Use sys.float_info.max instead of float('inf').

Review comment from Campbell.
This commit is contained in:
Tamito Kajiyama 2013-03-02 18:27:50 +00:00
parent 21c10788d7
commit 3b953c39c3

@ -16,6 +16,7 @@
# #
# ##### END GPL LICENSE BLOCK ##### # ##### END GPL LICENSE BLOCK #####
import sys
import bpy import bpy
from bpy.props import (EnumProperty, StringProperty) from bpy.props import (EnumProperty, StringProperty)
@ -59,7 +60,7 @@ class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
selection = [ob for ob in context.scene.objects if ob.select and ob.type == 'MESH' and ob.name != source.name] selection = [ob for ob in context.scene.objects if ob.select and ob.type == 'MESH' and ob.name != source.name]
if len(selection) > 0: if len(selection) > 0:
# Compute the min/max distance between selected mesh objects and the source # Compute the min/max distance between selected mesh objects and the source
min_dist = float('inf') min_dist = sys.float_info.max
max_dist = -min_dist max_dist = -min_dist
for ob in selection: for ob in selection:
for vert in ob.data.vertices: for vert in ob.data.vertices: