code clenup: comments and some style edits on ghost/osx (odd indentation)

This commit is contained in:
Campbell Barton 2012-09-06 02:10:09 +00:00
parent 5d2e4bb87e
commit 47ec91e8d3
78 changed files with 1177 additions and 1177 deletions

@ -22,7 +22,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file audaspace/intern/AUD_Reference.cpp
/** \file audaspace/intern/AUD_ReferenceHandler.cpp
* \ingroup audaspaceintern
*/

@ -45,10 +45,10 @@ class GHOST_IWindow;
* Use the getType() method to retrieve the type of event and the getData()
* method to get the event data out. Using the event type you can cast the
* event data to the correct event dat structure.
* @see GHOST_IEventConsumer#processEvent
* @see GHOST_TEventType
* @author Maarten Gribnau
* @date May 31, 2001
* \see GHOST_IEventConsumer#processEvent
* \see GHOST_TEventType
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_IEvent
{
@ -62,26 +62,26 @@ public:
/**
* Returns the event type.
* @return The event type.
* \return The event type.
*/
virtual GHOST_TEventType getType() = 0;
/**
* Returns the time this event was generated.
* @return The event generation time.
* \return The event generation time.
*/
virtual GHOST_TUns64 getTime() = 0;
/**
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* @return The generating window.
* \return The generating window.
*/
virtual GHOST_IWindow *getWindow() = 0;
/**
* Returns the event data.
* @return The event data.
* \return The event data.
*/
virtual GHOST_TEventDataPtr getData() = 0;

@ -41,9 +41,9 @@
* processEvent() method. They should then be registered with the system that
* they want to receive events. The system will call the processEvent() method
* for every installed event consumer to pass events.
* @see GHOST_ISystem#addEventConsumer
* @author Maarten Gribnau
* @date May 14, 2001
* \see GHOST_ISystem#addEventConsumer
* \author Maarten Gribnau
* \date May 14, 2001
*/
class GHOST_IEventConsumer
{
@ -57,9 +57,9 @@ public:
/**
* This method is called by the system when it has events to dispatch.
* @see GHOST_ISystem#dispatchEvents
* @param event The event that can be handled or ignored.
* @return Indication as to whether the event was handled.
* \see GHOST_ISystem#dispatchEvents
* \param event The event that can be handled or ignored.
* \return Indication as to whether the event was handled.
*/
virtual bool processEvent(GHOST_IEvent *event) = 0;

@ -136,27 +136,27 @@ class GHOST_IEventConsumer;
* -# Access to the state of the mouse buttons and the keyboard.
* -# Menus for windows with events generated when they are accessed (this is
* work in progress).
* @author Maarten Gribnau
* @date May 30, 2001
* \author Maarten Gribnau
* \date May 30, 2001
*/
class GHOST_ISystem
{
public:
/**
* Creates the one and only system.
* @return An indication of success.
* \return An indication of success.
*/
static GHOST_TSuccess createSystem();
/**
* Disposes the one and only system.
* @return An indication of success.
* \return An indication of success.
*/
static GHOST_TSuccess disposeSystem();
/**
* Returns a pointer to the one and only system (nil if it hasn't been created).
* @return A pointer to the system.
* \return A pointer to the system.
*/
static GHOST_ISystem *getSystem();
@ -184,7 +184,7 @@ public:
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* Based on ANSI clock() routine.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
virtual GHOST_TUns64 getMilliSeconds() const = 0;
@ -192,11 +192,11 @@ public:
* Installs a timer.
* Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
* @param delay The time to wait for the first call to the timerProc (in milliseconds)
* @param interval The interval between calls to the timerProc (in milliseconds)
* @param timerProc The callback invoked when the interval expires,
* @param userData Placeholder for user data.
* @return A timer task (0 if timer task installation failed).
* \param delay The time to wait for the first call to the timerProc (in milliseconds)
* \param interval The interval between calls to the timerProc (in milliseconds)
* \param timerProc The callback invoked when the interval expires,
* \param userData Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
GHOST_TUns64 interval,
@ -205,8 +205,8 @@ public:
/**
* Removes a timer.
* @param timerTask Timer task to be removed.
* @return Indication of success.
* \param timerTask Timer task to be removed.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask) = 0;
@ -216,13 +216,13 @@ public:
/**
* Returns the number of displays on this system.
* @return The number of displays.
* \return The number of displays.
*/
virtual GHOST_TUns8 getNumDisplays() const = 0;
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const = 0;
@ -230,17 +230,17 @@ public:
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Create a stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Create a stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(
const STR_String& title,
@ -252,46 +252,46 @@ public:
/**
* Dispose a window.
* @param window Pointer to the window to be disposed.
* @return Indication of success.
* \param window Pointer to the window to be disposed.
* \return Indication of success.
*/
virtual GHOST_TSuccess disposeWindow(GHOST_IWindow *window) = 0;
/**
* Returns whether a window is valid.
* @param window Pointer to the window to be checked.
* @return Indication of validity.
* \param window Pointer to the window to be checked.
* \return Indication of validity.
*/
virtual bool validWindow(GHOST_IWindow *window) = 0;
/**
* Begins full screen mode.
* @param setting The new setting of the display.
* @param window Window displayed in full screen.
* \param setting The new setting of the display.
* \param window Window displayed in full screen.
* This window is invalid after full screen has been ended.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window,
const bool stereoVisual, const GHOST_TUns16 numOfAASamples = 0) = 0;
/**
* Updates the resolution while in fullscreen mode.
* @param setting The new setting of the display.
* @param window Window displayed in full screen.
* \param setting The new setting of the display.
* \param window Window displayed in full screen.
*
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window) = 0;
/**
* Ends full screen mode.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess endFullScreen(void) = 0;
/**
* Returns current full screen mode status.
* @return The current status.
* \return The current status.
*/
virtual bool getFullScreen(void) = 0;
@ -301,28 +301,28 @@ public:
/**
* Retrieves events from the system and stores them in the queue.
* @param waitForEvent Flag to wait for an event (or return immediately).
* @return Indication of the presence of events.
* \param waitForEvent Flag to wait for an event (or return immediately).
* \return Indication of the presence of events.
*/
virtual bool processEvents(bool waitForEvent) = 0;
/**
* Retrieves events from the queue and send them to the event consumers.
* @return Indication of the presence of events.
* \return Indication of the presence of events.
*/
virtual bool dispatchEvents() = 0;
/**
* Adds the given event consumer to our list.
* @param consumer The event consumer to add.
* @return Indication of success.
* \param consumer The event consumer to add.
* \return Indication of success.
*/
virtual GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer) = 0;
/**
* Removes the given event consumer to our list.
* @param consumer The event consumer to remove.
* @return Indication of success.
* \param consumer The event consumer to remove.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer) = 0;
@ -332,18 +332,18 @@ public:
/**
* Returns the current location of the cursor (location in screen coordinates)
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const = 0;
/**
* Updates the location of the cursor (location in screen coordinates).
* Not all operating systems allow the cursor to be moved (without the input device being moved).
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) = 0;
@ -353,28 +353,29 @@ public:
/**
* Returns the state of a modifier key (ouside the message queue).
* @param mask The modifier key state to retrieve.
* @param isDown The state of a modifier key (true == pressed).
* @return Indication of success.
* \param mask The modifier key state to retrieve.
* \param isDown The state of a modifier key (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const = 0;
/**
* Returns the state of a mouse button (ouside the message queue).
* @param mask The button state to retrieve.
* @param isDown Button state.
* @return Indication of success.
* \param mask The button state to retrieve.
* \param isDown Button state.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const = 0;
/**
* Toggles console
* @action 0 - Hides
* 1 - Shows
* 2 - Toggles
* 3 - Hides if it runs not from command line
* * - Does nothing
* @return current status (1 -visible, 0 - hidden)
* \param action
* - 0: Hides
* - 1: Shows
* - 2: Toggles
* - 3: Hides if it runs not from command line
* - *: Does nothing
* \return current status (1 -visible, 0 - hidden)
*/
virtual int toggleConsole(int action) = 0;
@ -384,7 +385,7 @@ public:
/**
* Returns the selection buffer
* @return Returns "unsinged char" from X11 XA_CUT_BUFFER0 buffer
* \return Returns "unsinged char" from X11 XA_CUT_BUFFER0 buffer
*
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
@ -402,13 +403,13 @@ public:
protected:
/**
* Initialize the system.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess init() = 0;
/**
* Shut the system down.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess exit() = 0;

@ -38,19 +38,19 @@ class GHOST_ISystemPaths
public:
/**
* Creates the one and only system.
* @return An indication of success.
* \return An indication of success.
*/
static GHOST_TSuccess create();
/**
* Disposes the one and only system.
* @return An indication of success.
* \return An indication of success.
*/
static GHOST_TSuccess dispose();
/**
* Returns a pointer to the one and only system (nil if it hasn't been created).
* @return A pointer to the system.
* \return A pointer to the system.
*/
static GHOST_ISystemPaths *get();
@ -73,20 +73,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
virtual const GHOST_TUns8 *getBinaryDir() const = 0;

@ -45,10 +45,10 @@
* <br>
* Note that GHOST processes timers in the UI thread. You should ask GHOST
* process messages in order for the timer-callbacks to be called.
* @see GHOST_ISystem#installTimer
* @see GHOST_TimerProcPtr
* @author Maarten Gribnau
* @date May 31, 2001
* \see GHOST_ISystem#installTimer
* \see GHOST_TimerProcPtr
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_ITimerTask
{
@ -62,25 +62,25 @@ public:
/**
* Returns the timer callback.
* @return The timer callback.
* \return The timer callback.
*/
virtual GHOST_TimerProcPtr getTimerProc() const = 0;
/**
* Changes the timer callback.
* @param timerProc The timer callback.
* \param timerProc The timer callback.
*/
virtual void setTimerProc(const GHOST_TimerProcPtr timerProc) = 0;
/**
* Returns the timer user data.
* @return The timer user data.
* \return The timer user data.
*/
virtual GHOST_TUserDataPtr getUserData() const = 0;
/**
* Changes the time user data.
* @param data The timer user data.
* \param data The timer user data.
*/
virtual void setUserData(const GHOST_TUserDataPtr userData) = 0;

@ -43,7 +43,7 @@
*
* You can create a window with the system's GHOST_ISystem::createWindow
* method.
* @see GHOST_ISystem#createWindow
* \see GHOST_ISystem#createWindow
*
* There are two coordinate systems:
* <ul>
@ -53,8 +53,8 @@
* is the area that is drawable by the application (excluding title bars etc.).
* </li>
* </ul>
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_IWindow
{
@ -68,89 +68,89 @@ public:
/**
* Returns indication as to whether the window is valid.
* @return The validity of the window.
* \return The validity of the window.
*/
virtual bool getValid() const = 0;
/**
* Returns the associated OS object/handle
* @return The associated OS object/handle
* \return The associated OS object/handle
*/
virtual void *getOSWindow() const = 0;
/**
* Returns the type of drawing context used in this window.
* @return The current type of drawing context.
* \return The current type of drawing context.
*/
virtual GHOST_TDrawingContextType getDrawingContextType() = 0;
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type) = 0;
/**
* Sets the title displayed in the title bar.
* @param title The title to display in the title bar.
* \param title The title to display in the title bar.
*/
virtual void setTitle(const STR_String& title) = 0;
/**
* Returns the title displayed in the title bar.
* @param title The title displayed in the title bar.
* \param title The title displayed in the title bar.
*/
virtual void getTitle(STR_String& title) const = 0;
/**
* Returns the window rectangle dimensions.
* These are screen coordinates.
* @param bounds The bounding rectangle of the window.
* \param bounds The bounding rectangle of the window.
*/
virtual void getWindowBounds(GHOST_Rect& bounds) const = 0;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param bounds The bounding rectangle of the client area of the window.
* \param bounds The bounding rectangle of the client area of the window.
*/
virtual void getClientBounds(GHOST_Rect& bounds) const = 0;
/**
* Resizes client rectangle width.
* @param width The new width of the client area of the window.
* \param width The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;
/**
* Resizes client rectangle height.
* @param height The new height of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;
/**
* Resizes client rectangle.
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const = 0;
@ -167,70 +167,70 @@ public:
/**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
* \return The state of the window.
*/
virtual GHOST_TWindowState getState() const = 0;
/**
* Sets the state of the window (normal, minimized, maximized).
* @param state The state of the window.
* @return Indication of success.
* \param state The state of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setState(GHOST_TWindowState state) = 0;
/**
* Sets the window "modified" status, indicating unsaved changes
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges) = 0;
/**
* Gets the window "modified" status, indicating unsaved changes
* @return True if there are unsaved changes
* \return True if there are unsaved changes
*/
virtual bool getModifiedState() = 0;
/**
* Sets the order of the window (bottom, top).
* @param order The order of the window.
* @return Indication of success.
* \param order The order of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order) = 0;
/**
* Swaps front and back buffers of a window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess swapBuffers() = 0;
/**
* Activates the drawing context of this window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess activateDrawingContext() = 0;
/**
* Invalidates the contents of this window.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess invalidate() = 0;
/**
* Returns the window user data.
* @return The window user data.
* \return The window user data.
*/
virtual GHOST_TUserDataPtr getUserData() const = 0;
/**
* Changes the window user data.
* @param data The window user data.
* \param data The window user data.
*/
virtual void setUserData(const GHOST_TUserDataPtr userData) = 0;
/**
* Returns the tablet data (pressure etc).
* @return The tablet data (pressure etc).
* \return The tablet data (pressure etc).
*/
virtual const GHOST_TabletData *GetTabletData() = 0;
@ -240,7 +240,7 @@ public:
/**
* Sets the progress bar value displayed in the window/application icon
* @param progress The progress %
* \param progress The progress %
*/
virtual GHOST_TSuccess setProgressBar(float progress) = 0;
@ -255,24 +255,24 @@ public:
/**
* Returns the current cursor shape.
* @return The current cursor shape.
* \return The current cursor shape.
*/
virtual GHOST_TStandardCursor getCursorShape() const = 0;
/**
* Set the shape of the cursor.
* @param cursor The new cursor shape type id.
* @return Indication of success.
* \param cursor The new cursor shape type id.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape) = 0;
/**
* Set the shape of the cursor to a custom cursor.
* @param bitmap The bitmap data for the cursor.
* @param mask The mask data for the cursor.
* @param hotX The X coordinate of the cursor hotspot.
* @param hotY The Y coordinate of the cursor hotspot.
* @return Indication of success.
* \param bitmap The bitmap data for the cursor.
* \param mask The mask data for the cursor.
* \param hotX The X coordinate of the cursor hotspot.
* \param hotY The Y coordinate of the cursor hotspot.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2],
@ -287,21 +287,21 @@ public:
/**
* Returns the visibility state of the cursor.
* @return The visibility state of the cursor.
* \return The visibility state of the cursor.
*/
virtual bool getCursorVisibility() const = 0;
/**
* Shows or hides the cursor.
* @param visible The new visibility state of the cursor.
* @return Indication of success.
* \param visible The new visibility state of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorVisibility(bool visible) = 0;
/**
* Grabs the cursor for a modal operation.
* @param grab The new grab state of the cursor.
* @return Indication of success.
* \param grab The new grab state of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_Rect *bounds) { return GHOST_kSuccess; }

@ -43,33 +43,33 @@ GHOST_DECLARE_HANDLE(GHOST_SystemPathsHandle);
/**
* Creates the one and only instance of the system path access.
* @return An indication of success.
* \return An indication of success.
*/
extern GHOST_TSuccess GHOST_CreateSystemPaths(void);
/**
* Disposes the one and only system.
* @return An indication of success.
* \return An indication of success.
*/
extern GHOST_TSuccess GHOST_DisposeSystemPaths(void);
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
extern const GHOST_TUns8 *GHOST_getSystemDir(int version, const char *versionstr);
/**
* Determine the base dir in which user configuration is stored, including versioning.
* @return Unsigned char string pointing to user dir (eg ~).
* \return Unsigned char string pointing to user dir (eg ~).
*/
extern const GHOST_TUns8 *GHOST_getUserDir(int version, const char *versionstr);
/**
* Determine the dir in which the binary file is found.
* @return Unsigned char string pointing to binary dir (eg ~/usr/local/bin/).
* \return Unsigned char string pointing to binary dir (eg ~/usr/local/bin/).
*/
extern const GHOST_TUns8 *GHOST_getBinaryDir(void);

