Fix camera border controlled by gpencil thickness

This only happened when looking through camera which is only selected object. Reported @quollism, thanks :)
This commit is contained in:
Julian Eisel 2016-02-10 23:14:29 +01:00
parent 389a6a4c92
commit 3ab50cf3aa

@ -1135,6 +1135,8 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
glEnable(GL_BLEND);
glColor4f(0, 0, 0, ca->passepartalpha);
}
glLineWidth(1.0f);
if (x1i > 0.0f)
glRectf(0.0, winy, x1i, 0.0);
if (x2i < winx)