forked from bartvdbraak/blender
EEVEE: Fix test crashing
Probe counting now needs to have proper gl capabilities initialised to run correctly.
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@ -1262,6 +1262,12 @@ void EEVEE_lightbake_job(void *custom_data, short *stop, short *do_update, float
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lbake->do_update = do_update;
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lbake->do_update = do_update;
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lbake->progress = progress;
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lbake->progress = progress;
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if (G.background) {
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/* Make sure to init GL capabilities before counting probes. */
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eevee_lightbake_context_enable(lbake);
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eevee_lightbake_context_disable(lbake);
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}
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/* Count lightprobes */
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/* Count lightprobes */
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eevee_lightbake_count_probes(lbake);
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eevee_lightbake_count_probes(lbake);
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