CMake + MSVC debug build fix

Initializing lResult = 0;
and removing NOP (if(!lResult) lResult = 0;

That was discussed with Genscher and Benoit in IRC.
This commit is contained in:
Dalai Felinto 2009-05-18 21:05:21 +00:00
parent d35a556d66
commit 379f02f6e6

@ -537,7 +537,7 @@ GHOST_Event* GHOST_SystemWin32::processWindowEvent(GHOST_TEventType type, GHOST_
LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
GHOST_Event* event = 0;
LRESULT lResult;
LRESULT lResult = 0;
GHOST_SystemWin32* system = ((GHOST_SystemWin32*)getSystem());
GHOST_ASSERT(system, "GHOST_SystemWin32::s_wndProc(): system not initialized")
@ -908,8 +908,6 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
if (event) {
system->pushEvent(event);
if(!lResult) //WM_ACTIVATE might have returned something.
lResult = 0;
}
else {
lResult = ::DefWindowProc(hwnd, msg, wParam, lParam);