@ -41,8 +41,8 @@
* The four extreme coordinates are stored as left, top, right and bottom.
* To be valid, a rectangle should have a left coordinate smaller than or equal to right.
* To be valid, a rectangle should have a top coordinate smaller than or equal to bottom.
* @author Maarten Gribnau
* @date May 10, 2001
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_Rect {
@ -50,10 +50,10 @@ public:
/**
* Constructs a rectangle with the given values.
* @param l requested left coordinate of the rectangle
* @param t requested top coordinate of the rectangle
* @param r requested right coordinate of the rectangle
* @param b requested bottom coordinate of the rectangle
* \param l requested left coordinate of the rectangle
* \param t requested top coordinate of the rectangle
* \param r requested right coordinate of the rectangle
* \param b requested bottom coordinate of the rectangle
*/
GHOST_Rect(GHOST_TInt32 l = 0, GHOST_TInt32 t = 0, GHOST_TInt32 r = 0, GHOST_TInt32 b = 0)
: m_l(l), m_t(t), m_r(r), m_b(b)
@ -61,7 +61,7 @@ public:
/**
* Copy constructor.
* @param r rectangle to copy
* \param r rectangle to copy
*/
GHOST_Rect(const GHOST_Rect& r)
: m_l(r.m_l), m_t(r.m_t), m_r(r.m_r), m_b(r.m_b)
@ -75,88 +75,88 @@ public:
/**
* Access to rectangle width.
* @return width of the rectangle
* \return width of the rectangle
*/
virtual inline GHOST_TInt32 getWidth() const;
/**
* Access to rectangle height.
* @return height of the rectangle
* \return height of the rectangle
*/
virtual inline GHOST_TInt32 getHeight() const;
/**
* Sets all members of the rectangle.
* @param l requested left coordinate of the rectangle
* @param t requested top coordinate of the rectangle
* @param r requested right coordinate of the rectangle
* @param b requested bottom coordinate of the rectangle
* \param l requested left coordinate of the rectangle
* \param t requested top coordinate of the rectangle
* \param r requested right coordinate of the rectangle
* \param b requested bottom coordinate of the rectangle
*/
virtual inline void set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b);
/**
* Returns whether this rectangle is empty.
* Empty rectangles are rectangles that have width==0 and/or height==0.
* @return boolean value (true==empty rectangle)
* \return boolean value (true==empty rectangle)
*/
virtual inline bool isEmpty() const;
/**
* Returns whether this rectangle is valid.
* Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid.
* @return boolean value (true==valid rectangle)
* \return boolean value (true==valid rectangle)
*/
virtual inline bool isValid() const;
/**
* Grows (or shrinks the rectangle).
* The method avoids negative insets making the rectangle invalid
* @param i The amount of offset given to each extreme (negative values shrink the rectangle).
* \param i The amount of offset given to each extreme (negative values shrink the rectangle).
*/
virtual void inset(GHOST_TInt32 i);
/**
* Does a union of the rectangle given and this rectangle.
* The result is stored in this rectangle.
* @param r The rectangle that is input for the union operation.
* \param r The rectangle that is input for the union operation.
*/
virtual inline void unionRect(const GHOST_Rect& r);
/**
* Grows the rectangle to included a point.
* @param x The x-coordinate of the point.
* @param y The y-coordinate of the point.
* \param x The x-coordinate of the point.
* \param y The y-coordinate of the point.
*/
virtual inline void unionPoint(GHOST_TInt32 x, GHOST_TInt32 y);
/**
* Grows the rectangle to included a point.
* @param x The x-coordinate of the point.
* @param y The y-coordinate of the point.
* \param x The x-coordinate of the point.
* \param y The y-coordinate of the point.
*/
virtual inline void wrapPoint(GHOST_TInt32 &x, GHOST_TInt32 &y, GHOST_TInt32 ofs);
/**
* Returns whether the point is inside this rectangle.
* Point on the boundary is considered inside.
* @param x x-coordinate of point to test.
* @param y y-coordinate of point to test.
* @return boolean value (true if point is inside).
* \param x x-coordinate of point to test.
* \param y y-coordinate of point to test.
* \return boolean value (true if point is inside).
*/
virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const;
/**
* Returns whether the rectangle is inside this rectangle.
* @param r rectangle to test.
* @return visibility (not, partially or fully visible).
* \param r rectangle to test.
* \return visibility (not, partially or fully visible).
*/
virtual GHOST_TVisibility getVisibility(GHOST_Rect& r) const;
/**
* Sets rectangle members.
* Sets rectangle members such that it is centered at the given location.
* @param cx requested center x-coordinate of the rectangle
* @param cy requested center y-coordinate of the rectangle
* \param cx requested center x-coordinate of the rectangle
* \param cy requested center y-coordinate of the rectangle
*/
virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy);
@ -164,10 +164,10 @@ public:
* Sets rectangle members.
* Sets rectangle members such that it is centered at the given location,
* with the width requested.
* @param cx requested center x-coordinate of the rectangle
* @param cy requested center y-coordinate of the rectangle
* @param w requested width of the rectangle
* @param h requested height of the rectangle
* \param cx requested center x-coordinate of the rectangle
* \param cy requested center y-coordinate of the rectangle
* \param w requested width of the rectangle
* \param h requested height of the rectangle
*/
virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h);
@ -175,8 +175,8 @@ public:
* Clips a rectangle.
* Updates the rectangle given such that it will fit within this one.
* This can result in an empty rectangle.
* @param r the rectangle to clip
* @return whether clipping has occurred
* \param r the rectangle to clip
* \return whether clipping has occurred
*/
virtual bool clip(GHOST_Rect& r) const;

@ -507,8 +507,8 @@ typedef int GHOST_TEmbedderWindowID;
/**
* A timer task callback routine.
* @param task The timer task object.
* @param time The current time.
* \param task The timer task object.
* \param time The current time.
*/
#ifdef __cplusplus
class GHOST_ITimerTask;

@ -39,8 +39,8 @@
/**
* This struct stores the state of the mouse buttons.
* Buttons can be set using button masks.
* @author Maarten Gribnau
* @date May 15, 2001
* \author Maarten Gribnau
* \date May 15, 2001
*/
struct GHOST_Buttons {
/**
@ -52,15 +52,15 @@ struct GHOST_Buttons {
/**
* Returns the state of a single button.
* @param mask Key button to return.
* @return The state of the button (pressed == true).
* \param mask Key button to return.
* \return The state of the button (pressed == true).
*/
virtual bool get(GHOST_TButtonMask mask) const;
/**
* Updates the state of a single button.
* @param mask Button state to update.
* @param down The new state of the button.
* \param mask Button state to update.
* \param down The new state of the button.
*/
virtual void set(GHOST_TButtonMask mask, bool down);

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date October 25, 2001
* \author Maarten Gribnau
* \date October 25, 2001
*/
#include "GHOST_Debug.h"

@ -39,16 +39,16 @@
/**
* Event consumer that will forward events to a call-back routine.
* Especially useful for the C-API.
* @author Maarten Gribnau
* @date October 25, 2001
* \author Maarten Gribnau
* \date October 25, 2001
*/
class GHOST_CallbackEventConsumer : public GHOST_IEventConsumer
{
public:
/**
* Constructor.
* @param eventCallback The call-back routine invoked.
* @param userData The data passed back though the call-back routine.
* \param eventCallback The call-back routine invoked.
* \param userData The data passed back though the call-back routine.
*/
GHOST_CallbackEventConsumer(
GHOST_EventCallbackProcPtr eventCallback,
@ -63,8 +63,8 @@ public:
/**
* This method is called by an event producer when an event is available.
* @param event The event that can be handled or ignored.
* @return Indication as to whether the event was handled.
* \param event The event that can be handled or ignored.
* \return Indication as to whether the event was handled.
*/
virtual bool processEvent(GHOST_IEvent *event);

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date September 21, 2001
* \author Maarten Gribnau
* \date September 21, 2001
*/
#include "GHOST_DisplayManager.h"

@ -39,8 +39,8 @@
/**
* Manages system displays (platform independent implementation).
* @author Maarten Gribnau
* @date September 21, 2001
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManager
{
@ -58,32 +58,32 @@ public:
/**
* Initializes the list with devices and settings.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess initialize(void);
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
* \param numDisplays The number of displays on this system.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param numSettings The number of settings of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param numSettings The number of settings of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display,
GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
GHOST_TInt32 index,
@ -91,9 +91,9 @@ public:
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
GHOST_DisplaySetting& setting) const;
@ -102,9 +102,9 @@ public:
* Changes the current setting for this display device.
* The setting given to this method is matched againts the available diplay settings.
* The best match is activated (@see findMatch()).
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The setting of the display device to be matched and activated.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The setting of the display device to be matched and activated.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
const GHOST_DisplaySetting& setting);
@ -114,10 +114,10 @@ protected:
/**
* Finds the best display settings match.
* @param display The index of the display device.
* @param setting The setting to match.
* @param match The optimal display setting.
* @return Indication of success.
* \param display The index of the display device.
* \param setting The setting to match.
* \param match The optimal display setting.
* \return Indication of success.
*/
GHOST_TSuccess findMatch(GHOST_TUns8 display,
const GHOST_DisplaySetting& setting,
@ -125,7 +125,7 @@ protected:
/**
* Retrieves settings for each display device and stores them.
* @return Indication of success.
* \return Indication of success.
*/
GHOST_TSuccess initializeSettings(void);

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date September 21, 2001
* \author Maarten Gribnau
* \date September 21, 2001
*/
#include "GHOST_DisplayManagerCarbon.h"

@ -44,9 +44,9 @@
/**
* Manages system displays (Mac OSX/Carbon implementation).
* @see GHOST_DisplayManager
* @author Maarten Gribnau
* @date September 21, 2001
* \see GHOST_DisplayManager
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManagerCarbon : public GHOST_DisplayManager
{
@ -58,50 +58,50 @@ public:
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
* \param numDisplays The number of displays on this system.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The number of settings of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The number of settings of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);
protected:
/**
* Returns a value from a dictionary.
* @param values Dictionary to return value from.
* @param key Key to return value for.
* @return The value for this key.
* \param values Dictionary to return value from.
* \param key Key to return value for.
* \return The value for this key.
*/
long getValue(CFDictionaryRef values, CFStringRef key) const;

@ -41,9 +41,9 @@
/**
* Manages system displays (Mac OSX/Cocoa implementation).
* @see GHOST_DisplayManager
* @author Maarten Gribnau
* @date September 21, 2001
* \see GHOST_DisplayManager
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager
{
@ -55,41 +55,41 @@ public:
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
* \param numDisplays The number of displays on this system.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The number of settings of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The number of settings of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);

@ -42,8 +42,8 @@
/**
* Manages system displays (WIN32 implementation).
* @author Maarten Gribnau
* @date September 21, 2001
* \author Maarten Gribnau
* \date September 21, 2001
*/
class GHOST_DisplayManagerWin32 : public GHOST_DisplayManager
{
@ -55,41 +55,41 @@ public:
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
* \param numDisplays The number of displays on this system.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8& numDisplays) const;
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The number of settings of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The number of settings of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32& numSettings) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display, GHOST_TInt32 index, GHOST_DisplaySetting& setting) const;
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display, GHOST_DisplaySetting& setting) const;
/**
* Changes the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display, const GHOST_DisplaySetting& setting);

@ -40,8 +40,8 @@ class GHOST_SystemX11;
/**
* Manages system displays (X11 implementation).
* @author Laurence Bourn
* @date October 26, 2001
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_DisplayManagerX11 : public GHOST_DisplayManager
{
@ -55,8 +55,8 @@ public:
/**
* Returns the number of display devices on this system.
* @param numDisplays The number of displays on this system.
* @return Indication of success.
* \param numDisplays The number of displays on this system.
* \return Indication of success.
*/
GHOST_TSuccess
getNumDisplays(
@ -65,9 +65,9 @@ public:
/**
* Returns the number of display settings for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The number of settings of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The number of settings of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess
getNumDisplaySettings(
@ -77,10 +77,10 @@ public:
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param index The setting index to be returned.
* @param setting The setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param index The setting index to be returned.
* \param setting The setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess
getDisplaySetting(
@ -91,9 +91,9 @@ public:
/**
* Returns the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess
getCurrentDisplaySetting(
@ -103,9 +103,9 @@ public:
/**
* Changes the current setting for this display device.
* @param display The index of the display to query with 0 <= display < getNumDisplays().
* @param setting The current setting of the display device with this index.
* @return Indication of success.
* \param display The index of the display to query with 0 <= display < getNumDisplays().
* \param setting The current setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess
setCurrentDisplaySetting(

@ -80,8 +80,8 @@ public:
* With the modifier keys, we want to distinguish left and right keys.
* Sometimes this is not possible (Windows ME for instance). Then, we want
* events generated for both keys.
* @param window The window to register as drop target.
* @param system The associated system.
* \param window The window to register as drop target.
* \param system The associated system.
*/
GHOST_DropTargetWin32(GHOST_WindowWin32 *window, GHOST_SystemWin32 *system);
@ -97,37 +97,37 @@ private:
/**
* Base the effect on those allowed by the dropsource.
* @param dwAllowed Drop sources allowed drop effect.
* @return The allowed drop effect.
* \param dwAllowed Drop sources allowed drop effect.
* \return The allowed drop effect.
*/
DWORD allowedDropEffect(DWORD dwAllowed);
/**
* Query DataObject for the data types it supports.
* @param pDataObject Pointer to the DataObject.
* @return GHOST data type.
* \param pDataObject Pointer to the DataObject.
* \return GHOST data type.
*/
GHOST_TDragnDropTypes getGhostType(IDataObject *pDataObject);
/**
* Get data to pass in event.
* It checks the type and calls specific functions for each type.
* @param pDataObject Pointer to the DataObject.
* @return Pointer to data.
* \param pDataObject Pointer to the DataObject.
* \return Pointer to data.
*/
void *getGhostData(IDataObject *pDataObject);
/**
* Allocate data as file array to pass in event.
* @param pDataObject Pointer to the DataObject.
* @return Pointer to data.
* \param pDataObject Pointer to the DataObject.
* \return Pointer to data.
*/
void *getDropDataAsFilenames(IDataObject *pDataObject);
/**
* Allocate data as string to pass in event.
* @param pDataObject Pointer to the DataObject.
* @return Pointer to data.
* \param pDataObject Pointer to the DataObject.
* \return Pointer to data.
*/
void *getDropDataAsString(IDataObject *pDataObject);
@ -135,9 +135,9 @@ private:
* Convert Unicode to ANSI, replacing unconvertable chars with '?'.
* The ANSI codepage is the system default codepage,
* and can change from system to system.
* @param in LPCWSTR.
* @param out char *. Is set to NULL on failure.
* @return 0 on failure. Else the size of the string including '\0'.
* \param in LPCWSTR.
* \param out char *. Is set to NULL on failure.
* \return 0 on failure. Else the size of the string including '\0'.
*/
int WideCharToANSI(LPCWSTR in, char * &out);

