forked from bartvdbraak/blender
Fix for [ #5785 ] standard bezier curve resolution doesn't show correctly in 3d
view: Just made the initial curve resolution consistent between curve parts' resolution and curve object's resolution.
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@ -126,7 +126,7 @@ Curve *add_curve(int type)
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cu->size[0]= cu->size[1]= cu->size[2]= 1.0;
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cu->flag= CU_FRONT+CU_BACK;
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cu->pathlen= 100;
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cu->resolu= cu->resolv= 6;
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cu->resolu= cu->resolv= 12;
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cu->width= 1.0;
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cu->wordspace = 1.0;
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cu->spacing= cu->linedist= 1.0;
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