forked from bartvdbraak/blender
Remove object hide_* operators from outliner keymap
We already have dedicated outliner visibility operators that not only take precedent over those ones, but also unhide collections as well. No change for the end user. That said, since I added the outliner hide/unhide operators I assumed that newly visible objects are to be selected. That can change in a separate commit, but it should be done by changing OUTLINER_OT_unhide_all. Reviewers: brecht Differential Revision: https://developer.blender.org/D4527
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@ -698,12 +698,6 @@ def km_outliner(params):
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("outliner.collection_exclude_clear", {"type": 'E', "value": 'PRESS', "alt": True}, None),
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("outliner.hide", {"type": 'H', "value": 'PRESS'}, None),
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("outliner.unhide_all", {"type": 'H', "value": 'PRESS', "alt": True}, None),
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("object.hide_view_clear", {"type": 'H', "value": 'PRESS', "alt": True},
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{"properties": [("select", False)]}),
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("object.hide_view_set", {"type": 'H', "value": 'PRESS'},
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{"properties": [("unselected", False)]}),
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("object.hide_view_set", {"type": 'H', "value": 'PRESS', "shift": True},
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{"properties": [("unselected", True)]}),
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])
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return keymap
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