fix [#27479] Missing 'Select vertex groups under the cursor' in weight paint mode

really todo :) but still needs to be done.

Split this into 2 operators, works like 2.4x
- Ctrl+LMB samples weight.
- Shift+LMB selects vertex groups.
This commit is contained in:
Campbell Barton 2011-05-25 10:07:59 +00:00
parent 3cfa9a2163
commit 49ad7345af
5 changed files with 191 additions and 126 deletions

@ -729,6 +729,9 @@ void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
/* don't let bad properties slip through */
BLI_assert((prop == NULL) || (RNA_property_type(prop) == PROP_ENUM));
if(prop && RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;

@ -84,6 +84,8 @@ void PAINT_OT_weight_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_weight_paint(struct wmOperatorType *ot);
void PAINT_OT_weight_set(struct wmOperatorType *ot);
void PAINT_OT_weight_from_bones(struct wmOperatorType *ot);
void PAINT_OT_weight_sample(struct wmOperatorType *ot);
void PAINT_OT_weight_sample_group(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint_toggle(struct wmOperatorType *ot);
void PAINT_OT_vertex_paint(struct wmOperatorType *ot);

@ -370,6 +370,8 @@ void ED_operatortypes_paint(void)
WM_operatortype_append(PAINT_OT_weight_paint);
WM_operatortype_append(PAINT_OT_weight_set);
WM_operatortype_append(PAINT_OT_weight_from_bones);
WM_operatortype_append(PAINT_OT_weight_sample);
WM_operatortype_append(PAINT_OT_weight_sample_group);
/* vertex */
WM_operatortype_append(PAINT_OT_vertex_paint_toggle);
@ -589,6 +591,10 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "PAINT_OT_weight_paint", LEFTMOUSE, KM_PRESS, 0, 0);
/* these keys are from 2.4x but could be changed */
WM_keymap_verify_item(keymap, "PAINT_OT_weight_sample", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "PAINT_OT_weight_sample_group", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap,
"PAINT_OT_weight_set", KKEY, KM_PRESS, KM_SHIFT, 0);

