forked from bartvdbraak/blender
Fix node editor to display node group names in the bottom left corner.
Currently it pointlessly repeats the material name there, separated by slashes. That obviously should display the nested group path instead.
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47b87e1f3b
commit
3a0c0c1b54
@ -1327,8 +1327,10 @@ void drawnodespace(const bContext *C, ARegion *ar)
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path = snode->treepath.last;
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/* update tree path name (drawn in the bottom left) */
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if (snode->id && UNLIKELY(!STREQ(path->node_name, snode->id->name + 2))) {
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BLI_strncpy(path->node_name, snode->id->name + 2, sizeof(path->node_name));
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ID *name_id = (path->nodetree && path->nodetree != snode->nodetree) ? &path->nodetree->id : snode->id;
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if (name_id && UNLIKELY(!STREQ(path->node_name, name_id->name + 2))) {
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BLI_strncpy(path->node_name, name_id->name + 2, sizeof(path->node_name));
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}
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/* current View2D center, will be set temporarily for parent node trees */
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