@ -44,8 +44,8 @@ public:
/**
* Constructor
*
* @param window The window to register as drop target.
* @param system The associated system.
* \param window The window to register as drop target.
* \param system The associated system.
*/
GHOST_DropTargetX11(GHOST_WindowX11 *window, GHOST_SystemX11 *system);
@ -62,10 +62,10 @@ public:
/**
* Get data to pass in event.
* It checks the type and calls specific functions for each type.
* @param dropType - type of dropped entity.
* @param dropBuffer - buffer returned from source application
* @param dropBufferSize - size of returned buffer
* @return Pointer to data.
* \param dropType - type of dropped entity.
* \param dropBuffer - buffer returned from source application
* \param dropBufferSize - size of returned buffer
* \return Pointer to data.
*/
void *getGhostData(Atom dropType, unsigned char *dropBuffer, int dropBufferSize);
@ -84,24 +84,24 @@ private:
/**
* Get data to be passed to event from text/uri-list mime type
* @param dropBuffer - buffer returned from source application
* @param dropBufferSize - size of dropped buffer
* @return pointer to newly created GHOST data
* \param dropBuffer - buffer returned from source application
* \param dropBufferSize - size of dropped buffer
* \return pointer to newly created GHOST data
*/
void *getURIListGhostData(unsigned char *dropBuffer, int dropBufferSize);
/**
* Decode URL (i.e. converts "file:///a%20b/test" to "file:///a b/test")
* @param decodedOut - buffer for decoded URL
* @param bufferSize - size of output buffer
* @param encodedIn - input encoded buffer to be decoded
* \param decodedOut - buffer for decoded URL
* \param bufferSize - size of output buffer
* \param encodedIn - input encoded buffer to be decoded
*/
void UrlDecode(char *decodedOut, int bufferSize, const char *encodedIn);
/**
* Fully decode file URL (i.e. converts "file:///a%20b/test" to "/a b/test")
* @param fileUrl - file path URL to be fully decoded
* @return decoded file path (resutl shold be free-d)
* \param fileUrl - file path URL to be fully decoded
* \return decoded file path (resutl shold be free-d)
*/
char *FileUrlDecode(char *fileUrl);

@ -38,17 +38,17 @@
/**
* Base class for events received the operating system.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_Event : public GHOST_IEvent
{
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of this event.
* @param window The generating window (or NULL if system event).
* \param msec The time this event was generated.
* \param type The type of this event.
* \param window The generating window (or NULL if system event).
*/
GHOST_Event(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window)
: m_type(type), m_time(msec), m_window(window), m_data(0)
@ -57,7 +57,7 @@ public:
/**
* Returns the event type.
* @return The event type.
* \return The event type.
*/
virtual GHOST_TEventType getType()
{
@ -66,7 +66,7 @@ public:
/**
* Returns the time this event was generated.
* @return The event generation time.
* \return The event generation time.
*/
virtual GHOST_TUns64 getTime()
{
@ -76,7 +76,7 @@ public:
/**
* Returns the window this event was generated on,
* or NULL if it is a 'system' event.
* @return The generating window.
* \return The generating window.
*/
virtual GHOST_IWindow *getWindow()
{
@ -85,7 +85,7 @@ public:
/**
* Returns the event data.
* @return The event data.
* \return The event data.
*/
virtual GHOST_TEventDataPtr getData()
{

@ -37,19 +37,19 @@
/**
* Mouse button event.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventButton : public GHOST_Event
{
public:
/**
* Constructor.
* @param time The time this event was generated.
* @param type The type of this event.
* @param x The x-coordinate of the location the cursor was at at the time of the event.
* @param y The y-coordinate of the location the cursor was at at the time of the event.
* @param buttons The state of the buttons was at at the time of the event.
* \param time The time this event was generated.
* \param type The type of this event.
* \param x The x-coordinate of the location the cursor was at at the time of the event.
* \param y The y-coordinate of the location the cursor was at at the time of the event.
* \param buttons The state of the buttons was at at the time of the event.
*/
GHOST_EventButton(GHOST_TUns64 time, GHOST_TEventType type, GHOST_IWindow *window, GHOST_TButtonMask button)
: GHOST_Event(time, type, window)

@ -37,18 +37,18 @@
/**
* Cursor event.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventCursor : public GHOST_Event
{
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of this event.
* @param x The x-coordinate of the location the cursor was at at the time of the event.
* @param y The y-coordinate of the location the cursor was at at the time of the event.
* \param msec The time this event was generated.
* \param type The type of this event.
* \param x The x-coordinate of the location the cursor was at at the time of the event.
* \param y The y-coordinate of the location the cursor was at at the time of the event.
*/
GHOST_EventCursor(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window, GHOST_TInt32 x, GHOST_TInt32 y)
: GHOST_Event(msec, type, window)

@ -72,13 +72,13 @@ class GHOST_EventDragnDrop : public GHOST_Event
public:
/**
* Constructor.
* @param time The time this event was generated.
* @param type The type of this event.
* @param dataType The type of the drop candidate object
* @param window The window where the event occurred
* @param x The x-coordinate of the location the cursor was at at the time of the event.
* @param y The y-coordinate of the location the cursor was at at the time of the event.
* @param data The "content" dropped in the window
* \param time The time this event was generated.
* \param type The type of this event.
* \param dataType The type of the drop candidate object
* \param window The window where the event occurred
* \param x The x-coordinate of the location the cursor was at at the time of the event.
* \param y The y-coordinate of the location the cursor was at at the time of the event.
* \param data The "content" dropped in the window
*/
GHOST_EventDragnDrop(GHOST_TUns64 time,
GHOST_TEventType type,

@ -37,17 +37,17 @@
/**
* Key event.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventKey : public GHOST_Event
{
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of key event.
* @param key The key code of the key.
* \param msec The time this event was generated.
* \param type The type of key event.
* \param key The key code of the key.
*/
GHOST_EventKey(GHOST_TUns64 msec,
GHOST_TEventType type,
@ -63,10 +63,10 @@ public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of key event.
* @param key The key code of the key.
* @param ascii The ascii code for the key event.
* \param msec The time this event was generated.
* \param type The type of key event.
* \param key The key code of the key.
* \param ascii The ascii code for the key event.
*/
GHOST_EventKey(GHOST_TUns64 msec,
GHOST_TEventType type,

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 14, 2001
* \author Maarten Gribnau
* \date May 14, 2001
*/
#include "GHOST_EventManager.h"

@ -62,21 +62,21 @@ public:
/**
* Returns the number of events currently on the stack.
* @return The number of events on the stack.
* \return The number of events on the stack.
*/
virtual GHOST_TUns32 getNumEvents();
/**
* Returns the number of events of a certain type currently on the stack.
* @param type The type of events to be counted.
* @return The number of events on the stack of this type.
* \param type The type of events to be counted.
* \return The number of events on the stack of this type.
*/
virtual GHOST_TUns32 getNumEvents(GHOST_TEventType type);
/**
* Return the event at the top of the stack without removal.
* Do not delete the event!
* @return The event at the top of the stack.
* \return The event at the top of the stack.
*/
virtual GHOST_IEvent *peekEvent();
@ -84,47 +84,47 @@ public:
* Pushes an event on the stack.
* To dispatch it, call dispatchEvent() or dispatchEvents().
* Do not delete the event!
* @param event The event to push on the stack.
* \param event The event to push on the stack.
*/
virtual GHOST_TSuccess pushEvent(GHOST_IEvent *event);
/**
* Dispatches the given event directly, bypassing the event stack.
* @return Indication as to whether any of the consumers handled the event.
* \return Indication as to whether any of the consumers handled the event.
*/
virtual bool dispatchEvent(GHOST_IEvent *event);
/**
* Dispatches the event at the back of the stack.
* The event will be removed from the stack.
* @return Indication as to whether any of the consumers handled the event.
* \return Indication as to whether any of the consumers handled the event.
*/
virtual bool dispatchEvent();
/**
* Dispatches all the events on the stack.
* The event stack will be empty afterwards.
* @return Indication as to whether any of the consumers handled the events.
* \return Indication as to whether any of the consumers handled the events.
*/
virtual bool dispatchEvents();
/**
* Adds a consumer to the list of event consumers.
* @param consumer The consumer added to the list.
* @return Indication as to whether addition has succeeded.
* \param consumer The consumer added to the list.
* \return Indication as to whether addition has succeeded.
*/
virtual GHOST_TSuccess addConsumer(GHOST_IEventConsumer *consumer);
/**
* Removes a consumer from the list of event consumers.
* @param consumer The consumer removed from the list.
* @return Indication as to whether removal has succeeded.
* \param consumer The consumer removed from the list.
* \return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeConsumer(GHOST_IEventConsumer *consumer);
/**
* Removes all events for a window from the stack.
* @param window The window to remove events for.
* \param window The window to remove events for.
*/
virtual void
removeWindowEvents(
@ -135,8 +135,8 @@ public:
* Removes all events of a certain type from the stack.
* The window parameter is optional. If non-null, the routine will remove
* events only associated with that window.
* @param type The type of events to be removed.
* @param window The window to remove the events for.
* \param type The type of events to be removed.
* \param window The window to remove the events for.
*/
virtual void
removeTypeEvents(
@ -148,7 +148,7 @@ protected:
/**
* Returns the event at the top of the stack and removes it.
* Delete the event after use!
* @return The event at the top of the stack.
* \return The event at the top of the stack.
*/
virtual GHOST_IEvent *popEvent();

@ -46,16 +46,16 @@ class GHOST_EventPrinter : public GHOST_IEventConsumer
public:
/**
* Prints all the events received to std out.
* @param event The event that can be handled or not.
* @return Indication as to whether the event was handled.
* \param event The event that can be handled or not.
* \return Indication as to whether the event was handled.
*/
virtual bool processEvent(GHOST_IEvent *event);
protected:
/**
* Converts GHOST key code to a readable string.
* @param key The GHOST key code to convert.
* @param str The GHOST key code converted to a readable string.
* \param key The GHOST key code to convert.
* \param str The GHOST key code converted to a readable string.
*/
void getKeyString(GHOST_TKey key, char str[32]) const;
};

@ -38,18 +38,18 @@
/**
* Generic class for events with string data
* @author Damien Plisson
* @date Feb 1, 2010
* \author Damien Plisson
* \date Feb 1, 2010
*/
class GHOST_EventString : public GHOST_Event
{
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of this event.
* @param window The generating window (or NULL if system event).
* @param data_ptr Pointer to the (unformatted) data associated with the event
* \param msec The time this event was generated.
* \param type The type of this event.
* \param window The generating window (or NULL if system event).
* \param data_ptr Pointer to the (unformatted) data associated with the event
*/
GHOST_EventString(GHOST_TUns64 msec, GHOST_TEventType type, GHOST_IWindow *window, GHOST_TEventDataPtr data_ptr)
: GHOST_Event(msec, type, window)

@ -44,11 +44,11 @@ class GHOST_EventTrackpad : public GHOST_Event
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of this event.
* @param subtype The subtype of the event.
* @param x The x-delta of the pan event.
* @param y The y-delta of the pan event.
* \param msec The time this event was generated.
* \param type The type of this event.
* \param subtype The subtype of the event.
* \param x The x-delta of the pan event.
* \param y The y-delta of the pan event.
*/
GHOST_EventTrackpad(GHOST_TUns64 msec,
GHOST_IWindow *window,

@ -39,17 +39,17 @@
* Mouse wheel event.
* The displacement of the mouse wheel is counted in ticks.
* A positive value means the wheel is turned away from the user.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_EventWheel : public GHOST_Event
{
public:
/**
* Constructor.
* @param msec The time this event was generated.
* @param type The type of this event.
* @param z The displacement of the mouse wheel.
* \param msec The time this event was generated.
* \param type The type of this event.
* \param z The displacement of the mouse wheel.
*/
GHOST_EventWheel(GHOST_TUns64 msec, GHOST_IWindow *window, GHOST_TInt32 z)
: GHOST_Event(msec, GHOST_kEventWheel, window)

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 7, 2001
* \author Maarten Gribnau
* \date May 7, 2001
*/
#include "GHOST_ISystem.h"

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 7, 2001
* \author Maarten Gribnau
* \date May 7, 2001
*/
#include "GHOST_ISystemPaths.h"

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include "GHOST_ModifierKeys.h"

@ -38,8 +38,8 @@
/**
* Stores the state of modifier keys.
* Discriminates between left and right modifier keys.
* @author Maarten Gribnau
* @date May 17, 2001
* \author Maarten Gribnau
* \date May 17, 2001
*/
struct GHOST_ModifierKeys {
/**
@ -51,23 +51,23 @@ struct GHOST_ModifierKeys {
/**
* Returns the modifier key's key code from a modifier key mask.
* @param mask The mask of the modifier key.
* @return The modifier key's key code.
* \param mask The mask of the modifier key.
* \return The modifier key's key code.
*/
static GHOST_TKey getModifierKeyCode(GHOST_TModifierKeyMask mask);
/**
* Returns the state of a single modifier key.
* @param mask. Key state to return.
* @return The state of the key (pressed == true).
* \param mask. Key state to return.
* \return The state of the key (pressed == true).
*/
virtual bool get(GHOST_TModifierKeyMask mask) const;
/**
* Updates the state of a single modifier key.
* @param mask. Key state to update.
* @param down. The new state of the key.
* \param mask. Key state to update.
* \param down. The new state of the key.
*/
virtual void set(GHOST_TModifierKeyMask mask, bool down);
@ -78,8 +78,8 @@ struct GHOST_ModifierKeys {
/**
* Determines whether to modifier key states are equal.
* @param keys. The modifier key state to compare to.
* @return Indication of equality.
* \param keys. The modifier key state to compare to.
* \return Indication of equality.
*/
virtual bool equals(const GHOST_ModifierKeys& keys) const;

@ -55,9 +55,9 @@ class GHOST_NDOFManager;
* interface.
* GHOST_System is an abstract class because not all methods of GHOST_ISystem
* are implemented.
* @see GHOST_ISystem.
* @author Maarten Gribnau
* @date May 7, 2001
* \see GHOST_ISystem.
* \author Maarten Gribnau
* \date May 7, 2001
*/
class GHOST_System : public GHOST_ISystem
{
@ -83,7 +83,7 @@ public:
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* Based on ANSI clock() routine.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
virtual GHOST_TUns64 getMilliSeconds() const;
@ -91,11 +91,11 @@ public:
* Installs a timer.
* Note that, on most operating systems, messages need to be processed in order
* for the timer callbacks to be invoked.
* @param delay The time to wait for the first call to the timerProc (in milliseconds)
* @param interval The interval between calls to the timerProc
* @param timerProc The callback invoked when the interval expires,
* @param userData Placeholder for user data.
* @return A timer task (0 if timer task installation failed).
* \param delay The time to wait for the first call to the timerProc (in milliseconds)
* \param interval The interval between calls to the timerProc
* \param timerProc The callback invoked when the interval expires,
* \param userData Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
GHOST_TUns64 interval,
@ -104,8 +104,8 @@ public:
/**
* Removes a timer.
* @param timerTask Timer task to be removed.
* @return Indication of success.
* \param timerTask Timer task to be removed.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask);
@ -123,47 +123,47 @@ public:
/**
* Dispose a window.
* @param window Pointer to the window to be disposed.
* @return Indication of success.
* \param window Pointer to the window to be disposed.
* \return Indication of success.
*/
virtual GHOST_TSuccess disposeWindow(GHOST_IWindow *window);
/**
* Returns whether a window is valid.
* @param window Pointer to the window to be checked.
* @return Indication of validity.
* \param window Pointer to the window to be checked.
* \return Indication of validity.
*/
virtual bool validWindow(GHOST_IWindow *window);
/**
* Begins full screen mode.
* @param setting The new setting of the display.
* @param window Window displayed in full screen.
* @param stereoVisual Stereo visual for quad buffered stereo.
* \param setting The new setting of the display.
* \param window Window displayed in full screen.
* \param stereoVisual Stereo visual for quad buffered stereo.
* This window is invalid after full screen has been ended.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window,
const bool stereoVisual, const GHOST_TUns16 numOfAASamples = 0);
/**
* Updates the resolution while in fullscreen mode.
* @param setting The new setting of the display.
* @param window Window displayed in full screen.
* \param setting The new setting of the display.
* \param window Window displayed in full screen.
*
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window);
/**
* Ends full screen mode.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess endFullScreen(void);
/**
* Returns current full screen mode status.
* @return The current status.
* \return The current status.
*/
virtual bool getFullScreen(void);
@ -183,21 +183,21 @@ public:
/**
* Dispatches all the events on the stack.
* The event stack will be empty afterwards.
* @return Indication as to whether any of the consumers handled the events.
* \return Indication as to whether any of the consumers handled the events.
*/
virtual bool dispatchEvents();
/**
* Adds the given event consumer to our list.
* @param consumer The event consumer to add.
* @return Indication of success.
* \param consumer The event consumer to add.
* \return Indication of success.
*/
virtual GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer);
/**
* Remove the given event consumer to our list.
* @param consumer The event consumer to remove.
* @return Indication of success.
* \param consumer The event consumer to remove.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer);
@ -216,17 +216,17 @@ public:
/**
* Returns the state of a modifier key (ouside the message queue).
* @param mask The modifier key state to retrieve.
* @param isDown The state of a modifier key (true == pressed).
* @return Indication of success.
* \param mask The modifier key state to retrieve.
* \param isDown The state of a modifier key (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const;
/**
* Returns the state of a mouse button (ouside the message queue).
* @param mask The button state to retrieve.
* @param isDown Button state.
* @return Indication of success.
* \param mask The button state to retrieve.
* \param isDown Button state.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtonState(GHOST_TButtonMask mask, bool& isDown) const;
@ -238,62 +238,62 @@ public:
* Pushes an event on the stack.
* To dispatch it, call dispatchEvent() or dispatchEvents().
* Do not delete the event!
* @param event The event to push on the stack.
* \param event The event to push on the stack.
*/
virtual GHOST_TSuccess pushEvent(GHOST_IEvent *event);
/**
* Returns the timer manager.
* @return The timer manager.
* \return The timer manager.
*/
inline virtual GHOST_TimerManager *getTimerManager() const;
/**
* Returns a pointer to our event manager.
* @return A pointer to our event manager.
* \return A pointer to our event manager.
*/
virtual inline GHOST_EventManager *getEventManager() const;
/**
* Returns a pointer to our window manager.
* @return A pointer to our window manager.
* \return A pointer to our window manager.
*/
virtual inline GHOST_WindowManager *getWindowManager() const;
#ifdef WITH_INPUT_NDOF
/**
* Returns a pointer to our n-degree of freedeom manager.
* @return A pointer to our n-degree of freedeom manager.
* \return A pointer to our n-degree of freedeom manager.
*/
virtual inline GHOST_NDOFManager *getNDOFManager() const;
#endif
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
* @return Indication of success.
* \param keys The state of all modifier keys (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const = 0;
/**
* Returns the state of the mouse buttons (ouside the message queue).
* @param buttons The state of the buttons.
* @return Indication of success.
* \param buttons The state of the buttons.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const = 0;
/**
* Returns the selection buffer
* @param selection Only used on X11
* @return Returns the clipboard data
* \param selection Only used on X11
* \return Returns the clipboard data
*
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
/**
* Put data to the Clipboard
* @param buffer The buffer to copy to the clipboard
* @param selection The clipboard to copy too only used on X11
* \param buffer The buffer to copy to the clipboard
* \param selection The clipboard to copy too only used on X11
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
@ -308,20 +308,20 @@ public:
protected:
/**
* Initialize the system.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess init();
/**
* Shut the system down.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess exit();
/**
* Creates a fullscreen window.
* @param window The window created.
* @return Indication of success.
* \param window The window created.
* \return Indication of success.
*/
virtual GHOST_TSuccess createFullScreenWindow(GHOST_Window **window,
const bool stereoVisual, const GHOST_TUns16 numOfAASamples = 0);

