2.5 Buttons:

* Some Modifier layout cleanup.
* For fun: Added icons to the Render Buttons.
* small RNA Typo's
This commit is contained in:
Thomas Dinges 2009-05-23 11:19:18 +00:00
parent 5b5d213290
commit 3956a10deb
3 changed files with 57 additions and 45 deletions

@ -94,8 +94,8 @@ class DATA_PT_modifiers(DataButtonsPanel):
row.itemR(md, "vertex_group")
row.itemR(md, "invert")
flow = layout.column_flow()
flow.itemR(md, "use_vertex_groups")
flow.itemR(md, "use_bone_envelopes")
flow.itemR(md, "use_vertex_groups", text="Vertex Groups")
flow.itemR(md, "use_bone_envelopes", text="Bone Envelopes")
flow.itemR(md, "quaternion")
flow.itemR(md, "multi_modifier")
@ -159,12 +159,13 @@ class DATA_PT_modifiers(DataButtonsPanel):
def cast(self, layout, md):
layout.itemR(md, "cast_type")
layout.itemR(md, "x")
layout.itemR(md, "y")
layout.itemR(md, "z")
layout.itemR(md, "factor")
layout.itemR(md, "radius")
layout.itemR(md, "size")
col = layout.column_flow()
col.itemR(md, "x")
col.itemR(md, "y")
col.itemR(md, "z")
col.itemR(md, "factor")
col.itemR(md, "radius")
col.itemR(md, "size")
layout.itemR(md, "vertex_group")
#Missing: "OB" and "From Radius"
@ -195,10 +196,10 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "uv_layer")
def edgesplit(self, layout, md):
layout.itemR(md, "use_edge_angle")
layout.itemR(md, "use_edge_angle", text="Edge Angle")
if (md.use_edge_angle):
layout.itemR(md, "split_angle")
layout.itemR(md, "use_sharp")
layout.itemR(md, "use_sharp", text="Sharp Edges")
def explode(self, layout, md):
layout.itemR(md, "vertex_group")
@ -208,7 +209,6 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "alive")
layout.itemR(md, "dead")
# Missing: "Refresh" and "Clear Vertex Group" ?
# Couldn't test due to crash.
def fluid(self, layout, md):
layout.itemL(text="See Fluidsim panel.")
@ -242,16 +242,18 @@ class DATA_PT_modifiers(DataButtonsPanel):
def mirror(self, layout, md):
layout.itemR(md, "merge_limit")
row = layout.row()
row.itemR(md, "x")
row.itemR(md, "y")
row.itemR(md, "z")
split = layout.split()
col = layout.column_flow()
col.itemR(md, "clip", text="Do Clipping")
col.itemR(md, "mirror_vertex_groups")
col.itemR(md, "mirror_u")
col.itemR(md, "mirror_v")
sub = split.column()
sub.itemR(md, "x")
sub.itemR(md, "y")
sub.itemR(md, "z")
sub = split.column()
sub.itemR(md, "mirror_u")
sub.itemR(md, "mirror_v")
sub = split.column()
sub.itemR(md, "clip", text="Do Clipping")
sub.itemR(md, "mirror_vertex_groups", text="Vertex Group")
layout.itemR(md, "mirror_object")
@ -311,13 +313,15 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "lock_y_axis")
def smooth(self, layout, md):
row = layout.row()
row.itemR(md, "x")
row.itemR(md, "y")
row.itemR(md, "z")
split = layout.split()
sub = split.column()
sub.itemR(md, "x")
sub.itemR(md, "y")
sub.itemR(md, "z")
sub = split.column()
sub.itemR(md, "factor")
sub.itemR(md, "repeat")
layout.itemR(md, "factor")
layout.itemR(md, "repeat")
layout.itemR(md, "vertex_group")
def softbody(self, layout, md):
@ -325,10 +329,11 @@ class DATA_PT_modifiers(DataButtonsPanel):
def subsurf(self, layout, md):
layout.itemR(md, "subdivision_type")
layout.itemR(md, "levels")
layout.itemR(md, "render_levels")
layout.itemR(md, "optimal_draw")
layout.itemR(md, "subsurf_uv")
col = layout.column_flow()
col.itemR(md, "levels")
col.itemR(md, "render_levels")
col.itemR(md, "optimal_draw")
col.itemR(md, "subsurf_uv")
def uvproject(self, layout, md):
layout.itemR(md, "uv_layer")
@ -340,15 +345,20 @@ class DATA_PT_modifiers(DataButtonsPanel):
#"Projectors" don't work.
def wave(self, layout, md):
row = layout.row()
row.itemR(md, "x")
row.itemR(md, "y")
row.itemR(md, "cyclic")
row = layout.row()
row.itemR(md, "normals")
row.itemR(md, "x_normal")
row.itemR(md, "y_normal")
row.itemR(md, "z_normal")
split = layout.split()
sub = split.column()
sub.itemL(text="Motion:")
sub.itemR(md, "x")
sub.itemR(md, "y")
sub.itemR(md, "cyclic")
sub = split.column()
sub.itemR(md, "normals")
if md.normals:
sub.itemR(md, "x_normal", text="X")
sub.itemR(md, "y_normal", text="Y")
sub.itemR(md, "z_normal", text="Z")
col = layout.column_flow()
col.itemR(md, "time_offset")
@ -362,8 +372,10 @@ class DATA_PT_modifiers(DataButtonsPanel):
layout.itemR(md, "vertex_group")
layout.itemR(md, "texture")
layout.itemR(md, "texture_coordinates")
layout.itemR(md, "uv_layer")
layout.itemR(md, "texture_coordinates_object")
if md.texture_coordinates == 'MAP_UV':
layout.itemR(md, "uv_layer")
if md.texture_coordinates == 'OBJECT':
layout.itemR(md, "texture_coordinates_object")
col = layout.column_flow()
col.itemR(md, "speed", slider=True)

@ -105,8 +105,8 @@ class RENDER_PT_render(RenderButtonsPanel):
rd = scene.render_data
row = layout.row()
row.itemO("SCREEN_OT_render", text="Render Still")
row.item_booleanO("SCREEN_OT_render", "anim", True, text="Render Animation")
row.itemO("SCREEN_OT_render", text="Render Still", icon=109)
row.item_booleanO("SCREEN_OT_render", "anim", True, text="Render Animation", icon=111)
row = layout.row()
row.itemR(rd, "do_composite")

@ -1257,12 +1257,12 @@ static void rna_def_modifier_explode(BlenderRNA *brna)
prop= RNA_def_property(srna, "alive", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", eExplodeFlag_Alive);
RNA_def_property_ui_text(prop, "alive", "Show mesh when particles are alive.");
RNA_def_property_ui_text(prop, "Alive", "Show mesh when particles are alive.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
prop= RNA_def_property(srna, "dead", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", eExplodeFlag_Dead);
RNA_def_property_ui_text(prop, "dead", "Show mesh when particles are dead.");
RNA_def_property_ui_text(prop, "Dead", "Show mesh when particles are dead.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
}