Fix bplayer (c)

This commit is contained in:
Bastien Montagne 2016-01-26 14:03:53 +01:00
parent d9ccc0c957
commit 43957a1177

@ -633,6 +633,9 @@ struct RenderEngine *RE_engine_create(struct RenderEngineType *type) RET_NULL
void RE_engine_frame_set(struct RenderEngine *engine, int frame, float subframe) RET_NONE
void RE_FreePersistentData(void) RET_NONE
void RE_sample_point_density(struct Scene *scene, struct PointDensity *pd, int resolution, const bool use_render_params, float *values) RET_NONE;
void RE_minmac_point_density(
struct Scene *scene, struct PointDensity *pd, const bool use_render_params,
float r_min[3], float r_max[3]) RET_NONE;
void RE_instance_get_particle_info(struct ObjectInstanceRen *obi, float *index, float *age, float *lifetime, float co[3], float *size, float vel[3], float angvel[3]) RET_NONE
void RE_FreeAllPersistentData(void) RET_NONE