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 7, 2001
* \author Maarten Gribnau
* \date May 7, 2001
*/
#include <Carbon/Carbon.h>
@ -990,7 +990,7 @@ bool GHOST_SystemCarbon::handleMouseDown(EventRef event)
/*
* The DragWindow() routine creates a lot of kEventWindowBoundsChanged
* events. By setting m_ignoreWindowSizedMessages these are suppressed.
* @see GHOST_SystemCarbon::handleWindowEvent(EventRef event)
* \see GHOST_SystemCarbon::handleWindowEvent(EventRef event)
*/
/* even worse: scale window also generates a load of events, and nothing
* is handled (read: client's event proc called) until you release mouse (ton) */

@ -48,9 +48,9 @@ class GHOST_EventWindow;
/**
* OSX/Carbon Implementation of GHOST_System class.
* @see GHOST_System.
* @author Maarten Gribnau
* @date May 21, 2001
* \see GHOST_System.
* \author Maarten Gribnau
* \date May 21, 2001
*/
class GHOST_SystemCarbon : public GHOST_System {
public:
@ -72,7 +72,7 @@ public:
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* Based on ANSI clock() routine.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
virtual GHOST_TUns64 getMilliSeconds() const;
@ -82,13 +82,13 @@ public:
/**
* Returns the number of displays on this system.
* @return The number of displays.
* \return The number of displays.
*/
virtual GHOST_TUns8 getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
@ -96,15 +96,15 @@ public:
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(
const STR_String& title,
@ -133,8 +133,8 @@ public:
/**
* Gets events from the system and stores them in the queue.
* @param waitForEvent Flag to wait for an event (or return immediately).
* @return Indication of the presence of events.
* \param waitForEvent Flag to wait for an event (or return immediately).
* \return Indication of the presence of events.
*/
virtual bool processEvents(bool waitForEvent);
@ -144,17 +144,17 @@ public:
/**
* Returns the current location of the cursor (location in screen coordinates)
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;
/**
* Updates the location of the cursor (location in screen coordinates).
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
@ -164,34 +164,34 @@ public:
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
* @return Indication of success.
* \param keys The state of all modifier keys (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;
/**
* Returns the state of the mouse buttons (ouside the message queue).
* @param buttons The state of the buttons.
* @return Indication of success.
* \param buttons The state of the buttons.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
/**
* Returns Clipboard data
* @param selection Indicate which buffer to return
* @return Returns the selected buffer
* \param selection Indicate which buffer to return
* \return Returns the selected buffer
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* @param buffer The buffer to be copied
* @param selection Indicates which buffer to copy too, only used on X11
* \param buffer The buffer to be copied
* \param selection Indicates which buffer to copy too, only used on X11
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
/**
* @see GHOST_ISystem
* \see GHOST_ISystem
*/
int toggleConsole(int action) {
return 0;
@ -201,55 +201,55 @@ protected:
/**
* Initializes the system.
* For now, it justs registers the window class (WNDCLASS).
* @return A success value.
* \return A success value.
*/
virtual GHOST_TSuccess init();
/**
* Closes the system down.
* @return A success value.
* \return A success value.
*/
virtual GHOST_TSuccess exit();
/**
* Handles a tablet event.
* @param event A Mac event.
* @return Indication whether the event was handled.
* \param event A Mac event.
* \return Indication whether the event was handled.
*/
OSStatus handleTabletEvent(EventRef event);
/**
* Handles a mouse event.
* @param event A Mac event.
* @return Indication whether the event was handled.
* \param event A Mac event.
* \return Indication whether the event was handled.
*/
OSStatus handleMouseEvent(EventRef event);
/**
* Handles a key event.
* @param event A Mac event.
* @return Indication whether the event was handled.
* \param event A Mac event.
* \return Indication whether the event was handled.
*/
OSStatus handleKeyEvent(EventRef event);
/**
* Handles a window event.
* @param event A Mac event.
* @return Indication whether the event was handled.
* \param event A Mac event.
* \return Indication whether the event was handled.
*/
OSStatus handleWindowEvent(EventRef event);
/**
* Handles all basic Mac application stuff for a mouse down event.
* @param event A Mac event.
* @return Indication whether the event was handled.
* \param event A Mac event.
* \return Indication whether the event was handled.
*/
bool handleMouseDown(EventRef event);
/**
* Handles a Mac menu command.
* @param menuResult A Mac menu/item identifier.
* @return Indication whether the event was handled.
* \param menuResult A Mac menu/item identifier.
* \return Indication whether the event was handled.
*/
bool handleMenuCommand(GHOST_TInt32 menuResult);
@ -270,7 +270,7 @@ protected:
/**
* Callback for Mac Timer tasks that expire.
* @param tmTask Pointer to the timer task that expired.
* \param tmTask Pointer to the timer task that expired.
*/
//static void s_timerCallback(TMTaskPtr tmTask);

@ -69,7 +69,7 @@ public:
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* Based on ANSI clock() routine.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
virtual GHOST_TUns64 getMilliSeconds() const;
@ -79,13 +79,13 @@ public:
/**
* Returns the number of displays on this system.
* @return The number of displays.
* \return The number of displays.
*/
virtual GHOST_TUns8 getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
@ -93,17 +93,17 @@ public:
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(
const STR_String& title,
@ -124,8 +124,8 @@ public:
/**
* Gets events from the system and stores them in the queue.
* @param waitForEvent Flag to wait for an event (or return immediately).
* @return Indication of the presence of events.
* \param waitForEvent Flag to wait for an event (or return immediately).
* \return Indication of the presence of events.
*/
virtual bool processEvents(bool waitForEvent);
@ -143,12 +143,12 @@ public:
/**
* Handles a drag'n'drop destination event. Called by GHOST_WindowCocoa window subclass
* @param eventType The type of drag'n'drop event
* @param draggedObjectType The type object concerned (currently array of file names, string, TIFF image)
* @param mouseX x mouse coordinate (in cocoa base window coordinates)
* @param mouseY y mouse coordinate
* @param window The window on which the event occurred
* @return Indication whether the event was handled.
* \param eventType The type of drag'n'drop event
* \param draggedObjectType The type object concerned (currently array of file names, string, TIFF image)
* \param mouseX x mouse coordinate (in cocoa base window coordinates)
* \param mouseY y mouse coordinate
* \param window The window on which the event occurred
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleDraggingEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType,
GHOST_WindowCocoa *window, int mouseX, int mouseY, void *data);
@ -159,17 +159,17 @@ public:
/**
* Returns the current location of the cursor (location in screen coordinates)
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;
/**
* Updates the location of the cursor (location in screen coordinates).
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
@ -179,43 +179,43 @@ public:
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
* @return Indication of success.
* \param keys The state of all modifier keys (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;
/**
* Returns the state of the mouse buttons (ouside the message queue).
* @param buttons The state of the buttons.
* @return Indication of success.
* \param buttons The state of the buttons.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
/**
* Returns Clipboard data
* @param selection Indicate which buffer to return
* @return Returns the selected buffer
* \param selection Indicate which buffer to return
* \return Returns the selected buffer
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* @param buffer The buffer to be copied
* @param selection Indicates which buffer to copy too, only used on X11
* \param buffer The buffer to be copied
* \param selection Indicates which buffer to copy too, only used on X11
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
/**
* Handles a window event. Called by GHOST_WindowCocoa window delegate
* @param eventType The type of window event
* @param window The window on which the event occurred
* @return Indication whether the event was handled.
* \param eventType The type of window event
* \param window The window on which the event occurred
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleWindowEvent(GHOST_TEventType eventType, GHOST_WindowCocoa *window);
/**
* Handles the Cocoa event telling the application has become active (again)
* @return Indication whether the event was handled.
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleApplicationBecomeActiveEvent();
@ -225,7 +225,7 @@ public:
void notifyExternalEventProcessed();
/**
* @see GHOST_ISystem
* \see GHOST_ISystem
*/
int toggleConsole(int action) {
return 0;
@ -236,40 +236,40 @@ protected:
/**
* Initializes the system.
* For now, it justs registers the window class (WNDCLASS).
* @return A success value.
* \return A success value.
*/
virtual GHOST_TSuccess init();
/**
* Handles a tablet event.
* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* @param eventType The type of the event.
* \param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* \param eventType The type of the event.
* It needs to be passed separately as it can be either directly in the event type,
* or as a subtype if combined with a mouse button event.
* @return Indication whether the event was handled.
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleTabletEvent(void *eventPtr, short eventType);
bool handleTabletEvent(void *eventPtr);
/**
* Handles a mouse event.
* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* @return Indication whether the event was handled.
* \param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleMouseEvent(void *eventPtr);
/**
* Handles a key event.
* @param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* @return Indication whether the event was handled.
* \param eventPtr An NSEvent pointer (casted to void* to enable compilation in standard C++)
* \return Indication whether the event was handled.
*/
GHOST_TSuccess handleKeyEvent(void *eventPtr);
/**
* Performs the actual cursor position update (location in screen coordinates).
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
GHOST_TSuccess setMouseCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);

@ -228,9 +228,9 @@ static GHOST_TButtonMask convertButton(int button)
/**
* Converts Mac rawkey codes (same for Cocoa & Carbon)
* into GHOST key codes
* @param rawCode The raw physical key code
* @param recvChar the character ignoring modifiers (except for shift)
* @return Ghost key code
* \param rawCode The raw physical key code
* \param recvChar the character ignoring modifiers (except for shift)
* \return Ghost key code
*/
static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
{
@ -594,9 +594,8 @@ GHOST_SystemCocoa::~GHOST_SystemCocoa()
GHOST_TSuccess GHOST_SystemCocoa::init()
{
GHOST_TSuccess success = GHOST_System::init();
if (success) {
GHOST_TSuccess success = GHOST_System::init();
if (success) {
#ifdef WITH_INPUT_NDOF
m_ndofManager = new GHOST_NDOFManagerCocoa(*this);
@ -676,8 +675,8 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
[NSApp finishLaunching];
[pool drain];
}
return success;
}
return success;
}
@ -739,7 +738,7 @@ GHOST_IWindow* GHOST_SystemCocoa::createWindow(
const GHOST_TEmbedderWindowID parentWindow
)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_IWindow* window = 0;
//Get the available rect for including window contents
@ -755,45 +754,44 @@ GHOST_IWindow* GHOST_SystemCocoa::createWindow(
window = new GHOST_WindowCocoa (this, title, left, bottom, width, height, state, type, stereoVisual, numOfAASamples);
if (window) {
if (window->getValid()) {
// Store the pointer to the window
GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
m_windowManager->addWindow(window);
m_windowManager->setActiveWindow(window);
if (window) {
if (window->getValid()) {
// Store the pointer to the window
GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
m_windowManager->addWindow(window);
m_windowManager->setActiveWindow(window);
//Need to tell window manager the new window is the active one (Cocoa does not send the event activate upon window creation)
pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window));
pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window));
pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
}
else {
}
else {
GHOST_PRINT("GHOST_SystemCocoa::createWindow(): window invalid\n");
delete window;
window = 0;
}
}
delete window;
window = 0;
}
}
else {
GHOST_PRINT("GHOST_SystemCocoa::createWindow(): could not create window\n");
}
[pool drain];
return window;
return window;
}
/**
* @note : returns coordinates in Cocoa screen coordinates
* \note : returns coordinates in Cocoa screen coordinates
*/
GHOST_TSuccess GHOST_SystemCocoa::getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const
{
NSPoint mouseLoc = [NSEvent mouseLocation];
NSPoint mouseLoc = [NSEvent mouseLocation];
// Returns the mouse location in screen coordinates
x = (GHOST_TInt32)mouseLoc.x;
y = (GHOST_TInt32)mouseLoc.y;
return GHOST_kSuccess;
// Returns the mouse location in screen coordinates
x = (GHOST_TInt32)mouseLoc.x;
y = (GHOST_TInt32)mouseLoc.y;
return GHOST_kSuccess;
}
/**
* @note : expect Cocoa screen coordinates
* \note : expect Cocoa screen coordinates
*/
GHOST_TSuccess GHOST_SystemCocoa::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y)
{
@ -833,7 +831,7 @@ GHOST_TSuccess GHOST_SystemCocoa::setMouseCursorPosition(GHOST_TInt32 x, GHOST_T
CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf));
[pool drain];
return GHOST_kSuccess;
return GHOST_kSuccess;
}
@ -844,18 +842,18 @@ GHOST_TSuccess GHOST_SystemCocoa::getModifierKeys(GHOST_ModifierKeys& keys) cons
keys.set(GHOST_kModifierKeyLeftShift, (m_modifierMask & NSShiftKeyMask) ? true : false);
keys.set(GHOST_kModifierKeyLeftControl, (m_modifierMask & NSControlKeyMask) ? true : false);
return GHOST_kSuccess;
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_SystemCocoa::getButtons(GHOST_Buttons& buttons) const
{
buttons.clear();
buttons.set(GHOST_kButtonMaskLeft, m_pressedMouseButtons & GHOST_kButtonMaskLeft);
buttons.set(GHOST_kButtonMaskLeft, m_pressedMouseButtons & GHOST_kButtonMaskLeft);
buttons.set(GHOST_kButtonMaskRight, m_pressedMouseButtons & GHOST_kButtonMaskRight);
buttons.set(GHOST_kButtonMaskMiddle, m_pressedMouseButtons & GHOST_kButtonMaskMiddle);
buttons.set(GHOST_kButtonMaskButton4, m_pressedMouseButtons & GHOST_kButtonMaskButton4);
buttons.set(GHOST_kButtonMaskButton5, m_pressedMouseButtons & GHOST_kButtonMaskButton5);
return GHOST_kSuccess;
return GHOST_kSuccess;
}
@ -976,7 +974,7 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
m_ignoreWindowSizedMessages = false;
return anyProcessed;
return anyProcessed;
}
//Note: called from NSApplication delegate
@ -1442,7 +1440,7 @@ bool GHOST_SystemCocoa::handleTabletEvent(void *eventPtr)
GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
{
NSEvent *event = (NSEvent *)eventPtr;
GHOST_WindowCocoa* window;
GHOST_WindowCocoa* window;
window = (GHOST_WindowCocoa*)m_windowManager->getWindowAssociatedWithOSWindow((void*)[event window]);
if (!window) {
@ -1450,8 +1448,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
return GHOST_kFailure;
}
switch ([event type])
{
switch ([event type]) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
@ -1459,7 +1456,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
//Handle tablet events combined with mouse events
handleTabletEvent(event);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:

@ -53,20 +53,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
virtual const GHOST_TUns8 *getBinaryDir() const = 0;

@ -42,9 +42,9 @@
/**
* OSX/Carbon Implementation of GHOST_SystemPaths class.
* @see GHOST_System.
* @author Andrea Weikert
* @date Aug 1, 2010
* \see GHOST_System.
* \author Andrea Weikert
* \date Aug 1, 2010
*/
class GHOST_SystemPathsCarbon : public GHOST_SystemPaths {
public:
@ -61,20 +61,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
virtual const GHOST_TUns8 *getBinaryDir() const;

@ -55,20 +55,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
virtual const GHOST_TUns8 *getBinaryDir() const;

@ -46,9 +46,9 @@
/**
* WIN32 Implementation of GHOST_SystemPaths class.
* @see GHOST_SystemPaths.
* @author Andrea Weikert
* @date August 1, 2010
* \see GHOST_SystemPaths.
* \author Andrea Weikert
* \date August 1, 2010
*/
class GHOST_SystemPathsWin32 : public GHOST_SystemPaths {
public:
@ -65,20 +65,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/).
* \return Unsigned char string pointing to system dir (eg /usr/share/).
*/
const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/).
* \return Unsigned char string pointing to user dir (eg ~/).
*/
const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
const GHOST_TUns8 *getBinaryDir() const;

@ -53,20 +53,20 @@ public:
/**
* Determine the base dir in which shared resources are located. It will first try to use
* "unpack and run" path, then look for properly installed path, including versioning.
* @return Unsigned char string pointing to system dir (eg /usr/share/blender/).
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* @return Unsigned char string pointing to user dir (eg ~/.blender/).
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const;
/**
* Determine the directory of the current binary
* @return Unsigned char string pointing to the binary dir
* \return Unsigned char string pointing to the binary dir
*/
const GHOST_TUns8 *getBinaryDir() const;

@ -57,9 +57,9 @@ class GHOST_EventDragnDrop;
/**
* WIN32 Implementation of GHOST_System class.
* @see GHOST_System.
* @author Maarten Gribnau
* @date May 10, 2001
* \see GHOST_System.
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_SystemWin32 : public GHOST_System {
public:
@ -81,7 +81,7 @@ public:
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* This overloaded method uses the high frequency timer if available.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
virtual GHOST_TUns64 getMilliSeconds() const;
@ -91,13 +91,13 @@ public:
/**
* Returns the number of displays on this system.
* @return The number of displays.
* \return The number of displays.
*/
virtual GHOST_TUns8 getNumDisplays() const;
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(GHOST_TUns32& width, GHOST_TUns32& height) const;
@ -105,17 +105,17 @@ public:
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(
const STR_String& title,
@ -131,8 +131,8 @@ public:
/**
* Gets events from the system and stores them in the queue.
* @param waitForEvent Flag to wait for an event (or return immediately).
* @return Indication of the presence of events.
* \param waitForEvent Flag to wait for an event (or return immediately).
* \return Indication of the presence of events.
*/
virtual bool processEvents(bool waitForEvent);
@ -143,17 +143,17 @@ public:
/**
* Returns the current location of the cursor (location in screen coordinates)
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32& x, GHOST_TInt32& y) const;
/**
* Updates the location of the cursor (location in screen coordinates).
* @param x The x-coordinate of the cursor.
* @param y The y-coordinate of the cursor.
* @return Indication of success.
* \param x The x-coordinate of the cursor.
* \param y The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y);
@ -163,41 +163,41 @@ public:
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
* @return Indication of success.
* \param keys The state of all modifier keys (true == pressed).
* \return Indication of success.
*/
virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys& keys) const;
/**
* Returns the state of the mouse buttons (ouside the message queue).
* @param buttons The state of the buttons.
* @return Indication of success.
* \param buttons The state of the buttons.
* \return Indication of success.
*/
virtual GHOST_TSuccess getButtons(GHOST_Buttons& buttons) const;
/**
* Returns unsinged char from CUT_BUFFER0
* @param selection Used by X11 only
* @return Returns the Clipboard
* \param selection Used by X11 only
* \return Returns the Clipboard
*/
virtual GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* @param selection Used by X11 only
* @return No return
* \param selection Used by X11 only
* \return No return
*/
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
/**
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Called by GHOST_DropTargetWin32 class.
* @param eventType The type of drag'n'drop event
* @param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
* @param mouseX x mouse coordinate (in window coordinates)
* @param mouseY y mouse coordinate
* @param window The window on which the event occurred
* @return Indication whether the event was handled.
* \param eventType The type of drag'n'drop event
* \param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
* \param mouseX x mouse coordinate (in window coordinates)
* \param mouseY y mouse coordinate
* \param window The window on which the event occurred
* \return Indication whether the event was handled.
*/
static GHOST_TSuccess pushDragDropEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType, GHOST_IWindow *window, int mouseX, int mouseY, void *data);
@ -211,33 +211,33 @@ protected:
/**
* Initializes the system.
* For now, it justs registers the window class (WNDCLASS).
* @return A success value.
* \return A success value.
*/
virtual GHOST_TSuccess init();
/**
* Closes the system down.
* @return A success value.
* \return A success value.
*/
virtual GHOST_TSuccess exit();
/**
* Converts raw WIN32 key codes from the wndproc to GHOST keys.
* @param window-> The window for this handling
* @param vKey The virtual key from hardKey
* @param ScanCode The ScanCode of pressed key (simular to PS/2 Set 1)
* @param extend Flag if key is not primerly (left or right)
* @return The GHOST key (GHOST_kKeyUnknown if no match).
* \param window-> The window for this handling
* \param vKey The virtual key from hardKey
* \param ScanCode The ScanCode of pressed key (simular to PS/2 Set 1)
* \param extend Flag if key is not primerly (left or right)
* \return The GHOST key (GHOST_kKeyUnknown if no match).
*/
virtual GHOST_TKey convertKey(GHOST_IWindow *window, short vKey, short ScanCode, short extend) const;
/**
* Catches raw WIN32 key codes from WM_INPUT in the wndproc.
* @param window The window for this handling
* @param raw RawInput structure with detailed info about the key event
* @param keyDown Pointer flag that specify if a key is down
* @param vk Pointer to virtual key
* @return The GHOST key (GHOST_kKeyUnknown if no match).
* \param window The window for this handling
* \param raw RawInput structure with detailed info about the key event
* \param keyDown Pointer flag that specify if a key is down
* \param vk Pointer to virtual key
* \return The GHOST key (GHOST_kKeyUnknown if no match).
*/
virtual GHOST_TKey hardKey(GHOST_IWindow *window, RAWINPUT const& raw, int *keyDown, char *vk);
@ -246,32 +246,32 @@ protected:
* With the modifier keys, we want to distinguish left and right keys.
* Sometimes this is not possible (Windows ME for instance). Then, we want
* events generated for both keys.
* @param window The window receiving the event (the active window).
* \param window The window receiving the event (the active window).
*/
GHOST_EventKey *processModifierKeys(GHOST_IWindow *window);
/**
* Creates mouse button event.
* @param type The type of event to create.
* @param window The window receiving the event (the active window).
* @param mask The button mask of this event.
* @return The event created.
* \param type The type of event to create.
* \param window The window receiving the event (the active window).
* \param mask The button mask of this event.
* \return The event created.
*/
static GHOST_EventButton *processButtonEvent(GHOST_TEventType type, GHOST_IWindow *window, GHOST_TButtonMask mask);
/**
* Creates cursor event.
* @param type The type of event to create.
* @param window The window receiving the event (the active window).
* @return The event created.
* \param type The type of event to create.
* \param window The window receiving the event (the active window).
* \return The event created.
*/
static GHOST_EventCursor *processCursorEvent(GHOST_TEventType type, GHOST_IWindow *Iwindow);
/**
* Creates a mouse wheel event.
* @param window The window receiving the event (the active window).
* @param wParam The wParam from the wndproc
* @param lParam The lParam from the wndproc
* \param window The window receiving the event (the active window).
* \param wParam The wParam from the wndproc
* \param lParam The lParam from the wndproc
*/
static GHOST_EventWheel *processWheelEvent(GHOST_IWindow *window, WPARAM wParam, LPARAM lParam);
@ -279,31 +279,31 @@ protected:
* Creates a key event and updates the key data stored locally (m_modifierKeys).
* In most cases this is a straightforward conversion of key codes.
* For the modifier keys however, we want to distinguish left and right keys.
* @param window The window receiving the event (the active window).
* @param raw RawInput structure with detailed info about the key event
* \param window The window receiving the event (the active window).
* \param raw RawInput structure with detailed info about the key event
*/
static GHOST_EventKey *processKeyEvent(GHOST_IWindow *window, RAWINPUT const& raw);
/**
* Process special keys (VK_OEM_*), to see if current key layout
* gives us anything special, like ! on french AZERTY.
* @param window The window receiving the event (the active window).
* @param vKey The virtual key from hardKey
* @param ScanCode The ScanCode of pressed key (simular to PS/2 Set 1)
* \param window The window receiving the event (the active window).
* \param vKey The virtual key from hardKey
* \param ScanCode The ScanCode of pressed key (simular to PS/2 Set 1)
*/
virtual GHOST_TKey processSpecialKey(GHOST_IWindow *window, short vKey, short scanCode) const;
/**
* Creates a window event.
* @param type The type of event to create.
* @param window The window receiving the event (the active window).
* @return The event created.
* \param type The type of event to create.
* \param window The window receiving the event (the active window).
* \return The event created.
*/
static GHOST_Event *processWindowEvent(GHOST_TEventType type, GHOST_IWindow *window);
/**
* Handles minimum window size.
* @param minmax The MINMAXINFO structure.
* \param minmax The MINMAXINFO structure.
*/
static void processMinMaxInfo(MINMAXINFO *minmax);
@ -312,22 +312,22 @@ protected:
* Handles Motion and Button events from a SpaceNavigator or related device.
* Instead of returning an event object, this function communicates directly
* with the GHOST_NDOFManager.
* @param raw RawInput structure with detailed info about the NDOF event
* @return Whether an event was generated and sent.
* \param raw RawInput structure with detailed info about the NDOF event
* \return Whether an event was generated and sent.
*/
bool processNDOF(RAWINPUT const& raw);
#endif
/**
* Returns the local state of the modifier keys (from the message queue).
* @param keys The state of the keys.
* \param keys The state of the keys.
*/
inline virtual void retrieveModifierKeys(GHOST_ModifierKeys& keys) const;
/**
* Stores the state of the modifier keys locally.
* For internal use only!
* @param keys The new state of the modifier keys.
* param keys The new state of the modifier keys.
*/
inline virtual void storeModifierKeys(const GHOST_ModifierKeys& keys);
@ -343,12 +343,13 @@ protected:
/**
* Toggles console
* @action 0 - Hides
* 1 - Shows
* 2 - Toggles
* 3 - Hides if it runs not from command line
* * - Does nothing
* @return current status (1 -visible, 0 - hidden)
* \param action
* - 0 - Hides
* - 1 - Shows
* - 2 - Toggles
* - 3 - Hides if it runs not from command line
* - * - Does nothing
* \return current status (1 -visible, 0 - hidden)
*/
int toggleConsole(int action);

@ -203,7 +203,7 @@ getNumDisplays() const
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
void
GHOST_SystemX11::
@ -221,17 +221,17 @@ getMainDisplayDimensions(
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *
GHOST_SystemX11::

@ -49,9 +49,9 @@ class GHOST_WindowX11;
/**
* X11 Implementation of GHOST_System class.
* @see GHOST_System.
* @author Laurence Bourn
* @date October 26, 2001
* \see GHOST_System.
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_SystemX11 : public GHOST_System {
@ -77,13 +77,13 @@ public:
/**
* @section Interface Inherited from GHOST_ISystem
* \section Interface Inherited from GHOST_ISystem
*/
/**
* Returns the system time.
* Returns the number of milliseconds since the start of the system process.
* @return The number of milliseconds.
* \return The number of milliseconds.
*/
GHOST_TUns64
getMilliSeconds(
@ -92,7 +92,7 @@ public:
/**
* Returns the number of displays on this system.
* @return The number of displays.
* \return The number of displays.
*/
GHOST_TUns8
getNumDisplays(
@ -100,7 +100,7 @@ public:
/**
* Returns the dimensions of the main display on this system.
* @return The dimension of the main display.
* \return The dimension of the main display.
*/
void
getMainDisplayDimensions(
@ -112,16 +112,16 @@ public:
* Create a new window.
* The new window is added to the list of windows managed.
* Never explicitly delete the window, use disposeWindow() instead.
* @param title The name of the window (displayed in the title bar of the window if the OS supports it).
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state of the window when opened.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Create a stereo visual for quad buffered stereo.
* @param parentWindow Parent (embedder) window
* @return The new window (or 0 if creation failed).
* \param title The name of the window (displayed in the title bar of the window if the OS supports it).
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state of the window when opened.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Create a stereo visual for quad buffered stereo.
* \param parentWindow Parent (embedder) window
* \return The new window (or 0 if creation failed).
*/
GHOST_IWindow *
createWindow(
@ -138,13 +138,13 @@ public:
);
/**
* @section Interface Inherited from GHOST_ISystem
* \section Interface Inherited from GHOST_ISystem
*/
/**
* Retrieves events from the system and stores them in the queue.
* @param waitForEvent Flag to wait for an event (or return immediately).
* @return Indication of the presence of events.
* \param waitForEvent Flag to wait for an event (or return immediately).
* \return Indication of the presence of events.
*/
bool
processEvents(
@ -152,7 +152,7 @@ public:
);
/**
* @section Interface Inherited from GHOST_System
* \section Interface Inherited from GHOST_System
*/
GHOST_TSuccess
getCursorPosition(
@ -168,8 +168,8 @@ public:
/**
* Returns the state of all modifier keys.
* @param keys The state of all modifier keys (true == pressed).
* @return Indication of success.
* \param keys The state of all modifier keys (true == pressed).
* \return Indication of success.
*/
GHOST_TSuccess
getModifierKeys(
@ -178,8 +178,8 @@ public:
/**
* Returns the state of the mouse buttons (ouside the message queue).
* @param buttons The state of the buttons.
* @return Indication of success.
* \param buttons The state of the buttons.
* \return Indication of success.
*/
GHOST_TSuccess
getButtons(
@ -187,7 +187,7 @@ public:
) const;
/**
* @section Interface Dirty
* \section Interface Dirty
* Flag a window as dirty. This will
* generate a GHOST window update event on a call to processEvents()
*/
@ -223,15 +223,15 @@ public:
/**
* Returns unsinged char from CUT_BUFFER0
* @param selection Get selection, X11 only feature
* @return Returns the Clipboard indicated by Flag
* \param selection Get selection, X11 only feature
* \return Returns the Clipboard indicated by Flag
*/
GHOST_TUns8 *getClipboard(bool selection) const;
/**
* Puts buffer to system clipboard
* @param buffer The buffer to copy to the clipboard
* @param selection Set the selection into the clipboard, X11 only feature
* \param buffer The buffer to copy to the clipboard
* \param selection Set the selection into the clipboard, X11 only feature
*/
void putClipboard(GHOST_TInt8 *buffer, bool selection) const;
@ -239,18 +239,18 @@ public:
/**
* Creates a drag'n'drop event and pushes it immediately onto the event queue.
* Called by GHOST_DropTargetX11 class.
* @param eventType The type of drag'n'drop event
* @param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
* @param mouseX x mouse coordinate (in window coordinates)
* @param mouseY y mouse coordinate
* @param window The window on which the event occurred
* @return Indication whether the event was handled.
* \param eventType The type of drag'n'drop event
* \param draggedObjectType The type object concerned (currently array of file names, string, ?bitmap)
* \param mouseX x mouse coordinate (in window coordinates)
* \param mouseY y mouse coordinate
* \param window The window on which the event occurred
* \return Indication whether the event was handled.
*/
static GHOST_TSuccess pushDragDropEvent(GHOST_TEventType eventType, GHOST_TDragnDropTypes draggedObjectType, GHOST_IWindow *window, int mouseX, int mouseY, void *data);
#endif
/**
* @see GHOST_ISystem
* \see GHOST_ISystem
*/
int toggleConsole(int action) {
return 0;

