Workbench: Added Object Color to collection_properties

This commit is contained in:
Jeroen Bakker 2018-04-16 15:01:31 +02:00
parent 7ffc8bc25d
commit 410810d42f
9 changed files with 81 additions and 4 deletions

@ -1 +1 @@
Subproject commit c88411ff7776a2db5d6ef6117a1b2faa42a95611
Subproject commit 8f2fd7e23f0b5ce023440182f51c40e88d663325

@ -1 +1 @@
Subproject commit 310578043dec1aae382eb6a447ae1d103792d7e6
Subproject commit 34a27a42d781d80f9f1833bad8cc5b2abcac2933

@ -86,6 +86,24 @@ class COLLECTION_PT_clay_settings(CollectionButtonsPanel, Panel):
col.template_override_property(collection_props, scene_props, "hair_brightness_randomness")
class COLLECTION_PT_workbench_settings(CollectionButtonsPanel, Panel):
bl_label = "Render Settings"
COMPAT_ENGINES = {'BLENDER_WORKBENCH'}
@classmethod
def poll(cls, context):
return context.view_render.engine in cls.COMPAT_ENGINES
def draw(self, context):
layout = self.layout
scene_props = context.scene.collection_properties['BLENDER_WORKBENCH']
collection = get_collection_from_context(context)
collection_props = collection.engine_overrides['BLENDER_WORKBENCH']
col = layout.column()
col.template_override_property(collection_props, scene_props, "object_color")
class COLLECTION_PT_object_mode_settings(CollectionButtonsPanel, Panel):
bl_label = "Object Mode Settings"
@ -170,6 +188,7 @@ class COLLECTION_PT_paint_vertex_mode_settings(CollectionButtonsPanel, Panel):
classes = (
COLLECTION_PT_context_collection,
COLLECTION_PT_clay_settings,
COLLECTION_PT_workbench_settings,
COLLECTION_PT_object_mode_settings,
COLLECTION_PT_edit_mode_settings,
COLLECTION_PT_paint_weight_mode_settings,

@ -912,6 +912,18 @@ class RENDER_PT_eevee_film(RenderButtonsPanel, Panel):
col.prop(rd, "alpha_mode", text="Alpha")
class RENDER_PT_workbench_collection_settings(RenderButtonsPanel, Panel):
bl_label = "Workbench Collection Settings"
COMPAT_ENGINES = {'BLENDER_WORKBENCH'}
def draw(self, context):
layout = self.layout
props = context.scene.collection_properties['BLENDER_WORKBENCH']
col = layout.column()
col.prop(props, "object_color")
classes = (
RENDER_MT_presets,
RENDER_MT_ffmpeg_presets,
@ -941,6 +953,7 @@ classes = (
RENDER_PT_eevee_motion_blur,
RENDER_PT_eevee_depth_of_field,
RENDER_PT_eevee_bloom,
RENDER_PT_workbench_collection_settings,
)
if __name__ == "__main__": # only for live edit.

@ -115,6 +115,7 @@ const char *RE_engine_id_BLENDER_RENDER = "BLENDER_RENDER";
const char *RE_engine_id_BLENDER_GAME = "BLENDER_GAME";
const char *RE_engine_id_BLENDER_CLAY = "BLENDER_CLAY";
const char *RE_engine_id_BLENDER_EEVEE = "BLENDER_EEVEE";
const char *RE_engine_id_BLENDER_WORKBENCH = "BLENDER_WORKBENCH";
const char *RE_engine_id_CYCLES = "CYCLES";
void free_avicodecdata(AviCodecData *acd)

@ -73,6 +73,16 @@ static void workbench_engine_free(void)
workbench_materials_free();
}
static void workbench_layer_collection_settings_create(RenderEngine *UNUSED(engine), IDProperty *props)
{
BLI_assert(props &&
props->type == IDP_GROUP &&
props->subtype == IDP_GROUP_SUB_ENGINE_RENDER);
float default_object_color[3] = {1.0, 1.0, 1.0};
BKE_collection_engine_property_add_float_array(props, "object_color", default_object_color, 3);
}
static const DrawEngineDataSize workbench_data_size = DRW_VIEWPORT_DATA_SIZE(WORKBENCH_Data);
DrawEngineType draw_engine_workbench_type = {
@ -96,7 +106,7 @@ DrawEngineType draw_engine_workbench_type = {
RenderEngineType DRW_engine_viewport_workbench_type = {
NULL, NULL,
WORKBENCH_ENGINE, N_("Workbench"), RE_INTERNAL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, &workbench_layer_collection_settings_create, NULL,
&draw_engine_workbench_type,
{NULL, NULL, NULL}
};

