forked from bartvdbraak/blender
2.5
Cleanup: - Makefile was using confused link order, now all intern and and extern libs are put after blender and editor libs - Old stubs.c in editors/screen removed. The leftover python stubs calls were moved to python module.
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42a006629f
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@ -82,8 +82,6 @@ GRPLIB += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
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GRPLIB += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
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GRPLIB += $(OCGDIR)/blender/render/$(DEBUG_DIR)librender.a
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GRPLIB += $(OCGDIR)/blender/radiosity/$(DEBUG_DIR)libradiosity.a
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GRPLIB += $(NAN_OPENNL)/lib/$(DEBUG_DIR)libopennl.a
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GRPLIB += $(NAN_SUPERLU)/lib/$(DEBUG_DIR)libsuperlu.a
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# nlin: the reason that some libraries appear more than once below is
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# to handle circular dependencies in linking among libraries... some
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@ -107,6 +105,7 @@ COMLIB += $(OCGDIR)/blender/avi/$(DEBUG_DIR)libavi.a
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COMLIB += $(NAN_JPEG)/lib/libjpeg.a
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COMLIB += $(OCGDIR)/blender/gpu/$(DEBUG_DIR)libgpu.a
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COMLIB += $(NAN_GLEW)/lib/libglew.a
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COMLIB += $(NAN_ELBEEM)/lib/$(DEBUG_DIR)libelbeem.a
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ifneq ($(NAN_NO_KETSJI),true)
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COMLIB += $(OCGDIR)/gameengine/bloutines/$(DEBUG_DIR)libbloutines.a
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@ -219,7 +218,6 @@ endif
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# note: space_api.a in begin of editors, screen.a in end
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PULIB = $(NAN_MOTO)/lib/libmoto.a
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PULIB += $(NAN_ELBEEM)/lib/$(DEBUG_DIR)libelbeem.a
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PULIB += $(OCGDIR)/blender/readblenfile/$(DEBUG_DIR)libreadblenfile.a
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PULIB += $(OCGDIR)/blender/ed_space/libed_space.a
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PULIB += $(OCGDIR)/blender/ed_sound/libed_sound.a
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@ -527,13 +525,13 @@ ifeq ($(OS),windows)
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endif
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endif
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$(DIR)/$(DEBUG_DIR)bin/blenderstatic: $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB)
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$(DIR)/$(DEBUG_DIR)bin/blenderstatic: $(OBJS) $(GRPLIB) $(PULIB) $(COMLIB)
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@echo "****> Link $@"
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ifdef NAN_BUILDINFO
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$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"static"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
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endif
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mkdir -p $(DIR)/$(DEBUG_DIR)bin
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$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderstatic $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(LLIBS) $(SADD) $(LOPTS)
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$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blenderstatic $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(PULIB) $(COMLIB) $(LLIBS) $(SADD) $(LOPTS)
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ifdef NAN_BUILDINFO
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/bin/rm $(BUILDINFO_O)
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endif
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@ -541,13 +539,13 @@ ifeq ($(OS), darwin)
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@$(MAKE) -C darwin/ APPLICATION=blenderstatic
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endif
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$(DIR)/$(DEBUG_DIR)bin/blender$(EXT): $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB)
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$(DIR)/$(DEBUG_DIR)bin/blender$(EXT): $(OBJS) $(GRPLIB) $(PULIB) $(COMLIB)
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@echo "****> Link $@"
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ifdef NAN_BUILDINFO
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$(CCC) $(REL_CFLAGS) -DBUILD_DATE='"$(BUILD_DATE)"' -DBUILD_TIME='"$(BUILD_TIME)"' -DBUILD_REV='"$(BUILD_REV)"' -DBUILD_PLATFORM='"$(CONFIG_GUESS)"' -DBUILD_TYPE='"dynamic"' $(BUILDINFO_C) -c -o $(BUILDINFO_O) -DNAN_BUILDINFO
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endif
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mkdir -p $(DIR)/$(DEBUG_DIR)bin
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$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blender$(EXT) $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(COMLIB) $(PULIB) $(LLIBS) $(DADD) $(LOPTS)
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$(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)bin/blender$(EXT) $(BUILDINFO_O) $(OBJS) $(GRPLIB) $(PULIB) $(COMLIB) $(LLIBS) $(DADD) $(LOPTS)
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ifdef NAN_BUILDINFO
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/bin/rm $(BUILDINFO_O)
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endif
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@ -68,7 +68,8 @@
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/* globals */
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extern ListBase editNurb; /* editcurve.c */
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// XXX
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ListBase editNurb;
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/* local */
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int cu_isectLL(float *v1, float *v2, float *v3, float *v4,
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@ -76,7 +76,7 @@
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#include "BKE_main.h"
