_FINAL) && do_wmcol;
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#endif
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const int do_final_wmcol = FALSE;
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int do_init_wmcol = ((((Mesh *)ob->data)->drawflag & ME_DRAWEIGHT) && !do_final_wmcol);
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modifiers_clearErrors(ob);
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@ -1992,6 +2020,10 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
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CDDM_apply_vert_coords(dm, deformedVerts);
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CDDM_calc_normals(dm);
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}
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if (do_init_wmcol) {
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DM_update_weight_mcol(ob, dm, draw_flag, NULL, 0, NULL);
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}
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}
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/* create an orco derivedmesh in parallel */
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@ -2089,11 +2121,19 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
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#if 0 // was added for bmesh but is not needed
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(*final_r)->calcNormals(*final_r);
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#endif
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/* In this case, we should never have weight-modifying modifiers in stack... */
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if (do_init_wmcol)
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DM_update_weight_mcol(ob, *final_r, draw_flag, NULL, 0, NULL);
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}
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else {
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/* this is just a copy of the editmesh, no need to calc normals */
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*final_r = getEditDerivedBMesh(em, ob, deformedVerts);
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deformedVerts = NULL;
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/* In this case, we should never have weight-modifying modifiers in stack... */
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if (do_init_wmcol)
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DM_update_weight_mcol(ob, *final_r, draw_flag, NULL, 0, NULL);
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}
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/* --- */
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@ -68,6 +68,8 @@
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extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
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static void bmdm_get_tri_colpreview(BMLoop *ls[3], MLoopCol *lcol[3], unsigned char(*color_vert_array)[4]);
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BMEditMesh *BMEdit_Create(BMesh *bm, const bool do_tessellate)
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{
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@ -87,6 +89,7 @@ BMEditMesh *BMEdit_Copy(BMEditMesh *em)
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*em_copy = *em;
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em_copy->derivedCage = em_copy->derivedFinal = NULL;
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em_copy->derivedVertColor = NULL;
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em_copy->bm = BM_mesh_copy(em->bm);
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@ -333,6 +336,8 @@ void BMEdit_Free(BMEditMesh *em)
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em->derivedCage = NULL;
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}
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if (em->derivedVertColor) MEM_freeN(em->derivedVertColor);
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if (em->looptris) MEM_freeN(em->looptris);
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if (em->vert_index) MEM_freeN(em->vert_index);
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@ -606,6 +611,8 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
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DMDrawFlag flag)
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{
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EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
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BMEditMesh *em = bmdm->tc;
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BMesh *bm = em->bm;
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BMFace *efa;
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struct BMLoop *(*looptris)[3] = bmdm->tc->looptris;
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const int tottri = bmdm->tc->tottri;
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@ -614,6 +621,11 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
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int i, flush;
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const int skip_normals = !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
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MLoopCol *lcol[3] = {NULL} /* , dummylcol = {0} */;
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unsigned char(*color_vert_array)[4] = (((Mesh *)em->ob->data)->drawflag & ME_DRAWEIGHT) ? em->derivedVertColor : NULL;
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bool has_vcol_preview = (color_vert_array != NULL) && !skip_normals;
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bool has_vcol_any = has_vcol_preview;
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/* GL_ZERO is used to detect if drawing has started or not */
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GLenum poly_prev = GL_ZERO;
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GLenum shade_prev = GL_ZERO;
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@ -623,6 +635,13 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
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/* currently unused -- each original face is handled separately */
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(void)compareDrawOptions;
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/* call again below is ok */
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if (has_vcol_preview) {
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BM_mesh_elem_index_ensure(bm, BM_VERT);
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flag |= DM_DRAW_ALWAYS_SMOOTH;
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glDisable(GL_LIGHTING); /* grr */
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}
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if (bmdm->vertexCos) {
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/* add direct access */
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float (*vertexCos)[3] = bmdm->vertexCos;
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@ -653,13 +672,18 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
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glPolygonStipple(stipple_quarttone);
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}
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if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
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if (skip_normals) {
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if (poly_type != poly_prev) {
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if (poly_prev != GL_ZERO) glEnd();
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glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
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}
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
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}
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else {
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@ -676,15 +700,21 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