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include "GHOST_TimerManager.h"

@ -44,8 +44,8 @@ class GHOST_TimerTask;
* Manages a list of timer tasks.
* Timer tasks added are owned by the manager.
* Don't delete timer task objects.
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
*/
class GHOST_TimerManager
{
@ -62,51 +62,51 @@ public:
/**
* Returns the number of timer tasks.
* @return The number of events on the stack.
* \return The number of events on the stack.
*/
virtual GHOST_TUns32 getNumTimers();
/**
* Returns whther this timer task ins in our list.
* @return Indication of presence.
* \return Indication of presence.
*/
virtual bool getTimerFound(GHOST_TimerTask *timer);
/**
* Adds a timer task to the list.
* It is only added when it not already present in the list.
* @param timer The timer task added to the list.
* @return Indication as to whether addition has succeeded.
* \param timer The timer task added to the list.
* \return Indication as to whether addition has succeeded.
*/
virtual GHOST_TSuccess addTimer(GHOST_TimerTask *timer);
/**
* Removes a timer task from the list.
* It is only removed when it is found in the list.
* @param timer The timer task to be removed from the list.
* @return Indication as to whether removal has succeeded.
* \param timer The timer task to be removed from the list.
* \return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeTimer(GHOST_TimerTask *timer);
/**
* Finds the soonest time the next timer would fire.
* @return The soonest time the next timer would fire,
* \return The soonest time the next timer would fire,
* or GHOST_kFireTimeNever if no timers exist.
*/
virtual GHOST_TUns64 nextFireTime();
/**
* Checks all timer tasks to see if they are expired and fires them if needed.
* @param time The current time.
* @return True if any timers were fired.
* \param time The current time.
* \return True if any timers were fired.
*/
virtual bool fireTimers(GHOST_TUns64 time);
/**
* Checks this timer task to see if they are expired and fires them if needed.
* @param time The current time.
* @param task The timer task to check and optionally fire.
* @return True if the timer fired.
* \param time The current time.
* \param task The timer task to check and optionally fire.
* \return True if the timer fired.
*/
virtual bool fireTimer(GHOST_TUns64 time, GHOST_TimerTask *task);

@ -38,18 +38,18 @@
/**
* Implementation of a timer task.
* @author Maarten Gribnau
* @date May 28, 2001
* \author Maarten Gribnau
* \date May 28, 2001
*/
class GHOST_TimerTask : public GHOST_ITimerTask
{
public:
/**
* Constructor.
* @param start The timer start time.
* @param interval The interval between calls to the timerProc
* @param timerProc The callbak invoked when the interval expires.
* @param data The timer user data.
* \param start The timer start time.
* \param interval The interval between calls to the timerProc
* \param timerProc The callbak invoked when the interval expires.
* \param data The timer user data.
*/
GHOST_TimerTask(GHOST_TUns64 start,
GHOST_TUns64 interval,
@ -66,7 +66,7 @@ public:
/**
* Returns the timer start time.
* @return The timer start time.
* \return The timer start time.
*/
inline virtual GHOST_TUns64 getStart() const
{
@ -75,7 +75,7 @@ public:
/**
* Changes the timer start time.
* @param start The timer start time.
* \param start The timer start time.
*/
virtual void setStart(GHOST_TUns64 start)
{
@ -84,7 +84,7 @@ public:
/**
* Returns the timer interval.
* @return The timer interval.
* \return The timer interval.
*/
inline virtual GHOST_TUns64 getInterval() const
{
@ -93,7 +93,7 @@ public:
/**
* Changes the timer interval.
* @param interval The timer interval.
* \param interval The timer interval.
*/
virtual void setInterval(GHOST_TUns64 interval)
{
@ -102,7 +102,7 @@ public:
/**
* Returns the time the timerProc will be called.
* @return The time the timerProc will be called.
* \return The time the timerProc will be called.
*/
inline virtual GHOST_TUns64 getNext() const
{
@ -111,7 +111,7 @@ public:
/**
* Changes the time the timerProc will be called.
* @param next The time the timerProc will be called.
* \param next The time the timerProc will be called.
*/
virtual void setNext(GHOST_TUns64 next)
{
@ -120,7 +120,7 @@ public:
/**
* Returns the timer callback.
* @return the timer callback.
* \return the timer callback.
*/
inline virtual GHOST_TimerProcPtr getTimerProc() const
{
@ -129,7 +129,7 @@ public:
/**
* Changes the timer callback.
* @param The timer callback.
* \param The timer callback.
*/
inline virtual void setTimerProc(const GHOST_TimerProcPtr timerProc)
{
@ -138,7 +138,7 @@ public:
/**
* Returns the timer user data.
* @return The timer user data.
* \return The timer user data.
*/
inline virtual GHOST_TUserDataPtr getUserData() const
{
@ -147,7 +147,7 @@ public:
/**
* Changes the time user data.
* @param data The timer user data.
* \param data The timer user data.
*/
virtual void setUserData(const GHOST_TUserDataPtr userData)
{
@ -156,7 +156,7 @@ public:
/**
* Returns the auxiliary storage room.
* @return The auxiliary storage room.
* \return The auxiliary storage room.
*/
inline virtual GHOST_TUns32 getAuxData() const
{
@ -165,7 +165,7 @@ public:
/**
* Changes the auxiliary storage room.
* @param auxData The auxiliary storage room.
* \param auxData The auxiliary storage room.
*/
virtual void setAuxData(GHOST_TUns32 auxData)
{

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 10, 2001
* \author Maarten Gribnau
* \date May 10, 2001
*/
#include "GHOST_Window.h"

@ -43,14 +43,14 @@ class STR_String;
* upper-left corner of the screen.
* Implements part of the GHOST_IWindow interface and adds some methods to
* be implemented by childs of this class.
* @author Maarten Gribnau
* @date May 7, 2001
* \author Maarten Gribnau
* \date May 7, 2001
*/
class GHOST_Window : public GHOST_IWindow
{
public:
/**
* @section Interface inherited from GHOST_IWindow left for derived class
* \section Interface inherited from GHOST_IWindow left for derived class
* implementation.
* virtual bool getValid() const = 0;
* virtual void setTitle(const STR_String& title) = 0;
@ -75,12 +75,12 @@ public:
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param width The width the window.
* @param heigh The height the window.
* @param state The state the window is initially opened with.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* \param width The width the window.
* \param heigh The height the window.
* \param state The state the window is initially opened with.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
*/
GHOST_Window(
GHOST_TUns32 width,
@ -91,7 +91,7 @@ public:
const GHOST_TUns16 numOfAASamples = 0);
/**
* @section Interface inherited from GHOST_IWindow left for derived class
* \section Interface inherited from GHOST_IWindow left for derived class
* implementation.
* virtual bool getValid() const = 0;
* virtual void setTitle(const STR_String& title) = 0;
@ -119,30 +119,30 @@ public:
/**
* Returns the associated OS object/handle
* @return The associated OS object/handle
* \return The associated OS object/handle
*/
virtual void *getOSWindow() const;
/**
* Returns the current cursor shape.
* @return The current cursor shape.
* \return The current cursor shape.
*/
inline virtual GHOST_TStandardCursor getCursorShape() const;
/**
* Set the shape of the cursor.
* @param cursor The new cursor shape type id.
* @return Indication of success.
* \param cursor The new cursor shape type id.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape);
/**
* Set the shape of the cursor to a custom cursor.
* @param bitmap The bitmap data for the cursor.
* @param mask The mask data for the cursor.
* @param hotX The X coordinate of the cursor hotspot.
* @param hotY The Y coordinate of the cursor hotspot.
* @return Indication of success.
* \param bitmap The bitmap data for the cursor.
* \param mask The mask data for the cursor.
* \param hotX The X coordinate of the cursor hotspot.
* \param hotY The Y coordinate of the cursor hotspot.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2],
@ -157,7 +157,7 @@ public:
/**
* Returns the visibility state of the cursor.
* @return The visibility state of the cursor.
* \return The visibility state of the cursor.
*/
inline virtual bool getCursorVisibility() const;
inline virtual GHOST_TGrabCursorMode getCursorGrabMode() const;
@ -168,15 +168,15 @@ public:
/**
* Shows or hides the cursor.
* @param visible The new visibility state of the cursor.
* @return Indication of success.
* \param visible The new visibility state of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorVisibility(bool visible);
/**
* Sets the cursor grab.
* @param mode The new grab state of the cursor.
* @return Indication of success.
* \param mode The new grab state of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode mode, GHOST_Rect *bounds);
@ -188,7 +188,7 @@ public:
/**
* Sets the progress bar value displayed in the window/application icon
* @param progress The progress % (0.0 to 1.0)
* \param progress The progress % (0.0 to 1.0)
*/
virtual GHOST_TSuccess setProgressBar(float progress) {
return GHOST_kFailure;
@ -214,20 +214,20 @@ public:
/**
* Sets the window "modified" status, indicating unsaved changes
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
/**
* Gets the window "modified" status, indicating unsaved changes
* @return True if there are unsaved changes
* \return True if there are unsaved changes
*/
virtual bool getModifiedState();
/**
* Returns the type of drawing context used in this window.
* @return The current type of drawing context.
* \return The current type of drawing context.
*/
inline virtual GHOST_TDrawingContextType getDrawingContextType();
@ -235,14 +235,14 @@ public:
* Tries to install a rendering context in this window.
* Child classes do not need to overload this method.
* They should overload the installDrawingContext and removeDrawingContext instead.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type);
/**
* Returns the window user data.
* @return The window user data.
* \return The window user data.
*/
inline virtual GHOST_TUserDataPtr getUserData() const
{
@ -251,7 +251,7 @@ public:
/**
* Changes the window user data.
* @param data The window user data.
* \param data The window user data.
*/
virtual void setUserData(const GHOST_TUserDataPtr userData)
{
@ -261,14 +261,14 @@ public:
protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type) = 0;
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
* \return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeDrawingContext() = 0;

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 10, 2001
* \author Maarten Gribnau
* \date May 10, 2001
*/
#include "GHOST_WindowCarbon.h"

@ -54,8 +54,8 @@
* which is called the gutter.
* When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent
* OpenGL drawing outside the reduced client rectangle.
* @author Maarten Gribnau
* @date May 23, 2001
* \author Maarten Gribnau
* \date May 23, 2001
*/
class GHOST_WindowCarbon : public GHOST_Window {
public:
@ -63,14 +63,14 @@ public:
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param title The text shown in the title bar of the window.
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
*/
GHOST_WindowCarbon(
const STR_String& title,
@ -92,109 +92,109 @@ public:
/**
* Returns indication as to whether the window is valid.
* @return The validity of the window.
* \return The validity of the window.
*/
virtual bool getValid() const;
/**
* Sets the title displayed in the title bar.
* @param title The title to display in the title bar.
* \param title The title to display in the title bar.
*/
virtual void setTitle(const STR_String& title);
/**
* Returns the title displayed in the title bar.
* @param title The title displayed in the title bar.
* \param title The title displayed in the title bar.
*/
virtual void getTitle(STR_String& title) const;
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* @param bounds The bounding rectangle of the window.
* \param bounds The bounding rectangle of the window.
*/
virtual void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param bounds The bounding rectangle of the cleient area of the window.
* \param bounds The bounding rectangle of the cleient area of the window.
*/
virtual void getClientBounds(GHOST_Rect& bounds) const;
/**
* Resizes client rectangle width.
* @param width The new width of the client area of the window.
* \param width The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* @param height The new height of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
/**
* Resizes client rectangle.
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
/**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
* \return The state of the window.
*/
virtual GHOST_TWindowState getState() const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Sets the state of the window (normal, minimized, maximized).
* @param state The state of the window.
* @return Indication of success.
* \param state The state of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setState(GHOST_TWindowState state);
/**
* Sets the order of the window (bottom, top).
* @param order The order of the window.
* @return Indication of success.
* \param order The order of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
/**
* Swaps front and back buffers of a window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess swapBuffers();
/**
* Updates the drawing context of this window. Needed
* whenever the window is changed.
* @return Indication of success.
* \return Indication of success.
*/
GHOST_TSuccess updateDrawingContext();
/**
* Activates the drawing context of this window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess activateDrawingContext();
@ -202,7 +202,7 @@ public:
/**
* Returns the dirty state of the window when in full-screen mode.
* @return Whether it is dirty.
* \return Whether it is dirty.
*/
virtual bool getFullScreenDirty();
@ -223,20 +223,20 @@ public:
protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
* \return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeDrawingContext();
/**
* Invalidates the contents of this window.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess invalidate();
@ -263,15 +263,15 @@ protected:
/**
* Converts a string object to a Mac Pascal string.
* @param in The string object to be converted.
* @param out The converted string.
* \param in The string object to be converted.
* \param out The converted string.
*/
virtual void gen2mac(const STR_String& in, Str255 out) const;
/**
* Converts a Mac Pascal string to a string object.
* @param in The string to be converted.
* @param out The converted string object.
* \param in The string to be converted.
* \param out The converted string object.
*/
virtual void mac2gen(const Str255 in, STR_String& out) const;

@ -53,8 +53,8 @@ class GHOST_SystemCocoa;
* which is called the gutter.
* When OpenGL contexts are active, GHOST will use AGL_BUFFER_RECT to prevent
* OpenGL drawing outside the reduced client rectangle.
* @author Maarten Gribnau
* @date May 23, 2001
* \author Maarten Gribnau
* \date May 23, 2001
*/
class GHOST_WindowCocoa : public GHOST_Window {
public:
@ -62,16 +62,16 @@ public:
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param systemCocoa The associated system class to forward events to
* @param title The text shown in the title bar of the window.
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* \param systemCocoa The associated system class to forward events to
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
*/
GHOST_WindowCocoa(
GHOST_SystemCocoa *systemCocoa,
@ -94,148 +94,148 @@ public:
/**
* Returns indication as to whether the window is valid.
* @return The validity of the window.
* \return The validity of the window.
*/
virtual bool getValid() const;
/**
* Returns the associated NSWindow object
* @return The associated NSWindow object
* \return The associated NSWindow object
*/
virtual void *getOSWindow() const;
/**
* Sets the title displayed in the title bar.
* @param title The title to display in the title bar.
* \param title The title to display in the title bar.
*/
virtual void setTitle(const STR_String& title);
/**
* Returns the title displayed in the title bar.
* @param title The title displayed in the title bar.
* \param title The title displayed in the title bar.
*/
virtual void getTitle(STR_String& title) const;
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* @param bounds The bounding rectangle of the window.
* \param bounds The bounding rectangle of the window.
*/
virtual void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param bounds The bounding rectangle of the cleient area of the window.
* \param bounds The bounding rectangle of the cleient area of the window.
*/
virtual void getClientBounds(GHOST_Rect& bounds) const;
/**
* Resizes client rectangle width.
* @param width The new width of the client area of the window.
* \param width The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* @param height The new height of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
/**
* Resizes client rectangle.
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
/**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
* \return The state of the window.
*/
virtual GHOST_TWindowState getState() const;
/**
* Sets the window "modified" status, indicating unsaved changes
* @param isUnsavedChanges Unsaved changes or not
* @return Indication of success.
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* but without the y coordinate conversion needed for ghost compatibility.
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
void clientToScreenIntern(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates,
* but without the y coordinate conversion needed for ghost compatibility.
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
void screenToClientIntern(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Gets the screen the window is displayed in
* @return The NSScreen object
* \return The NSScreen object
*/
NSScreen *getScreen();
/**
* Sets the state of the window (normal, minimized, maximized).
* @param state The state of the window.
* @return Indication of success.
* \param state The state of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setState(GHOST_TWindowState state);
/**
* Sets the order of the window (bottom, top).
* @param order The order of the window.
* @return Indication of success.
* \param order The order of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
/**
* Swaps front and back buffers of a window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess swapBuffers();
/**
* Updates the drawing context of this window. Needed
* whenever the window is changed.
* @return Indication of success.
* \return Indication of success.
*/
GHOST_TSuccess updateDrawingContext();
/**
* Activates the drawing context of this window.
* @return A boolean success indicator.
* \return A boolean success indicator.
*/
virtual GHOST_TSuccess activateDrawingContext();
@ -254,7 +254,7 @@ public:
/**
* Sets the progress bar value displayed in the window/application icon
* @param progress The progress % (0.0 to 1.0)
* \param progress The progress % (0.0 to 1.0)
*/
virtual GHOST_TSuccess setProgressBar(float progress);
@ -265,20 +265,20 @@ public:
protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
* \return Indication as to whether removal has succeeded.
*/
virtual GHOST_TSuccess removeDrawingContext();
/**
* Invalidates the contents of this window.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess invalidate();

