Small feature request: using texture buttons (mapping) now updates

GLSL view of texture as well.
This commit is contained in:
Ton Roosendaal 2011-01-28 14:51:03 +00:00
parent 73f48ef3f8
commit 3a5e08ad58

@ -174,6 +174,7 @@ void rna_TextureSlot_update(Main *bmain, Scene *scene, PointerRNA *ptr)
switch(GS(id->name)) {
case ID_MA:
WM_main_add_notifier(NC_MATERIAL|ND_SHADING, id);
WM_main_add_notifier(NC_MATERIAL|ND_SHADING_DRAW, id);
break;
case ID_WO:
WM_main_add_notifier(NC_WORLD, id);