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if (!drawSmooth) {
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glNormal3fv(polyNos[BM_elem_index_get(efa)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
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}
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else {
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
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glNormal3fv(vertexNos[BM_elem_index_get(ltri[0]->v)]);
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
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glNormal3fv(vertexNos[BM_elem_index_get(ltri[1]->v)]);
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glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
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if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
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glNormal3fv(vertexNos[BM_elem_index_get(ltri[2]->v)]);
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
||||
}
|
||||
@ -727,13 +757,18 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
|
||||
glPolygonStipple(stipple_quarttone);
|
||||
}
|
||||
|
||||
if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
||||
|
||||
if (skip_normals) {
|
||||
if (poly_type != poly_prev) {
|
||||
if (poly_prev != GL_ZERO) glEnd();
|
||||
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
||||
}
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glVertex3fv(ltri[0]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glVertex3fv(ltri[1]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glVertex3fv(ltri[2]->v->co);
|
||||
}
|
||||
else {
|
||||
@ -750,15 +785,21 @@ static void emDM_drawMappedFaces(DerivedMesh *dm,
|
||||
|
||||
if (!drawSmooth) {
|
||||
glNormal3fv(efa->no);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glVertex3fv(ltri[0]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glVertex3fv(ltri[1]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glVertex3fv(ltri[2]->v->co);
|
||||
}
|
||||
else {
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glNormal3fv(ltri[0]->v->no);
|
||||
glVertex3fv(ltri[0]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glNormal3fv(ltri[1]->v->no);
|
||||
glVertex3fv(ltri[1]->v->co);
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glNormal3fv(ltri[2]->v->no);
|
||||
glVertex3fv(ltri[2]->v->co);
|
||||
}
|
||||
@ -797,6 +838,13 @@ static void bmdm_get_tri_col(BMLoop *ltri[3], MLoopCol *lcol[3], const int cd_lo
|
||||
lcol[2] = BM_ELEM_CD_GET_VOID_P(ltri[2], cd_loop_color_offset);
|
||||
}
|
||||
|
||||
static void bmdm_get_tri_colpreview(BMLoop *ls[3], MLoopCol *lcol[3], unsigned char(*color_vert_array)[4])
|
||||
{
|
||||
lcol[0] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[0]->v)];
|
||||
lcol[1] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[1]->v)];
|
||||
lcol[2] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[2]->v)];
|
||||
}
|
||||
|
||||
static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
||||
DMSetDrawOptionsTex drawParams,
|
||||
DMSetDrawOptions drawParamsMapped,
|
||||
@ -816,8 +864,11 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
||||
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
||||
const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL);
|
||||
const int cd_poly_tex_offset = CustomData_get_offset(&bm->pdata, CD_MTEXPOLY);
|
||||
unsigned char(*color_vert_array)[4] = (((Mesh *)em->ob->data)->drawflag & ME_DRAWEIGHT) ? em->derivedVertColor : NULL;
|
||||
bool has_uv = (cd_loop_uv_offset != -1);
|
||||
bool has_vcol = (cd_loop_color_offset != -1);
|
||||
bool has_vcol_preview = (color_vert_array != NULL);
|
||||
bool has_vcol = (cd_loop_color_offset != -1) && (has_vcol_preview == false);
|
||||
bool has_vcol_any = (has_vcol_preview || has_vcol);
|
||||
int i;
|
||||
|
||||
(void) compareDrawOptions;
|
||||
@ -831,6 +882,11 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
||||
|
||||
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
||||
|
||||
/* call again below is ok */
|
||||
if (has_vcol_preview) {
|
||||
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
||||
}
|
||||
|
||||
if (vertexCos) {
|
||||
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
||||
|
||||
@ -857,38 +913,39 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
||||
|
||||
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
||||
|
||||
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
||||
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
||||
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
||||
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
||||
else if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
if (!drawSmooth) {
|
||||
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
|
||||
|
||||
glTexCoord2fv(luv[0]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
||||
|
||||
glTexCoord2fv(luv[1]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
||||
|
||||
glTexCoord2fv(luv[2]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
||||
}
|
||||
else {
|
||||
glTexCoord2fv(luv[0]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glNormal3fv(vertexNos[BM_elem_index_get(ltri[0]->v)]);
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
||||
|
||||
glTexCoord2fv(luv[1]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glNormal3fv(vertexNos[BM_elem_index_get(ltri[1]->v)]);
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
||||
|
||||
glTexCoord2fv(luv[2]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glNormal3fv(vertexNos[BM_elem_index_get(ltri[2]->v)]);
|
||||
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
||||
}
|
||||
@ -922,38 +979,39 @@ static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
||||
|
||||
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
||||
|
||||
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
||||
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
||||
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
||||
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
||||
else if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
if (!drawSmooth) {
|
||||
glNormal3fv(efa->no);
|
||||
|
||||
glTexCoord2fv(luv[0]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glVertex3fv(ltri[0]->v->co);
|
||||
|
||||
glTexCoord2fv(luv[1]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glVertex3fv(ltri[1]->v->co);
|
||||
|
||||
glTexCoord2fv(luv[2]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glVertex3fv(ltri[2]->v->co);
|
||||
}
|
||||
else {
|
||||
glTexCoord2fv(luv[0]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
||||
glNormal3fv(ltri[0]->v->no);
|
||||
glVertex3fv(ltri[0]->v->co);
|
||||
|
||||
glTexCoord2fv(luv[1]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
||||
glNormal3fv(ltri[1]->v->no);
|
||||
glVertex3fv(ltri[1]->v->co);
|
||||
|
||||
glTexCoord2fv(luv[2]->uv);
|
||||
if (has_vcol) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
||||
glNormal3fv(ltri[2]->v->no);
|
||||
glVertex3fv(ltri[2]->v->co);
|
||||
}
|
||||
|
@ -187,7 +187,7 @@ typedef struct TFace {
|
||||
#define ME_DRAWNORMALS (1 << 2)
|
||||
#define ME_DRAW_VNORMALS (1 << 3)
|
||||
|
||||
// #define ME_ALLEDGES (1 << 4)
|
||||
#define ME_DRAWEIGHT (1 << 4)
|
||||
#define ME_HIDDENEDGES (1 << 5)
|
||||
|
||||
#define ME_DRAWCREASES (1 << 6)
|
||||
|
@ -2919,6 +2919,11 @@ static void rna_def_mesh(BlenderRNA *brna)
|
||||
RNA_def_property_ui_text(prop, "Draw Vertex Normals", "Display vertex normals as lines");
|
||||
RNA_def_property_update(prop, 0, "rna_Mesh_update_draw");
|
||||
|
||||
prop = RNA_def_property(srna, "show_weight", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWEIGHT);
|
||||
RNA_def_property_ui_text(prop, "Show Weights", "Draw weights in editmode");
|
||||
RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); /* needs to rebuild 'dm' */
|
||||
|
||||
prop = RNA_def_property(srna, "show_edge_crease", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "drawflag", ME_DRAWCREASES);
|
||||
RNA_def_property_ui_text(prop, "Draw Creases", "Display creases created for subsurf weighting");
|
||||
|
Loading…
Reference in New Issue
Block a user