@ -61,6 +61,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_action.h"
@ -72,6 +73,7 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_report.h"
#include "WM_api.h"
#include "WM_types.h"
@ -855,145 +857,195 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
/* ----------------------------------------------------- */
/* used for 3d view, on active object, assumes me->dvert exists */
/* if mode==1: */
/* samples cursor location, and gives menu with vertex groups to activate */
/* else */
/* sets wp->weight to the closest weight value to vertex */
/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
static void sample_wpaint(Scene *scene, ARegion *ar, View3D *UNUSED(v3d), int mode)
/* sets wp->weight to the closest weight value to vertex */
/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
static int weight_sample_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ViewContext vc;
ToolSettings *ts= scene->toolsettings;
Object *ob= OBACT;
Mesh *me= get_mesh(ob);
int index;
int mval[2] = {0, 0}, sco[2];
int vgroup= ob->actdef-1;
Mesh *me;
short change= FALSE;
view3d_set_viewcontext(C, &vc);
me= get_mesh(vc.obact);
if (me && me->dvert && vc.v3d && vc.rv3d) {
int index;
view3d_operator_needs_opengl(C);
index= view3d_sample_backbuf(&vc, event->mval[0], event->mval[1]);
if(index && index<=me->totface) {
DerivedMesh *dm= mesh_get_derived_final(vc.scene, vc.obact, CD_MASK_BAREMESH);
if (!me) return;
// getmouseco_areawin(mval);
index= view3d_sample_backbuf(&vc, mval[0], mval[1]);
if(index && index<=me->totface) {
MFace *mface;
mface= ((MFace *)me->mface) + index-1;
if(mode==1) { /* sampe which groups are in here */
MDeformVert *dv;
int a, totgroup;
totgroup= BLI_countlist(&ob->defbase);
if(totgroup) {
int totmenu=0;
int *groups=MEM_callocN(totgroup*sizeof(int), "groups");
dv= me->dvert+mface->v1;
for(a=0; a<dv->totweight; a++) {
if (dv->dw[a].def_nr<totgroup)
groups[dv->dw[a].def_nr]= 1;
}
dv= me->dvert+mface->v2;
for(a=0; a<dv->totweight; a++) {
if (dv->dw[a].def_nr<totgroup)
groups[dv->dw[a].def_nr]= 1;
}
dv= me->dvert+mface->v3;
for(a=0; a<dv->totweight; a++) {
if (dv->dw[a].def_nr<totgroup)
groups[dv->dw[a].def_nr]= 1;
}
if(mface->v4) {
dv= me->dvert+mface->v4;
for(a=0; a<dv->totweight; a++) {
if (dv->dw[a].def_nr<totgroup)
groups[dv->dw[a].def_nr]= 1;
}
}
for(a=0; a<totgroup; a++)
if(groups[a]) totmenu++;
if(totmenu==0) {
//notice("No Vertex Group Selected");
}
else {
bDeformGroup *dg;
short val;
char item[40], *str= MEM_mallocN(40*totmenu+40, "menu");
strcpy(str, "Vertex Groups %t");
for(a=0, dg=ob->defbase.first; dg && a<totgroup; a++, dg= dg->next) {
if(groups[a]) {
sprintf(item, "|%s %%x%d", dg->name, a);
strcat(str, item);
}
}
val= 0; // XXX pupmenu(str);
if(val>=0) {
ob->actdef= val+1;
DAG_id_tag_update(&me->id, 0);
}
MEM_freeN(str);
}
MEM_freeN(groups);
}
// else notice("No Vertex Groups in Object");
}
else {
DerivedMesh *dm;
float w1, w2, w3, w4, co[3], fac;
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
if(dm->getVertCo==NULL) {
//notice("Not supported yet");
BKE_report(op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
else {
/* calc 3 or 4 corner weights */
dm->getVertCo(dm, mface->v1, co);
project_int_noclip(ar, co, sco);
w1= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
dm->getVertCo(dm, mface->v2, co);
project_int_noclip(ar, co, sco);
w2= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
dm->getVertCo(dm, mface->v3, co);
project_int_noclip(ar, co, sco);
w3= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
if(mface->v4) {
dm->getVertCo(dm, mface->v4, co);
project_int_noclip(ar, co, sco);
w4= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
}
else w4= 1.0e10;
fac= MIN4(w1, w2, w3, w4);
if(w1==fac) {
ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v1, vgroup);
}
else if(w2==fac) {
ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v2, vgroup);
}
else if(w3==fac) {
ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v3, vgroup);
}
else if(w4==fac) {
if(mface->v4) {
ts->vgroup_weight= defvert_find_weight(me->dvert+mface->v4, vgroup);
