forked from bartvdbraak/blender
Bugfix, irc report:
Pressing ESC on material icon preview changes made it stop updating the icons. Was caused by default 'break' callback testing ESC and not resetting it. Now it uses same break callback as other previews.
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@ -1053,8 +1053,10 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
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/* callbacs are cleared on GetRender() */
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if(ELEM(sp->pr_method, PR_BUTS_RENDER, PR_NODE_RENDER)) {
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RE_display_draw_cb(re, sp, shader_preview_draw);
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RE_test_break_cb(re, sp, shader_preview_break);
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}
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/* set this for all previews, default is react to G.afbreek still */
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RE_test_break_cb(re, sp, shader_preview_break);
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/* lens adjust */
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oldlens= ((Camera *)sce->camera->data)->lens;
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if(sizex > sp->sizey)
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