move geometry python module into mathutils.geometry, since it provides utility functions using mathutils types.

This commit is contained in:
Campbell Barton 2010-10-25 22:44:01 +00:00
parent 29605fc06d
commit 3264ced377
12 changed files with 15 additions and 12 deletions

@ -364,7 +364,7 @@ def rna2sphinx(BASEPATH):
fw(" These parts of the API are relatively stable and are unlikely to change significantly\n")
fw(" * data API, access to attributes of blender data such as mesh verts, material color, timeline frames and scene objects\n")
fw(" * user interface functions for defining buttons, creation of menus, headers, panels\n")
fw(" * modules: bgl, mathutils and geometry\n")
fw(" * modules: bgl and mathutils\n")
fw(" * game engine modules\n")
fw("\n")

@ -268,7 +268,7 @@ def banner(context):
add_scrollback("Execute: Enter", 'OUTPUT')
add_scrollback("Autocomplete: Ctrl+Space", 'OUTPUT')
add_scrollback("Ctrl +/- Wheel: Zoom", 'OUTPUT')
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils, geometry", 'OUTPUT')
add_scrollback("Builtin Modules: bpy, bpy.data, bpy.ops, bpy.props, bpy.types, bpy.context, bgl, blf, mathutils", 'OUTPUT')
add_scrollback("", 'OUTPUT')
add_scrollback(" WARNING!!! Blender 2.5 API is subject to change, see API reference for more info.", 'ERROR')
add_scrollback("", 'OUTPUT')

@ -35,7 +35,7 @@ import os
import time
import bpy
import mathutils
from geometry import PolyFill
from mathutils.geometry import PolyFill
from io_utils import load_image, unpack_list, unpack_face_list

@ -256,7 +256,7 @@ class ShapeTransfer(bpy.types.Operator):
ob.active_shape_key_index = len(me.shape_keys.keys) - 1
ob.show_shape_key = True
from geometry import BarycentricTransform
from mathutils.geometry import BarycentricTransform
from mathutils import Vector
if use_clamp and mode == 'OFFSET':

@ -22,9 +22,8 @@
# <pep8 compliant>
from mathutils import Matrix, Vector
from mathutils import Matrix, Vector, geometry
import time
import geometry
import bpy
from math import cos, radians

@ -34,10 +34,10 @@ SET(SRC
bgl.c
blf_api.c
bpy_internal_import.c
geometry.c
mathutils.c
mathutils_color.c
mathutils_euler.c
mathutils_geometry.c
mathutils_matrix.c
mathutils_quat.c
mathutils_vector.c

@ -249,6 +249,8 @@ PyObject *Mathutils_Init(void)
{
PyObject *submodule;
if( PyType_Ready( &vector_Type ) < 0 )
return NULL;
if( PyType_Ready( &matrix_Type ) < 0 )
@ -270,6 +272,9 @@ PyObject *Mathutils_Init(void)
PyModule_AddObject( submodule, "Quaternion", (PyObject *)&quaternion_Type );
PyModule_AddObject( submodule, "Color", (PyObject *)&color_Type );
/* submodule */
PyModule_AddObject( submodule, "geometry", Geometry_Init());
mathutils_matrix_vector_cb_index= Mathutils_RegisterCallback(&mathutils_matrix_vector_cb);
return (submodule);

@ -55,6 +55,7 @@ typedef struct {
#include "mathutils_quat.h"
#include "mathutils_euler.h"
#include "mathutils_color.h"
#include "mathutils_geometry.h"
PyObject *BaseMathObject_getOwner( BaseMathObject * self, void * );
PyObject *BaseMathObject_getWrapped( BaseMathObject *self, void * );

@ -27,7 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
#include "geometry.h"
#include "mathutils_geometry.h"
/* Used for PolyFill */
#include "BKE_displist.h"
@ -819,7 +819,7 @@ struct PyMethodDef M_Geometry_methods[] = {
static struct PyModuleDef M_Geometry_module_def = {
PyModuleDef_HEAD_INIT,
"geometry", /* m_name */
"mathutils.geometry", /* m_name */
M_Geometry_doc, /* m_doc */
0, /* m_size */
M_Geometry_methods, /* m_methods */

@ -38,7 +38,7 @@
#include "BKE_utildefines.h"
/* external util modules */
#include "../generic/geometry.h"
#include "../generic/mathutils.h"
#include "../generic/bgl.h"
#include "../generic/blf_api.h"
#include "../generic/IDProp.h"
@ -195,7 +195,6 @@ void BPy_init_modules( void )
printf("bpy: couldnt find 'scripts/modules', blender probably wont start.\n");
}
/* stand alone utility modules not related to blender directly */
Geometry_Init();
Mathutils_Init();
Noise_Init();
BGL_Init();

@ -40,7 +40,6 @@ extern "C" {
#include "bpy_internal_import.h" /* from the blender python api, but we want to import text too! */
#include "py_capi_utils.h"
#include "mathutils.h" // Blender.Mathutils module copied here so the blenderlayer can use.
#include "geometry.h" // Blender.Geometry module copied here so the blenderlayer can use.
#include "bgl.h"
#include "blf_api.h"