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#include "BKE_anim.h"
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#include "BKE_bmesh.h"
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#include "BKE_booleanops.h"
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// XXX #include "BKE_booleanops.h"
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#include "BKE_cloth.h"
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#include "BKE_collision.h"
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#include "BKE_cdderivedmesh.h"
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@ -107,6 +107,9 @@
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//XXX #include "LOD_DependKludge.h"
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#include "LOD_decimation.h"
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// XXX
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static struct DerivedMesh *NewBooleanDerivedMesh() {return NULL;}
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#include "CCGSubSurf.h"
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#include "RE_shader_ext.h"
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@ -732,7 +732,9 @@ void make_local_texture(Tex *tex)
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void autotexname(Tex *tex)
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{
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extern char texstr[20][12]; /* buttons.c */
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char texstr[20][12]= {"None" , "Clouds" , "Wood", "Marble", "Magic" , "Blend",
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"Stucci", "Noise" , "Image", "Plugin", "EnvMap" , "Musgrave",
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"Voronoi", "DistNoise", "", "", "", "", "", ""};
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Image *ima;
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char di[FILE_MAXDIR], fi[FILE_MAXFILE];
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@ -157,26 +157,6 @@ void exit_posemode(Scene *scene)
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}
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#if 0
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/* called by buttons to find a bone to display/edit values for */
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bPoseChannel *get_active_posechannel (Object *ob)
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{
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bArmature *arm= ob->data;
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bPoseChannel *pchan;
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if ELEM(NULL, ob, ob->pose)
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return NULL;
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/* find active */
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for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
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if(pchan->bone && (pchan->bone->flag & BONE_ACTIVE) && (pchan->bone->layer & arm->layer))
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return pchan;
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}
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return NULL;
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}
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#endif
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/* if a selected or active bone is protected, throw error (oonly if warn==1) and return 1 */
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/* only_selected==1 : the active bone is allowed to be protected */
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static short pose_has_protected_selected(Object *ob, short only_selected, short warn)
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@ -26,18 +26,6 @@
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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/* various UI stuff */
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void set_timecursor() {}
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void mainqenter() {}
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char texstr[20][12];
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/* global vars */
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void *editNurb;
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void *editelems;
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/* python, will come back */
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void BPY_post_start_python() {}
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//void BPY_run_python_script() {}
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@ -52,32 +40,3 @@ void BPY_free_compiled_text() {}
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void BPY_pyconstraint_eval() {}
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void BPY_pyconstraint_target() {}
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/* areas */
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void copy_view3d_lock() {}
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/* seq */
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void do_render_seq() {}
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void get_forground_frame_seq() {}
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/* sculpt */
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void sculptmode_free_all() {}
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void sculptmode_init() {}
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/* mesh */
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void free_realtime_image() {}
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void NewBooleanDerivedMesh() {}
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/* particle */
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void PE_recalc_world_cos() {}
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void PE_free_particle_edit() {}
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void PE_get_colors() {}
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/* fluid */
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void fluidsimSettingsCopy() {}
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void fluidsimSettingsFree() {}
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void BIF_filelist_freelib() {}
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/* audio */
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void audiostream_play() {}
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void audiostream_fill() {}
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