@ -213,7 +213,7 @@ extern "C" {
switch (m_draggedObjectType) {
case GHOST_kDragnDropTypeBitmap:
if([NSImage canInitWithPasteboard:draggingPBoard]) {
if ([NSImage canInitWithPasteboard:draggingPBoard]) {
droppedImg = [[NSImage alloc]initWithPasteboard:draggingPBoard];
data = droppedImg; //[draggingPBoard dataForType:NSTIFFPboardType];
}
@ -244,8 +244,8 @@ extern "C" {
GHOST_SystemCocoa *systemCocoa;
GHOST_WindowCocoa *associatedWindow;
bool composing;
NSString *composing_text;
bool composing;
NSString *composing_text;
}
- (void)setSystemAndWindowCocoa:(GHOST_SystemCocoa *)sysCocoa windowCocoa:(GHOST_WindowCocoa *)winCocoa;
@end
@ -256,34 +256,35 @@ extern "C" {
systemCocoa = sysCocoa;
associatedWindow = winCocoa;
composing = false;
composing_text = nil;
composing = false;
composing_text = nil;
}
- (BOOL)acceptsFirstResponder
{
return YES;
return YES;
}
// The trick to prevent Cocoa from complaining (beeping)
- (void)keyDown:(NSEvent *)event
{
// Start or continue composing?
if([[event characters] length] == 0 ||
[[event charactersIgnoringModifiers] length] == 0 ||
composing) {
composing = YES;
// interpret event to call insertText
NSMutableArray *events;
events = [[NSMutableArray alloc] initWithCapacity:1];
[events addObject:event];
[self interpretKeyEvents:events]; // calls insertText
[events removeObject:event];
[events release];
/* Start or continue composing? */
if ([[event characters] length] == 0 ||
[[event charactersIgnoringModifiers] length] == 0 ||
composing)
{
composing = YES;
return;
}
// interpret event to call insertText
NSMutableArray *events;
events = [[NSMutableArray alloc] initWithCapacity:1];
[events addObject:event];
[self interpretKeyEvents:events]; // calls insertText
[events removeObject:event];
[events release];
return;
}
}
#if MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
@ -314,62 +315,60 @@ extern "C" {
- (BOOL)isOpaque
{
return YES;
return YES;
}
- (void) drawRect:(NSRect)rect
{
if ([self inLiveResize])
{
//Don't redraw while in live resize
}
else
{
[super drawRect:rect];
systemCocoa->handleWindowEvent(GHOST_kEventWindowUpdate, associatedWindow);
}
if ([self inLiveResize]) {
/* Don't redraw while in live resize */
}
else {
[super drawRect:rect];
systemCocoa->handleWindowEvent(GHOST_kEventWindowUpdate, associatedWindow);
}
}
// Text input
- (void)composing_free
{
composing = NO;
composing = NO;
if(composing_text) {
[composing_text release];
composing_text = nil;
}
if (composing_text) {
[composing_text release];
composing_text = nil;
}
}
- (void)insertText:(id)chars
{
[self composing_free];
[self composing_free];
}
- (void)setMarkedText:(id)chars selectedRange:(NSRange)range
{
[self composing_free];
if([chars length] == 0)
return;
// start composing
composing = YES;
composing_text = [chars copy];
[self composing_free];
if ([chars length] == 0)
return;
// if empty, cancel
if([composing_text length] == 0)
[self composing_free];
// start composing
composing = YES;
composing_text = [chars copy];
// if empty, cancel
if ([composing_text length] == 0)
[self composing_free];
}
- (void)unmarkText
{
[self composing_free];
[self composing_free];
}
- (BOOL)hasMarkedText
{
return (composing)? YES: NO;
return (composing)? YES: NO;
}
- (void)doCommandBySelector:(SEL)selector
@ -378,48 +377,48 @@ extern "C" {
- (BOOL)isComposing
{
return composing;
return composing;
}
- (NSInteger)conversationIdentifier
{
return (NSInteger)self;
return (NSInteger)self;
}
- (NSAttributedString *)attributedSubstringFromRange:(NSRange)range
{
return [NSAttributedString new]; // XXX does this leak?
return [NSAttributedString new]; // XXX does this leak?
}
- (NSRange)markedRange
{
unsigned int length = (composing_text)? [composing_text length]: 0;
unsigned int length = (composing_text)? [composing_text length]: 0;
if(composing)
return NSMakeRange(0, length);
if (composing)
return NSMakeRange(0, length);
return NSMakeRange(NSNotFound, 0);
return NSMakeRange(NSNotFound, 0);
}
- (NSRange)selectedRange
{
unsigned int length = (composing_text)? [composing_text length]: 0;
return NSMakeRange(0, length);
unsigned int length = (composing_text)? [composing_text length]: 0;
return NSMakeRange(0, length);
}
- (NSRect)firstRectForCharacterRange:(NSRange)range
{
return NSZeroRect;
return NSZeroRect;
}
- (NSUInteger)characterIndexForPoint:(NSPoint)point
{
return NSNotFound;
return NSNotFound;
}
- (NSArray*)validAttributesForMarkedText
{
return [NSArray array]; // XXX does this leak?
return [NSArray array]; // XXX does this leak?
}
@end
@ -487,7 +486,7 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
pixelFormatAttrsWindow[i++] = NSOpenGLPFABackingStore;
// Force software OpenGL, for debugging
if(getenv("BLENDER_SOFTWAREGL")) {
if (getenv("BLENDER_SOFTWAREGL")) {
pixelFormatAttrsWindow[i++] = NSOpenGLPFARendererID;
pixelFormatAttrsWindow[i++] = kCGLRendererGenericID;
}
@ -530,7 +529,7 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
pixelFormatAttrsWindow[i++] = NSOpenGLPFABackingStore;
// Force software OpenGL, for debugging
if(getenv("BLENDER_SOFTWAREGL")) {
if (getenv("BLENDER_SOFTWAREGL")) {
pixelFormatAttrsWindow[i++] = NSOpenGLPFARendererID;
pixelFormatAttrsWindow[i++] = kCGLRendererGenericID;
}
@ -600,7 +599,7 @@ GHOST_WindowCocoa::GHOST_WindowCocoa(
GHOST_WindowCocoa::~GHOST_WindowCocoa()
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (m_customCursor) {
[m_customCursor release];
@ -638,14 +637,13 @@ void* GHOST_WindowCocoa::getOSWindow() const
void GHOST_WindowCocoa::setTitle(const STR_String& title)
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setTitle(): window invalid")
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setTitle(): window invalid")
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *windowTitle = [[NSString alloc] initWithCString:title encoding:NSUTF8StringEncoding];
//Set associated file if applicable
if (windowTitle && [windowTitle hasPrefix:@"Blender"])
{
if (windowTitle && [windowTitle hasPrefix:@"Blender"]) {
NSRange fileStrRange;
NSString *associatedFileName;
int len;
@ -653,8 +651,7 @@ void GHOST_WindowCocoa::setTitle(const STR_String& title)
fileStrRange.location = [windowTitle rangeOfString:@"["].location+1;
len = [windowTitle rangeOfString:@"]"].location - fileStrRange.location;
if (len > 0)
{
if (len > 0) {
fileStrRange.length = len;
associatedFileName = [windowTitle substringWithRange:fileStrRange];
[m_window setTitle:[associatedFileName lastPathComponent]];
@ -686,14 +683,14 @@ void GHOST_WindowCocoa::setTitle(const STR_String& title)
void GHOST_WindowCocoa::getTitle(STR_String& title) const
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getTitle(): window invalid")
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::getTitle(): window invalid")
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *windowTitle = [m_window title];
if (windowTitle != nil) {
title = [windowTitle UTF8String];
title = [windowTitle UTF8String];
}
[pool drain];
@ -727,8 +724,7 @@ void GHOST_WindowCocoa::getClientBounds(GHOST_Rect& bounds) const
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (!m_fullScreen)
{
if (!m_fullScreen) {
NSRect screenSize = [[m_window screen] visibleFrame];
//Max window contents as screen size (excluding title bar...)
@ -794,8 +790,9 @@ GHOST_TSuccess GHOST_WindowCocoa::setClientSize(GHOST_TUns32 width, GHOST_TUns32
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if ((((GHOST_TUns32)cBnds.getWidth()) != width) ||
(((GHOST_TUns32)cBnds.getHeight()) != height)) {
if ((((GHOST_TUns32)cBnds.getWidth()) != width) ||
(((GHOST_TUns32)cBnds.getHeight()) != height))
{
NSSize size;
size.width=width;
size.height=height;
@ -889,35 +886,36 @@ NSScreen* GHOST_WindowCocoa::getScreen()
/**
* @note Fullscreen switch is not actual fullscreen with display capture. As this capture removes all OS X window manager features.
* \note Fullscreen switch is not actual fullscreen with display capture.
* As this capture removes all OS X window manager features.
*
* Instead, the menu bar and the dock are hidden, and the window is made borderless and enlarged.
* Thus, process switch, exposé, spaces, ... still work in fullscreen mode
*/
GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
{
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setState(): window invalid")
switch (state) {
switch (state) {
case GHOST_kWindowStateMinimized:
[m_window miniaturize:nil];
break;
[m_window miniaturize:nil];
break;
case GHOST_kWindowStateMaximized:
[m_window zoom:nil];
break;
case GHOST_kWindowStateFullScreen:
if (!m_fullScreen)
{
if (!m_fullScreen) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
//This status change needs to be done before Cocoa call to enter fullscreen mode
//to give window delegate hint not to forward its deactivation to ghost wm that doesn't know view/window difference
/* This status change needs to be done before Cocoa call to enter fullscreen mode
* to give window delegate hint not to forward its deactivation to ghost wm that
* doesn't know view/window difference. */
m_fullScreen = true;
#ifdef MAC_OS_X_VERSION_10_6
//10.6 provides Cocoa functions to autoshow menu bar, and to change a window style
//Hide menu & dock if needed
if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]])
{
if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]]) {
[NSApp setPresentationOptions:(NSApplicationPresentationHideDock | NSApplicationPresentationAutoHideMenuBar)];
}
//Make window borderless and enlarge it
@ -927,8 +925,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
#else
//With 10.5, we need to create a new window to change its style to borderless
//Hide menu & dock if needed
if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]])
{
if ([[m_window screen] isEqual:[[NSScreen screens] objectAtIndex:0]]) {
//Cocoa function in 10.5 does not allow to set the menu bar in auto-show mode [NSMenu setMenuBarVisible:NO];
//One of the very few 64bit compatible Carbon function
SetSystemUIMode(kUIModeAllHidden,kUIOptionAutoShowMenuBar);
@ -947,7 +944,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
[tmpWindow setDelegate:[m_window delegate]];
[tmpWindow setSystemAndWindowCocoa:[m_window systemCocoa] windowCocoa:this];
[tmpWindow registerForDraggedTypes:[NSArray arrayWithObjects:NSFilenamesPboardType,
NSStringPboardType, NSTIFFPboardType, nil]];
NSStringPboardType, NSTIFFPboardType, nil]];
//Assign the openGL view to the new window
[tmpWindow setContentView:m_openGLView];
@ -968,17 +965,15 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
}
break;
case GHOST_kWindowStateNormal:
default:
default:
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
if (m_fullScreen)
{
if (m_fullScreen) {
m_fullScreen = false;
//Exit fullscreen
#ifdef MAC_OS_X_VERSION_10_6
//Show again menu & dock if needed
if ([[m_window screen] isEqual:[NSScreen mainScreen]])
{
if ([[m_window screen] isEqual:[NSScreen mainScreen]]) {
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
}
//Make window normal and resize it
@ -989,8 +984,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
#else
//With 10.5, we need to create a new window to change its style to borderless
//Show menu & dock if needed
if ([[m_window screen] isEqual:[NSScreen mainScreen]])
{
if ([[m_window screen] isEqual:[NSScreen mainScreen]]) {
//Cocoa function in 10.5 does not allow to set the menu bar in auto-show mode [NSMenu setMenuBarVisible:YES];
SetSystemUIMode(kUIModeNormal, 0); //One of the very few 64bit compatible Carbon function
}
@ -1027,15 +1021,15 @@ GHOST_TSuccess GHOST_WindowCocoa::setState(GHOST_TWindowState state)
//Tell WM of view new size
m_systemCocoa->handleWindowEvent(GHOST_kEventWindowSize, this);
}
else if ([m_window isMiniaturized])
else if ([m_window isMiniaturized])
[m_window deminiaturize:nil];
else if ([m_window isZoomed])
[m_window zoom:nil];
[pool drain];
break;
}
break;
}
return GHOST_kSuccess;
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowCocoa::setModifiedState(bool isUnsavedChanges)
@ -1055,10 +1049,10 @@ GHOST_TSuccess GHOST_WindowCocoa::setOrder(GHOST_TWindowOrder order)
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_ASSERT(getValid(), "GHOST_WindowCocoa::setOrder(): window invalid")
if (order == GHOST_kWindowOrderTop) {
if (order == GHOST_kWindowOrderTop) {
[m_window makeKeyAndOrderFront:nil];
}
else {
}
else {
NSArray *windowsList;
[m_window orderBack:nil];
@ -1068,10 +1062,10 @@ GHOST_TSuccess GHOST_WindowCocoa::setOrder(GHOST_TWindowOrder order)
if ([windowsList count]) {
[[windowsList objectAtIndex:0] makeKeyAndOrderFront:nil];
}
}
}
[pool drain];
return GHOST_kSuccess;
return GHOST_kSuccess;
}
#pragma mark Drawing context
@ -1080,15 +1074,15 @@ GHOST_TSuccess GHOST_WindowCocoa::setOrder(GHOST_TWindowOrder order)
GHOST_TSuccess GHOST_WindowCocoa::swapBuffers()
{
if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
if (m_openGLContext != nil) {
if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
if (m_openGLContext != nil) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[m_openGLContext flushBuffer];
[pool drain];
return GHOST_kSuccess;
}
}
return GHOST_kFailure;
return GHOST_kSuccess;
}
}
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowCocoa::updateDrawingContext()
@ -1184,8 +1178,7 @@ GHOST_TSuccess GHOST_WindowCocoa::removeDrawingContext()
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
switch (m_drawingContextType) {
case GHOST_kDrawingContextTypeOpenGL:
if (m_openGLContext)
{
if (m_openGLContext) {
[m_openGLView clearGLContext];
if (s_firstOpenGLcontext == m_openGLContext) s_firstOpenGLcontext = nil;
m_openGLContext = nil;
@ -1222,24 +1215,24 @@ GHOST_TSuccess GHOST_WindowCocoa::setProgressBar(float progress)
NSImage* dockIcon = [[NSImage alloc] initWithSize:NSMakeSize(128,128)];
[dockIcon lockFocus];
NSRect progressBox = {{4, 4}, {120, 16}};
NSRect progressBox = {{4, 4}, {120, 16}};
[[NSImage imageNamed:@"NSApplicationIcon"] dissolveToPoint:NSZeroPoint fraction:1.0];
// Track & Outline
[[NSColor blackColor] setFill];
NSRectFill(progressBox);
[[NSColor whiteColor] set];
NSFrameRect(progressBox);
// Progress fill
progressBox = NSInsetRect(progressBox, 1, 1);
progressBox.size.width = progressBox.size.width * progress;
NSGradient *gradient = [[NSGradient alloc] initWithStartingColor:[NSColor darkGrayColor] endingColor:[NSColor lightGrayColor]];
[gradient drawInRect:progressBox angle:90];
[gradient release];
[[NSImage imageNamed:@"NSApplicationIcon"] dissolveToPoint:NSZeroPoint fraction:1.0];
// Track & Outline
[[NSColor blackColor] setFill];
NSRectFill(progressBox);
[[NSColor whiteColor] set];
NSFrameRect(progressBox);
// Progress fill
progressBox = NSInsetRect(progressBox, 1, 1);
progressBox.size.width = progressBox.size.width * progress;
NSGradient *gradient = [[NSGradient alloc] initWithStartingColor:[NSColor darkGrayColor] endingColor:[NSColor lightGrayColor]];
[gradient drawInRect:progressBox angle:90];
[gradient release];
[dockIcon unlockFocus];
@ -1364,10 +1357,9 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(GHOST_TGrabCursorMode mode
{
GHOST_TSuccess err = GHOST_kSuccess;
if (mode != GHOST_kGrabDisable)
{
if (mode != GHOST_kGrabDisable) {
//No need to perform grab without warp as it is always on in OS X
if(mode != GHOST_kGrabNormal) {
if (mode != GHOST_kGrabNormal) {
GHOST_TInt32 x_old,y_old;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
@ -1376,7 +1368,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(GHOST_TGrabCursorMode mode
//Warp position is stored in client (window base) coordinates
setCursorGrabAccum(0, 0);
if(mode == GHOST_kGrabHide) {
if (mode == GHOST_kGrabHide) {
setWindowCursorVisibility(false);
}
@ -1390,8 +1382,7 @@ GHOST_TSuccess GHOST_WindowCocoa::setWindowCursorGrab(GHOST_TGrabCursorMode mode
}
}
else {
if(m_cursorGrab==GHOST_kGrabHide)
{
if (m_cursorGrab==GHOST_kGrabHide) {
//No need to set again cursor position, as it has not changed for Cocoa
setWindowCursorVisibility(true);
}