MFace *mf= ((MFace *)me->mface) + index-1;
const int vgroup= vc.obact->actdef - 1;
ToolSettings *ts= vc.scene->toolsettings;
float mval_f[2];
int v_idx_best= -1;
int fidx;
float len_best= FLT_MAX;
mval_f[0]= (float)event->mval[0];
mval_f[1]= (float)event->mval[1];
fidx= mf->v4 ? 3:2;
do {
float co[3], sco[3], len;
const int v_idx= (*(&mf->v1 + fidx));
dm->getVertCo(dm, v_idx, co);
project_float_noclip(vc.ar, co, sco);
len= len_squared_v2v2(mval_f, sco);
if(len < len_best) {
len_best= len;
v_idx_best= v_idx;
}
} while (fidx--);
if(v_idx_best != -1) { /* should always be valid */
ts->vgroup_weight= defvert_find_weight(&me->dvert[v_idx_best], vgroup);
change= TRUE;
}
}
dm->release(dm);
}
}
}
if(change) {
/* not really correct since the brush didnt change, but redraws the toolbar */
WM_main_add_notifier(NC_BRUSH|NA_EDITED, NULL); /* ts->wpaint->paint.brush */
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
void PAINT_OT_weight_sample(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Weight Paint Sample Weight";
ot->idname= "PAINT_OT_weight_sample";
/* api callbacks */
ot->invoke= weight_sample_invoke;
ot->poll= weight_paint_mode_poll;
/* flags */
ot->flag= OPTYPE_UNDO;
}
/* samples cursor location, and gives menu with vertex groups to activate */
static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
if (C) {
wmWindow *win= CTX_wm_window(C);
if(win && win->eventstate) {
ViewContext vc;
Mesh *me;
view3d_set_viewcontext(C, &vc);
me= get_mesh(vc.obact);
if (me && me->dvert && vc.v3d && vc.rv3d) {
int index;
view3d_operator_needs_opengl(C);
index= view3d_sample_backbuf(&vc, win->eventstate->x - vc.ar->winrct.xmin, win->eventstate->y - vc.ar->winrct.ymin);
if(index && index<=me->totface) {
const int totgroup= BLI_countlist(&vc.obact->defbase);
if(totgroup) {
MFace *mf= ((MFace *)me->mface) + index-1;
int fidx= mf->v4 ? 3:2;
int *groups= MEM_callocN(totgroup*sizeof(int), "groups");
int found= FALSE;
do {
MDeformVert *dvert= me->dvert + (*(&mf->v1 + fidx));
int i= dvert->totweight;
MDeformWeight *dw;
for(dw= dvert->dw; i > 0; dw++, i--) {
groups[dw->def_nr]= TRUE;
found= TRUE;
}
} while (fidx--);
if(found==FALSE) {
MEM_freeN(groups);
}
else {
EnumPropertyItem *item= NULL, item_tmp= {0};
int totitem= 0;
int i= 0, a= 0;
bDeformGroup *dg;
for(dg= vc.obact->defbase.first; dg && a<totgroup; a++, dg= dg->next) {
if(groups[a]) {
item_tmp.identifier= item_tmp.name= dg->name;
item_tmp.value= i++;
RNA_enum_item_add(&item, &totitem, &item_tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*free= 1;
MEM_freeN(groups);
return item;
}
}
}
}
}
}
return DummyRNA_NULL_items;
}
static int weight_sample_group_exec(bContext *C, wmOperator *op)
{
int type= RNA_enum_get(op->ptr, "group");
ViewContext vc;
view3d_set_viewcontext(C, &vc);
vc.obact->actdef= type + 1;
DAG_id_tag_update(&vc.obact->id, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, vc.obact);
return OPERATOR_FINISHED;
}
/* TODO, we could make this a menu into OBJECT_OT_vertex_group_set_active rather then its own operator */
void PAINT_OT_weight_sample_group(wmOperatorType *ot)
{
PropertyRNA *prop= NULL;
/* identifiers */
ot->name= "Weight Paint Sample Group";
ot->idname= "PAINT_OT_weight_sample_group";
/* api callbacks */
ot->exec= weight_sample_group_exec;
ot->invoke= WM_menu_invoke;
ot->poll= weight_paint_mode_poll;
/* flags */
ot->flag= OPTYPE_UNDO;
/* keyingset to use (dynamic enum) */
prop= RNA_def_enum(ot->srna, "group", DummyRNA_DEFAULT_items, 0, "Keying Set", "The Keying Set to use");
RNA_def_enum_funcs(prop, weight_paint_sample_enum_itemf);
ot->prop= prop;
}
static void do_weight_paint_auto_normalize(MDeformVert *dvert,
int paint_nr, char *map)
{

@ -1156,6 +1156,8 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
struct Base *base = scene->basact;
rcti winrct;
BLI_assert(ar->regiontype == RGN_TYPE_WINDOW);
if(base && (base->object->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT) ||
paint_facesel_test(base->object)));
else if((base && (base->object->mode & OB_MODE_TEXTURE_PAINT)) &&