Cycles: Cleanup, indentaiton and trailing whitespace and wrapping

This commit is contained in:
Sergey Sharybin 2017-04-28 13:21:17 +02:00
parent a85f457195
commit 4245ed360e
5 changed files with 20 additions and 15 deletions

@ -46,8 +46,13 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
# if defined(__KERNEL_CUDA__)
# if __CUDA_ARCH__ >= 300
CUtexObject tex = kernel_tex_fetch(__bindless_mapping, id);
if(kernel_tex_type(id) == IMAGE_DATA_TYPE_FLOAT4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_BYTE4 || kernel_tex_type(id) == IMAGE_DATA_TYPE_HALF4)
const int texture_type = kernel_tex_type(id);
if(texture_type == IMAGE_DATA_TYPE_FLOAT4 ||
texture_type == IMAGE_DATA_TYPE_BYTE4 ||
texture_type == IMAGE_DATA_TYPE_HALF4)
{
r = kernel_tex_image_interp_3d_float4(tex, co.x, co.y, co.z);
}
else {
float f = kernel_tex_image_interp_3d_float(tex, co.x, co.y, co.z);
r = make_float4(f, f, f, 1.0f);