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
#include "GHOST_WindowManager.h"

@ -41,8 +41,8 @@
/**
* Manages system windows (platform independent implementation).
* @author Maarten Gribnau
* @date May 11, 2001
* \author Maarten Gribnau
* \date May 11, 2001
*/
class GHOST_WindowManager
{
@ -60,68 +60,68 @@ public:
/**
* Add a window to our list.
* It is only added if it is not already in the list.
* @param window Pointer to the window to be added.
* @return Indication of success.
* \param window Pointer to the window to be added.
* \return Indication of success.
*/
virtual GHOST_TSuccess addWindow(GHOST_IWindow *window);
/**
* Remove a window from our list.
* @param window Pointer to the window to be removed.
* @return Indication of success.
* \param window Pointer to the window to be removed.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeWindow(const GHOST_IWindow *window);
/**
* Returns whether the window is in our list.
* @param window Pointer to the window to query.
* @return A boolean indicator.
* \param window Pointer to the window to query.
* \return A boolean indicator.
*/
virtual bool getWindowFound(const GHOST_IWindow *window) const;
/**
* Returns whether one of the windows is fullscreen.
* @return A boolean indicator.
* \return A boolean indicator.
*/
virtual bool getFullScreen(void) const;
/**
* Returns pointer to the full-screen window.
* @return The fll-screen window (0 if not in full-screen).
* \return The fll-screen window (0 if not in full-screen).
*/
virtual GHOST_IWindow *getFullScreenWindow(void) const;
/**
* Activates fullscreen mode for a window.
* @param window The window displayed fullscreen.
* @return Indication of success.
* \param window The window displayed fullscreen.
* \return Indication of success.
*/
virtual GHOST_TSuccess beginFullScreen(GHOST_IWindow *window, const bool stereoVisual);
/**
* Closes fullscreen mode down.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess endFullScreen(void);
/**
* Sets new window as active window (the window receiving events).
* There can be only one window active which should be in the current window list.
* @param window The new active window.
* \param window The new active window.
*/
virtual GHOST_TSuccess setActiveWindow(GHOST_IWindow *window);
/**
* Returns the active window (the window receiving events).
* There can be only one window active which should be in the current window list.
* @return window The active window (or NULL if there is none).
* \return window The active window (or NULL if there is none).
*/
virtual GHOST_IWindow *getActiveWindow(void) const;
/**
* Set this window to be inactive (not receiving events).
* @param window The window to decativate.
* \param window The window to decativate.
*/
virtual void setWindowInactive(const GHOST_IWindow *window);
@ -129,7 +129,7 @@ public:
/**
* Return a vector of the windows currently managed by this
* class.
* @warning It is very dangerous to mess with the contents of
* \warning It is very dangerous to mess with the contents of
* this vector. Please do not destroy or add windows use the
* interface above for this,
*/
@ -137,14 +137,14 @@ public:
/**
* Finds the window associated with an OS window object/handle
* @param osWindow The OS window object/handle
* @return The associated window, null if none corresponds
* \param osWindow The OS window object/handle
* \return The associated window, null if none corresponds
*/
virtual GHOST_IWindow *getWindowAssociatedWithOSWindow(void *osWindow);
/**
* Return true if any windows has a modified status
* @return True if any window has unsaved changes
* \return True if any window has unsaved changes
*/
bool getAnyModifiedState();

@ -32,8 +32,8 @@
/**
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 10, 2001
* \author Maarten Gribnau
* \date May 10, 2001
*/
#include <string.h>

@ -61,8 +61,8 @@ typedef BOOL (API * GHOST_WIN32_WTPacket)(HCTX, UINT, LPVOID);
/**
* GHOST window on M$ Windows OSs.
* @author Maarten Gribnau
* @date May 10, 2001
* \author Maarten Gribnau
* \date May 10, 2001
*/
class GHOST_WindowWin32 : public GHOST_Window {
public:
@ -70,15 +70,15 @@ public:
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param title The text shown in the title bar of the window.
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
*/
GHOST_WindowWin32(
GHOST_SystemWin32 *system,
@ -104,115 +104,115 @@ public:
/**
* Returns the window to replace this one if it's getting replaced
* @return The window replacing this one.
* \return The window replacing this one.
*/
GHOST_Window *getNextWindow();
/**
* Returns indication as to whether the window is valid.
* @return The validity of the window.
* \return The validity of the window.
*/
virtual bool getValid() const;
/**
* Access to the handle of the window.
* @return The handle of the window.
* \return The handle of the window.
*/
virtual HWND getHWND() const;
/**
* Sets the title displayed in the title bar.
* @param title The title to display in the title bar.
* \param title The title to display in the title bar.
*/
virtual void setTitle(const STR_String& title);
/**
* Returns the title displayed in the title bar.
* @param title The title displayed in the title bar.
* \param title The title displayed in the title bar.
*/
virtual void getTitle(STR_String& title) const;
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* @param bounds The bounding rectangle of the window.
* \param bounds The bounding rectangle of the window.
*/
virtual void getWindowBounds(GHOST_Rect& bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* @param bounds The bounding rectangle of the cleient area of the window.
* \param bounds The bounding rectangle of the cleient area of the window.
*/
virtual void getClientBounds(GHOST_Rect& bounds) const;
/**
* Resizes client rectangle width.
* @param width The new width of the client area of the window.
* \param width The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* @param height The new height of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
/**
* Resizes client rectangle.
* @param width The new width of the client area of the window.
* @param height The new height of the client area of the window.
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
/**
* Returns the state of the window (normal, minimized, maximized).
* @return The state of the window.
* \return The state of the window.
*/
virtual GHOST_TWindowState getState() const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate on the screen.
* @param inY The y-coordinate on the screen.
* @param outX The x-coordinate in the client rectangle.
* @param outY The y-coordinate in the client rectangle.
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
virtual void screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* @param inX The x-coordinate in the client rectangle.
* @param inY The y-coordinate in the client rectangle.
* @param outX The x-coordinate on the screen.
* @param outY The y-coordinate on the screen.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
virtual void clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const;
/**
* Sets the state of the window (normal, minimized, maximized).
* @param state The state of the window.
* @return Indication of success.
* \param state The state of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setState(GHOST_TWindowState state);
/**
* Sets the order of the window (bottom, top).
* @param order The order of the window.
* @return Indication of success.
* \param order The order of the window.
* \return Indication of success.
*/
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
/**
* Swaps front and back buffers of a window.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess swapBuffers();
/**
* Activates the drawing context of this window.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess activateDrawingContext();
@ -223,7 +223,7 @@ public:
/**
* Sets the progress bar value displayed in the window/application icon
* @param progress The progress %
* \param progress The progress %
*/
virtual GHOST_TSuccess setProgressBar(float progress);
@ -234,7 +234,7 @@ public:
/**
* Returns the name of the window class.
* @return The name of the window class.
* \return The name of the window class.
*/
static wchar_t *getWindowClassName() {
return s_windowClassName;
@ -245,7 +245,7 @@ public:
* for any real button press, controls mouse
* capturing).
*
* @param press
* \param press
* 0 - mouse pressed
* 1 - mouse released
* 2 - operator grab
@ -261,8 +261,8 @@ public:
/**
* Loads the windows equivalent of a standard GHOST cursor.
* @param visible Flag for cursor visibility.
* @param cursorShape The cursor shape.
* \param visible Flag for cursor visibility.
* \param cursorShape The cursor shape.
*/
void loadCursor(bool visible, GHOST_TStandardCursor cursorShape) const;
@ -279,14 +279,14 @@ protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication of success.
* \param type The type of rendering context installed.
* \return Indication of success.
*/
virtual GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType type);
/**
* Removes the current drawing context.
* @return Indication of success.
* \return Indication of success.
*/
virtual GHOST_TSuccess removeDrawingContext();
@ -299,7 +299,7 @@ protected:
/**
* Sets the cursor grab on the window using native window system calls.
* Using registerMouseClickEvent.
* @param mode GHOST_TGrabCursorMode.
* \param mode GHOST_TGrabCursorMode.
*/
virtual GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);

@ -1376,8 +1376,8 @@ GHOST_WindowX11::
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
GHOST_TSuccess
GHOST_WindowX11::
@ -1418,7 +1418,7 @@ installDrawingContext(
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
* \return Indication as to whether removal has succeeded.
*/
GHOST_TSuccess
GHOST_WindowX11::

@ -53,8 +53,8 @@ class GHOST_DropTargetX11;
/**
* X11 implementation of GHOST_IWindow.
* Dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.
* @author Laurence Bourn
* @date October 26, 2001
* \author Laurence Bourn
* \date October 26, 2001
*/
class GHOST_WindowX11 : public GHOST_Window
@ -64,16 +64,16 @@ public:
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* @param title The text shown in the title bar of the window.
* @param left The coordinate of the left edge of the window.
* @param top The coordinate of the top edge of the window.
* @param width The width the window.
* @param height The height the window.
* @param state The state the window is initially opened with.
* @param parentWindow Parent (embedder) window
* @param type The type of drawing context installed in this window.
* @param stereoVisual Stereo visual for quad buffered stereo.
* @param numOfAASamples Number of samples used for AA (zero if no AA)
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param top The coordinate of the top edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.
* \param parentWindow Parent (embedder) window
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
* \param numOfAASamples Number of samples used for AA (zero if no AA)
*/
GHOST_WindowX11(
GHOST_SystemX11 *system,
@ -176,7 +176,7 @@ public:
~GHOST_WindowX11();
/**
* @section x11specific X11 system specific calls
* \section x11specific X11 system specific calls
*/
/**
@ -256,8 +256,8 @@ public:
protected:
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
* \param type The type of rendering context installed.
* \return Indication as to whether installation has succeeded.
*/
GHOST_TSuccess
installDrawingContext(
@ -266,7 +266,7 @@ protected:
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
* \return Indication as to whether removal has succeeded.
*/
GHOST_TSuccess
removeDrawingContext(
@ -284,7 +284,7 @@ protected:
/**
* Sets the cursor grab on the window using
* native window system calls.
* @param warp Only used when grab is enabled, hides the mouse and allows gragging outside the screen.
* \param warp Only used when grab is enabled, hides the mouse and allows gragging outside the screen.
*/
GHOST_TSuccess
setWindowCursorGrab(

@ -31,8 +31,8 @@
* Simple test file for the GHOST library.
* The OpenGL gear code is taken from the Qt sample code which,
* in turn, is probably taken from somewhere as well.
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
*/
#include <stdlib.h>

@ -30,8 +30,8 @@
* Simple test file for the GHOST library.
* The OpenGL gear code is taken from the Qt sample code which,
* in turn, is probably taken from somewhere as well.
* @author Maarten Gribnau
* @date May 31, 2001
* \author Maarten Gribnau
* \date May 31, 2001
* Stereo code by Raymond de Vries, januari 2002
*/

@ -23,7 +23,7 @@
#ifndef __BKE_OBJECT_DEFORM_H__
#define __BKE_OBJECT_DEFORM_H__
/** \file BKE_object_vgroup.h
/** \file BKE_object_deform.h
* \ingroup bke
* \brief Functions for dealing with objects and deform verts,
* used by painting and tools.

@ -196,6 +196,11 @@
*
* There may be a better place for this section, but adding here for now.
*
* \subsection bm_todo_api API
*
* - make crease and bevel weight optional, they come for free in meshes but are allocated layers
* in the bmesh data structure.
*
*
* \subsection bm_todo_tools Tools
*

@ -1483,6 +1483,7 @@ BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
* and collapses the edge on that vertex.
*
* \par Examples:
*
* <pre>
* Before: OE KE
* ------- -------

@ -987,7 +987,8 @@ void bmo_subdivide_edges_exec(BMesh *bm, BMOperator *op)
* and not try to be clever guessing which face to cut up.
*
* To avoid this case we need to check:
* Do the verts of each loop share a face (but not connect to make an edge of that face)
* Do the verts of each share a face besides the one we are subdividing,
* (but not connect to make an edge of that face).
*/
{
BMLoop *other_loop;

@ -277,6 +277,9 @@ extern "C" {
* It can be executed during editing (blenkernel/node.c) or rendering
* (renderer/pipeline.c)
*
* @param rd [struct RenderData]
* Render data for this composite, this won't always belong to a scene.
*
* @param editingtree [struct bNodeTree]
* reference to the compositor editing tree
*

@ -55,7 +55,7 @@ public:
* this node is converted to a Node instance.
* and the converted node is returned
*
* @param bNode node to add
* @param b_node node to add
* @return Node that represents the bNode or null when not able to convert.
*/
static Node *addNode(vector<Node *>& nodes, bNode *b_node, bool isInActiveGroup, bool fast);

@ -25,7 +25,7 @@
#include "COM_RenderLayersBaseProg.h"
/// @TODO rename to image operation
/// @todo rename to image operation
class RenderLayersColorProg : public RenderLayersBaseProg {
public:
RenderLayersColorProg();

@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editor/io/io_collada.h
/** \file blender/editors/io/io_collada.h
* \ingroup editor/io
*/

@ -24,7 +24,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editor/io/io_ops.h
/** \file blender/editors/io/io_ops.h
* \ingroup editor/io
*/

@ -20,7 +20,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/imbuf/intern/imbuf_coca.m
/** \file blender/imbuf/intern/imbuf_cocoa.m
* \ingroup imbuf
*
* Provides image file loading and saving for Blender, via Cocoa.

@ -26,7 +26,7 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file gameengine/Ketsji/KX_KetsjiPythonMain.cpp
/** \file gameengine/Ketsji/KX_PythonMain.cpp
* \ingroup ketsji
*/