forked from bartvdbraak/blender
remove unneeded casts from 'unsigned int' to 'int'
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8d92e14088
commit
397d7d949f
@ -466,8 +466,8 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
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if(mface->v3==0) {
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static int corner_indices[4] = {1, 2, 0, 3};
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SWAP(int, mface->v1, mface->v2);
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SWAP(int, mface->v2, mface->v3);
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SWAP(unsigned int, mface->v1, mface->v2);
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SWAP(unsigned int, mface->v2, mface->v3);
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if(fdata)
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CustomData_swap(fdata, mfindex, corner_indices);
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@ -477,8 +477,8 @@ int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
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if(mface->v3==0 || mface->v4==0) {
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static int corner_indices[4] = {2, 3, 0, 1};
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SWAP(int, mface->v1, mface->v3);
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SWAP(int, mface->v2, mface->v4);
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SWAP(unsigned int, mface->v1, mface->v3);
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SWAP(unsigned int, mface->v2, mface->v4);
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if(fdata)
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CustomData_swap(fdata, mfindex, corner_indices);
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@ -520,12 +520,14 @@ void set_mesh(Object *ob, Mesh *me)
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/* ************** make edges in a Mesh, for outside of editmode */
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struct edgesort {
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int v1, v2;
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unsigned int v1, v2;
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short is_loose, is_draw;
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};
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/* edges have to be added with lowest index first for sorting */
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static void to_edgesort(struct edgesort *ed, int v1, int v2, short is_loose, short is_draw)
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static void to_edgesort(struct edgesort *ed,
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unsigned int v1, unsigned int v2,
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short is_loose, short is_draw)
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{
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if(v1<v2) {
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ed->v1= v1; ed->v2= v2;
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@ -627,7 +629,7 @@ static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(
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/* order is swapped so extruding this edge as a surface wont flip face normals
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* with cyclic curves */
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if(ed->v1+1 != ed->v2) {
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SWAP(int, medge->v1, medge->v2);
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SWAP(unsigned int, medge->v1, medge->v2);
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}
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medge++;
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}
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@ -1029,17 +1031,17 @@ typedef struct EdgeLink {
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typedef struct VertLink {
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Link *next, *prev;
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int index;
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unsigned int index;
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} VertLink;
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static void prependPolyLineVert(ListBase *lb, int index)
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static void prependPolyLineVert(ListBase *lb, unsigned int index)
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{
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VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
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vl->index = index;
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BLI_addhead(lb, vl);
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}
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static void appendPolyLineVert(ListBase *lb, int index)
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static void appendPolyLineVert(ListBase *lb, unsigned int index)
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{
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VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
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vl->index = index;
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@ -1111,8 +1113,8 @@ void mesh_to_curve(Scene *scene, Object *ob)
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int closed = FALSE;
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int totpoly= 0;
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MEdge *med_current= ((EdgeLink *)edges.last)->edge;
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int startVert= med_current->v1;
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int endVert= med_current->v2;
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unsigned int startVert= med_current->v1;
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unsigned int endVert= med_current->v2;
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int ok= TRUE;
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appendPolyLineVert(&polyline, startVert); totpoly++;
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@ -1080,8 +1080,8 @@ int *mesh_get_x_mirror_faces(Object *ob, EditMesh *em)
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/* make sure v4 is not 0 if a quad */
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if(mf->v4 && mirrormf.v4==0) {
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SWAP(int, mirrormf.v1, mirrormf.v3);
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SWAP(int, mirrormf.v2, mirrormf.v4);
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SWAP(unsigned int, mirrormf.v1, mirrormf.v3);
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SWAP(unsigned int, mirrormf.v2, mirrormf.v4);
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}
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hashmf= BLI_ghash_lookup(fhash, &mirrormf);
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@ -266,7 +266,7 @@ static DerivedMesh *doMirrorOnAxis(MirrorModifierData *mmd,
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}
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/* Flip face normal */
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SWAP(int, mf2->v1, mf2->v3);
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SWAP(unsigned int, mf2->v1, mf2->v3);
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DM_swap_face_data(result, numFaces, corner_indices);
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test_index_face(mf2, &result->faceData, numFaces, inMF.v4?4:3);
