forked from bartvdbraak/blender
Cleanup: duplicate words in comments
Also use doxygen-comments in files where this is already the convention.
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6876372974
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393d4a6e14
@ -374,7 +374,7 @@ def external_script_add_origin_if_needed(args: argparse.Namespace,
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# - Rename remote "upstream" to "origin", which takes care of changing the names of
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# remotes the local branches are tracking.
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#
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# - Change the URL to the "origin", which so was was still pointing to upstream.
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# - Change the URL to the "origin", which was still pointing to upstream.
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#
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# - Re-introduce the "upstream" remote, with the same URL as it had prior to rename.
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@ -95,9 +95,9 @@ ccl_device_inline void surface_shader_prepare_guiding(KernelGlobals kg,
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bssrdf_sampling_fraction /= bsdf_bssrdf_sampling_sum;
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}
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/* Init guiding */
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/* The the roughness because the function returns alpha.x * alpha.y. In addition alpha is squared
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* again */
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/* Initial guiding */
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/* The roughness because the function returns `alpha.x * alpha.y`.
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* In addition alpha is squared again. */
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float avg_roughness = surface_shader_average_sample_weight_squared_roughness(sd);
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avg_roughness = safe_sqrtf(avg_roughness);
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if (!fully_opaque || avg_roughness < guiding_roughness_threshold ||
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@ -2495,7 +2495,7 @@ static void lib_override_resync_tagging_finalize_recurse(Main *bmain,
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}
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else if (!is_in_partial_resync_hierarchy) {
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/* This ID is not tagged for resync, and is part of a loop where none of the other IDs are
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* tagged for resync, nothing else to to. */
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* tagged for resync, nothing else to do. */
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return;
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}
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/* This ID is not yet tagged for resync, but is part of a loop which is (partially) tagged
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@ -1418,7 +1418,7 @@ static void pbvh_faces_update_normals(PBVH *pbvh, Span<PBVHNode *> nodes)
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});
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},
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[&]() {
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/* Update all normals connected to affected faces faces, even if not explicitly tagged. */
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/* Update all normals connected to affected faces, even if not explicitly tagged. */
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verts_to_update.reserve(polys_to_update.size());
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for (const int poly : polys_to_update) {
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verts_to_update.add_multiple(corner_verts.slice(polys[poly]));
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@ -655,7 +655,7 @@ void BLI_path_normalize_unc_16(wchar_t *path_16)
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void BLI_path_rel(char path[FILE_MAX], const char *basepath)
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{
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BLI_string_debug_size_after_nil(path, FILE_MAX);
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/* A `basepath` starting with `//` will be be made relative multiple times. */
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/* A `basepath` starting with `//` will be made relative multiple times. */
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BLI_assert_msg(!BLI_path_is_rel(basepath), "The 'basepath' cannot start with '//'!");
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const char *lslash;
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@ -1095,7 +1095,7 @@ void BLI_path_to_display_name(char *display_name, int display_name_maxncpy, cons
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bool BLI_path_abs(char path[FILE_MAX], const char *basepath)
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{
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BLI_string_debug_size_after_nil(path, FILE_MAX);
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/* A `basepath` starting with `//` will be be made absolute multiple times. */
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/* A `basepath` starting with `//` will be made absolute multiple times. */
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BLI_assert_msg(!BLI_path_is_rel(basepath), "The 'basepath' cannot start with '//'!");
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const bool wasrelative = BLI_path_is_rel(path);
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@ -90,7 +90,7 @@ TEST(string, StrCopyUTF8_TruncateEncoding)
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TEST(string, StrCopyUTF8_TerminateEncodingEarly)
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{
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/* A UTF8 sequence that has a null byte before the sequence ends.
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* Ensure the the UTF8 sequence does not step over the null byte. */
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* Ensure the UTF8 sequence does not step over the null byte. */
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#define STRNCPY_UTF8_TERMINATE_EARLY(byte_size, ...) \
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{ \
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char src[] = {__VA_ARGS__, 0}; \
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@ -1213,7 +1213,7 @@ void EEVEE_material_transparent_output_init(EEVEE_Data *vedata)
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{GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->transparent_accum)});
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{
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/* This pass Accumulate 1 sample of the transparent pass into the the transparent
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/* This pass Accumulate 1 sample of the transparent pass into the transparent
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* accumulation buffer. */
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DRW_PASS_CREATE(psl->transparent_accum_ps, DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ADD_FULL);
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DRWShadingGroup *grp = DRW_shgroup_create(EEVEE_shaders_renderpasses_accumulate_sh_get(),
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@ -3632,7 +3632,7 @@ static void ui_textedit_prev_but(uiBlock *block, uiBut *actbut, uiHandleButtonDa
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}
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/**
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* Return the jump type used for for cursor motion & back-space/delete actions.
