"Theme default" missed a couple of new colors still.
This commit is contained in:
Ton Roosendaal 2011-04-01 15:08:45 +00:00
parent b94a5e7f02
commit 339c6c4a51

@ -561,6 +561,7 @@ void ui_theme_init_default(void)
/* UI buttons */
ui_widget_color_init(&btheme->tui);
btheme->tui.iconfile[0]= 0;
/* Bone Color Sets */
ui_theme_init_boneColorSets(btheme);
@ -601,6 +602,16 @@ void ui_theme_init_default(void)
SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
SETCOL(btheme->tv3d.face_dot, 255, 133, 0, 255);
SETCOL(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
SETCOLF(btheme->tv3d.edge_crease, 0.8, 0, 0.6, 1.0);
SETCOL(btheme->tv3d.edge_sharp, 255, 32, 32, 255);
SETCOL(btheme->tv3d.header_text, 0, 0, 0, 255);
SETCOL(btheme->tv3d.header_text_hi, 255, 255, 255, 255);
SETCOL(btheme->tv3d.button_text, 0, 0, 0, 255);
SETCOL(btheme->tv3d.button_text_hi, 255, 255, 255, 255);
SETCOL(btheme->tv3d.button_title, 0, 0, 0, 255);
SETCOL(btheme->tv3d.title, 0, 0, 0, 255);
btheme->tv3d.facedot_size= 4;
SETCOL(btheme->tv3d.extra_edge_len, 32, 0, 0, 255);