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@ -145,12 +145,12 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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int mface_index=0;
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int step;
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int i, j;
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int i1,i2;
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unsigned int i1, i2;
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int step_tot= useRenderParams ? ltmd->render_steps : ltmd->steps;
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const int do_flip = ltmd->flag & MOD_SCREW_NORMAL_FLIP ? 1 : 0;
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int maxVerts=0, maxEdges=0, maxFaces=0;
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int totvert= dm->getNumVerts(dm);
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int totedge= dm->getNumEdges(dm);
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const unsigned int totvert= dm->getNumVerts(dm);
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const unsigned int totedge= dm->getNumEdges(dm);
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char axis_char= 'X', close;
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float angle= ltmd->angle;
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@ -571,7 +571,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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if (lt_iter.v == lt_iter.e->v1) {
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if (ed_loop_flip == 0) {
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/*printf("\t\t\tFlipping 0\n");*/
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SWAP(int, lt_iter.e->v1, lt_iter.e->v2);
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SWAP(unsigned int, lt_iter.e->v1, lt_iter.e->v2);
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}/* else {
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printf("\t\t\tFlipping Not 0\n");
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}*/
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@ -579,7 +579,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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else if (lt_iter.v == lt_iter.e->v2) {
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if (ed_loop_flip == 1) {
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/*printf("\t\t\tFlipping 1\n");*/
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SWAP(int, lt_iter.e->v1, lt_iter.e->v2);
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SWAP(unsigned int, lt_iter.e->v1, lt_iter.e->v2);
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}/* else {
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printf("\t\t\tFlipping Not 1\n");
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}*/
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@ -771,8 +771,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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}
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if( !mf_new->v3 || !mf_new->v4 ) {
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SWAP(int, mf_new->v1, mf_new->v3);
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SWAP(int, mf_new->v2, mf_new->v4);
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SWAP(unsigned int, mf_new->v1, mf_new->v3);
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SWAP(unsigned int, mf_new->v2, mf_new->v4);
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}
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mf_new->flag= ME_SMOOTH;
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origindex[mface_index]= ORIGINDEX_NONE;
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@ -807,8 +807,8 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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}
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if( !mf_new->v3 || !mf_new->v4 ) {
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SWAP(int, mf_new->v1, mf_new->v3);
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SWAP(int, mf_new->v2, mf_new->v4);
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SWAP(unsigned int, mf_new->v1, mf_new->v3);
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SWAP(unsigned int, mf_new->v2, mf_new->v4);
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}
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mf_new->flag= ME_SMOOTH;
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origindex[mface_index]= ORIGINDEX_NONE;
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@ -350,7 +350,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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{
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static int corner_indices[4] = {2, 1, 0, 3};
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int is_quad;
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unsigned int is_quad;
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for(i=0, mf=mface+numFaces; i<numFaces; i++, mf++) {
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mf->v1 += numVerts;
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@ -362,7 +362,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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/* Flip face normal */
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{
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is_quad = mf->v4;
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SWAP(int, mf->v1, mf->v3);
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SWAP(unsigned int, mf->v1, mf->v3);
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DM_swap_face_data(result, i+numFaces, corner_indices);
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test_index_face(mf, &result->faceData, numFaces, is_quad ? 4:3);
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}
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@ -3056,17 +3056,19 @@ static void init_render_curve(Render *re, ObjectRen *obr, int timeoffset)
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/* ------------------------------------------------------------------------- */
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struct edgesort {
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int v1, v2;
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unsigned int v1, v2;
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int f;
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int i1, i2;
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unsigned int i1, i2;
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};
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/* edges have to be added with lowest index first for sorting */
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static void to_edgesort(struct edgesort *ed, int i1, int i2, int v1, int v2, int f)
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static void to_edgesort(struct edgesort *ed,
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unsigned int i1, unsigned int i2,
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unsigned int v1, unsigned int v2, int f)
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{
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if(v1>v2) {
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SWAP(int, v1, v2);
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SWAP(int, i1, i2);
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if (v1 > v2) {
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SWAP(unsigned int, v1, v2);
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SWAP(unsigned int, i1, i2);
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}
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ed->v1= v1;
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