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* Return the jump type used for cursor motion & back-space/delete actions.
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*/
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static eStrCursorJumpType ui_textedit_jump_type_from_event(const wmEvent *event)
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{
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@ -149,10 +149,12 @@ struct ImBuf *IMB_allocFromBuffer(const uint8_t *byte_buffer,
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unsigned int h,
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unsigned int channels);
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/* Assign the content of the corresponding buffer using an implicitly shareable data pointer.
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/**
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* Assign the content of the corresponding buffer using an implicitly shareable data pointer.
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*
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* NOTE: Does not modify the the topology (width, height, number of channels) or the mipmaps in any
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* way. */
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* \note Does not modify the topology (width, height, number of channels)
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* or the mipmaps in any way.
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*/
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void IMB_assign_shared_byte_buffer(struct ImBuf *ibuf,
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uint8_t *buffer_data,
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const ImplicitSharingInfoHandle *implicit_sharing);
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@ -163,24 +165,30 @@ void IMB_assign_shared_float_z_buffer(struct ImBuf *ibuf,
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float *buffer_data,
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const ImplicitSharingInfoHandle *implicit_sharing);
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/* Assign the content of the corresponding buffer with the given data and ownership.
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/**
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* Assign the content of the corresponding buffer with the given data and ownership.
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* The current content of the buffer is released corresponding to its ownership configuration.
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*
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* NOTE: Does not modify the the topology (width, height, number of channels) or the mipmaps in any
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* way. */
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* \note Does not modify the topology (width, height, number of channels)
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* or the mipmaps in any way.
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*/
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void IMB_assign_byte_buffer(struct ImBuf *ibuf, uint8_t *buffer_data, ImBufOwnership ownership);
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void IMB_assign_float_buffer(struct ImBuf *ibuf, float *buffer_data, ImBufOwnership ownership);
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void IMB_assign_z_buffer(struct ImBuf *ibuf, int *buffer_data, ImBufOwnership ownership);
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void IMB_assign_float_z_buffer(struct ImBuf *ibuf, float *buffer_data, ImBufOwnership ownership);
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/* Make corresponding buffers available for modification.
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* Is achieved by ensuring that the given ImBuf is the only owner of the underlying buffer data. */
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/**
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* Make corresponding buffers available for modification.
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* Is achieved by ensuring that the given ImBuf is the only owner of the underlying buffer data.
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*/
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void IMB_make_writable_byte_buffer(struct ImBuf *ibuf);
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void IMB_make_writable_float_buffer(struct ImBuf *ibuf);
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/* Steal the buffer data pointer: the ImBuf is no longer an owner of this data.
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* NOTE: If the ImBuf does not own the data the behavior is undefined.
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* NOTE: Stealing encoded buffer resets the encoded size. */
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/**
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* Steal the buffer data pointer: the ImBuf is no longer an owner of this data.
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* \note If the ImBuf does not own the data the behavior is undefined.
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* \note Stealing encoded buffer resets the encoded size.
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*/
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uint8_t *IMB_steal_byte_buffer(struct ImBuf *ibuf);
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float *IMB_steal_float_buffer(struct ImBuf *ibuf);
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uint8_t *IMB_steal_encoded_buffer(struct ImBuf *ibuf);
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@ -279,8 +279,8 @@ typedef struct LightLinkingRuntime {
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/* For blocker objects: the index of the light set from which this object casts shadow from.
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*
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*If there is no shadow shadow in the scene or the blocker is not linked to any emitter this is
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*assigned zero. */
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* If there is no shadow in the scene or the blocker is not linked to any emitter this is
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* assigned zero. */
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uint8_t blocker_shadow_set;
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uint8_t _pad[6];
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@ -449,7 +449,7 @@ static void rna_CollectionLightLinking_update(Main *bmain, Scene *UNUSED(scene),
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{
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/* The light linking collection comes from the collection. It does not have shading component,
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* but is collected to objects via hierarchy component. Tagging its hierarchy for update will
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* lead the the objects which use the collection to update its shading. */
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* lead the objects which use the collection to update its shading. */
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DEG_id_tag_update(ptr->owner_id, ID_RECALC_HIERARCHY);
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/* Tag relations for update so that an updated state of light sets is calculated. */
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