Blender 2.8 requires Mac OS 10.7 or later

MacOS 10.7 “Lion” was the first to implement OpenGL 3.2, which will be
required to run Blender 2.8.

Minimum OS version was unspecified before.
This commit is contained in:
Mike Erwin 2016-08-04 03:13:20 -04:00
parent 3d9cc4d3f1
commit 42d816a3d9

@ -2,6 +2,8 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSMinimumSystemVersion</key>
<string>10.7.0</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>