forked from bartvdbraak/blender
fix [#30264] B-Mesh: Crash when unwrapping ngon mesh with Smart UV project
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@ -2850,13 +2850,14 @@ float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
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}
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else {
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int i;
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MLoop *l_iter = loopstart;
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float area, polynorm_local[3], (*vertexcos)[3];
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float *no= polynormal ? polynormal : polynorm_local;
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BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__);
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/* pack vertex cos into an array for area_poly_v3 */
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for (i = 0; i < mpoly->totloop; i++) {
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copy_v3_v3(vertexcos[i], mvarray[(loopstart++)->v].co);
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for (i = 0; i < mpoly->totloop; i++, l_iter++) {
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copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
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}
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/* need normal for area_poly_v3 as well */
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