2.5 MSVC 9 projectfiles

* maintenance: console_space, physics_boids, rna_render
This commit is contained in:
Andrea Weikert 2009-07-22 18:06:59 +00:00
parent 94518b6308
commit 3ecb88fc76
11 changed files with 84 additions and 32 deletions

@ -350,10 +350,6 @@
RelativePath="..\..\..\source\blender\python\intern\bpy_rna.c"
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RelativePath="..\..\..\source\blender\python\intern\bpy_scriptlink.c"
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RelativePath="..\..\..\source\blender\python\intern\bpy_ui.c"
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@ -207,6 +207,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_nodes", "nodes\nodes.vcproj", "{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
ProjectSection(ProjectDependencies) = postProject
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj", "{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
EndProject

@ -521,6 +521,10 @@
RelativePath="..\..\..\source\blender\blenkernel\intern\bmfont.c"
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>
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@ -830,6 +834,10 @@
RelativePath="..\..\..\source\blender\blenkernel\BKE_bmfont_types.h"
>
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@ -522,6 +522,10 @@
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>
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@ -639,6 +643,10 @@
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@ -1386,6 +1386,10 @@
RelativePath="..\..\..\source\blender\editors\physics\editparticle.c"
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@ -1415,6 +1419,30 @@
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@ -43,7 +43,7 @@
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@ -268,7 +268,7 @@
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@ -613,6 +613,10 @@
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@ -761,10 +765,6 @@
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@ -45,7 +45,7 @@
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@ -140,7 +140,7 @@
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@ -234,7 +234,7 @@
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@ -328,7 +328,7 @@
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@ -425,7 +425,7 @@
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@ -522,7 +522,7 @@
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@ -614,6 +614,10 @@
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@ -746,6 +750,10 @@
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@ -758,10 +766,6 @@
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@ -43,7 +43,7 @@
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@ -114,7 +114,7 @@
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@ -186,6 +186,10 @@
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@ -302,6 +306,10 @@
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@ -314,10 +322,6 @@
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@ -42,7 +42,7 @@
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@ -112,7 +112,7 @@
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AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\source\blender\makesrna"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_OPENEXR"
BasicRuntimeChecks="0"
RuntimeLibrary="0"

@ -42,7 +42,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
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AdditionalIncludeDirectories="..\..\..\..\lib\windows\sdl\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\yafray;..\..\..\source\blender\blenlib;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\blenkernel;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenloader;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\blender\render\intern\include;..\..\..\source\blender\render\extern\include;..\..\..\source\kernel;..\..\..\source\kernel\gen_messaging"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_QUICKTIME;WITH_OPENEXR"
StringPooling="true"
RuntimeLibrary="0"
@ -117,7 +117,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
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