Minor fix for lost variable declaration during cherry-picking.

This commit is contained in:
Lukas Tönne 2015-01-19 19:14:25 +01:00
parent 4ff68d031d
commit 4381fa3157

@ -116,7 +116,6 @@ void BKE_cloth_solver_set_positions(ClothModifierData *clmd)
unsigned int numverts = cloth->numverts, i;
ClothHairRoot *cloth_roots = clmd->roots;
Implicit_Data *id = cloth->implicit;
const float ZERO[3] = {0.0f, 0.0f, 0.0f};
for (i = 0; i < numverts; i++) {
ClothHairRoot *root = &cloth_roots[i];
@ -512,6 +511,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), ListB
float gravity[3] = {0.0f, 0.0f, 0.0f};
MFace *mfaces = cloth->mfaces;
unsigned int numverts = cloth->numverts;
ClothVertex *vert;
#ifdef CLOTH_FORCE_GRAVITY
/* global acceleration (gravitation) */