@ -77,6 +77,9 @@ void workbench_materials_cache_populate(WORKBENCH_Data* vedata, Object *ob)
{
WORKBENCH_PassList *psl = vedata->psl;
WORKBENCH_StorageList *stl = vedata->stl;
IDProperty *props = BKE_layer_collection_engine_evaluated_get(ob, COLLECTION_MODE_NONE, RE_engine_id_BLENDER_WORKBENCH);
const float* color = BKE_collection_engine_property_value_get_float_array(props, "object_color");
if (!DRW_object_is_renderable(ob))
return;
@ -89,7 +92,7 @@ void workbench_materials_cache_populate(WORKBENCH_Data* vedata, Object *ob)
/* Silhouette */
grp = DRW_shgroup_create(e_data.silhouette_sh, psl->silhouette_pass);
DRW_shgroup_uniform_vec3(grp, "color", ob->col, 1);
DRW_shgroup_uniform_vec3(grp, "color", color, 1);
DRW_shgroup_call_add(grp, geom, ob->obmat);
}
}

@ -1913,6 +1913,7 @@ extern const char *RE_engine_id_BLENDER_RENDER;
extern const char *RE_engine_id_BLENDER_GAME;
extern const char *RE_engine_id_BLENDER_CLAY;
extern const char *RE_engine_id_BLENDER_EEVEE;
extern const char *RE_engine_id_BLENDER_WORKBENCH;
extern const char *RE_engine_id_CYCLES;
/* **************** SCENE ********************* */

@ -309,6 +309,9 @@ static void rna_LayerEngineSettings_##_ENGINE_##_##_NAME_##_set(PointerRNA *ptr,
#define RNA_LAYER_ENGINE_EEVEE_GET_SET_BOOL(_NAME_) \
RNA_LAYER_ENGINE_GET_SET(bool, Eevee, COLLECTION_MODE_NONE, _NAME_)
#define RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(_NAME_, _LEN_) \
RNA_LAYER_ENGINE_GET_SET_ARRAY(float, Workbench, COLLECTION_MODE_NONE, _NAME_, _LEN_)
/* mode engines */
#define RNA_LAYER_MODE_OBJECT_GET_SET_FLOAT(_NAME_) \
@ -353,6 +356,10 @@ RNA_LAYER_ENGINE_CLAY_GET_SET_FLOAT(ssao_attenuation)
RNA_LAYER_ENGINE_CLAY_GET_SET_FLOAT(hair_brightness_randomness)
#endif /* WITH_CLAY_ENGINE */
/* workbench engine */
/* LayerCollection settings. */
RNA_LAYER_ENGINE_WORKBENCH_GET_SET_FLOAT_ARRAY(object_color, 3)
/* eevee engine */
/* ViewLayer settings. */
RNA_LAYER_ENGINE_EEVEE_GET_SET_BOOL(gtao_enable)
@ -578,6 +585,9 @@ static StructRNA *rna_LayerCollectionSettings_refine(PointerRNA *ptr)
return &RNA_LayerCollectionEngineSettingsClay;
}
#endif
if (STREQ(props->name, RE_engine_id_BLENDER_WORKBENCH)) {
return &RNA_LayerCollectionEngineSettingsWorkbench;
}
if (STREQ(props->name, RE_engine_id_BLENDER_EEVEE)) {
/* printf("Mode not fully implemented\n"); */
return &RNA_LayerCollectionSettings;
@ -1736,6 +1746,25 @@ static void rna_def_layer_collection_engine_settings_clay(BlenderRNA *brna)
}
#endif /* WITH_CLAY_ENGINE */
static void rna_def_layer_collection_engine_settings_workbench(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "LayerCollectionEngineSettingsWorkbench", "LayerCollectionSettings");
RNA_def_struct_ui_text(srna, "Collections Workbench Engine Settings", "Engine specific settings for this collection");
RNA_define_verify_sdna(0); /* not in sdna */
prop = RNA_def_property(srna, "object_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
RNA_def_property_float_funcs(prop, "rna_LayerEngineSettings_Workbench_object_color_get",
"rna_LayerEngineSettings_Workbench_object_color_set", NULL);
RNA_def_property_ui_text(prop, "Object Color", "Color for Drawing Objects");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_update(prop, 0, "rna_LayerCollectionEngineSettings_update");
}
static void rna_def_layer_collection_mode_settings_object(BlenderRNA *brna)
{
StructRNA *srna;
@ -1958,6 +1987,7 @@ static void rna_def_layer_collection_settings(BlenderRNA *brna)
rna_def_layer_collection_engine_settings_clay(brna);
#endif
rna_def_layer_collection_engine_settings_workbench(brna);
rna_def_layer_collection_mode_settings_object(brna);
rna_def_layer_collection_mode_settings_edit(brna);
rna_def_layer_collection_mode_settings_paint_weight(brna);