Freestyle changes:

- Revert some stylistic changes made in branch
  They weren't directly related on freestyle project
  and better be handled in trunk. Helps reading patches
  ad prevents possible merge conflicts.

- Solved issue introduced with recent deprecation of
  RenderData.maximize,
This commit is contained in:
Sergey Sharybin 2013-03-26 09:59:43 +00:00
parent 18d2dd7e3a
commit 4a0351cba2
7 changed files with 57 additions and 55 deletions

50
release/bin/blender-softwaregl Normal file → Executable file

@ -1,25 +1,25 @@
#!/bin/sh
BF_DIST_BIN=`dirname "$0"`
BF_PROGRAM="blender" # BF_PROGRAM=`basename "$0"`-bin
exitcode=0
LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}
if [ -n "$LD_LIBRARYN32_PATH" ]; then
LD_LIBRARYN32_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN32_PATH}
fi
if [ -n "$LD_LIBRARYN64_PATH" ]; then
LD_LIBRARYN64_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN64_PATH}
fi
if [ -n "$LD_LIBRARY_PATH_64" ]; then
LD_LIBRARY_PATH_64=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH_64}
fi
# Workaround for half-transparent windows when compiz is enabled
XLIB_SKIP_ARGB_VISUALS=1
export LD_LIBRARY_PATH LD_LIBRARYN32_PATH LD_LIBRARYN64_PATH LD_LIBRARY_PATH_64 LD_PRELOAD XLIB_SKIP_ARGB_VISUALS
"$BF_DIST_BIN/$BF_PROGRAM" ${1+"$@"}
exitcode=$?
exit $exitcode
#!/bin/sh
BF_DIST_BIN=`dirname "$0"`
BF_PROGRAM="blender" # BF_PROGRAM=`basename "$0"`-bin
exitcode=0
LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}
if [ -n "$LD_LIBRARYN32_PATH" ]; then
LD_LIBRARYN32_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN32_PATH}
fi
if [ -n "$LD_LIBRARYN64_PATH" ]; then
LD_LIBRARYN64_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARYN64_PATH}
fi
if [ -n "$LD_LIBRARY_PATH_64" ]; then
LD_LIBRARY_PATH_64=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH_64}
fi
# Workaround for half-transparent windows when compiz is enabled
XLIB_SKIP_ARGB_VISUALS=1
export LD_LIBRARY_PATH LD_LIBRARYN32_PATH LD_LIBRARYN64_PATH LD_LIBRARY_PATH_64 LD_PRELOAD XLIB_SKIP_ARGB_VISUALS
"$BF_DIST_BIN/$BF_PROGRAM" ${1+"$@"}
exitcode=$?
exit $exitcode

@ -1069,10 +1069,10 @@ FileData *blo_openblendermemory(const void *mem, int memsize, ReportList *report
}
}
else
fd->read = fd_read_from_memory;
fd->read = fd_read_from_memory;
fd->flags |= FD_FLAGS_NOT_MY_BUFFER;
return blo_decode_and_check(fd, reports);
}
}
@ -1202,19 +1202,19 @@ static void *newdataadr(FileData *fd, void *adr) /* only direct databocks */
return oldnewmap_lookup_and_inc(fd->datamap, adr);
}
static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
static void *newglobadr(FileData *fd, void *adr) /* direct datablocks with global linking */
{
return oldnewmap_lookup_and_inc(fd->globmap, adr);
}
static void *newimaadr(FileData *fd, void *adr) /* used to restore image data after undo */
static void *newimaadr(FileData *fd, void *adr) /* used to restore image data after undo */
{
if (fd->imamap && adr)
return oldnewmap_lookup_and_inc(fd->imamap, adr);
return NULL;
}
static void *newmclipadr(FileData *fd, void *adr) /* used to restore movie clip data after undo */
static void *newmclipadr(FileData *fd, void *adr) /* used to restore movie clip data after undo */
{
if (fd->movieclipmap && adr)
return oldnewmap_lookup_and_inc(fd->movieclipmap, adr);
@ -1225,7 +1225,7 @@ static void *newpackedadr(FileData *fd, void *adr) /* used to restore packe
{
if (fd->packedmap && adr)
return oldnewmap_lookup_and_inc(fd->packedmap, adr);
return oldnewmap_lookup_and_inc(fd->datamap, adr);
}
@ -3423,7 +3423,7 @@ static void direct_link_texture(FileData *fd, Tex *tex)
tex->env = newdataadr(fd, tex->env);
if (tex->env) {
tex->env->ima = NULL;
memset(tex->env->cube, 0, 6*sizeof(void *));
memset(tex->env->cube, 0, 6 * sizeof(void *));
tex->env->ok= 0;
}
tex->pd = newdataadr(fd, tex->pd);
@ -5249,7 +5249,7 @@ static void direct_link_scene(FileData *fd, Scene *sce)
if (sce->toolsettings->vpaint) {
sce->toolsettings->vpaint->vpaint_prev = NULL;
sce->toolsettings->vpaint->tot = 0;
}
}
if (sce->toolsettings->wpaint) {
sce->toolsettings->wpaint->wpaint_prev = NULL;
sce->toolsettings->wpaint->tot = 0;
@ -6048,7 +6048,7 @@ static void direct_link_region(FileData *fd, ARegion *ar, int spacetype)
pa->activedata = NULL;
pa->type = NULL;
}
link_list(fd, &ar->ui_lists);
for (ui_list = ar->ui_lists.first; ui_list; ui_list = ui_list->next) {
@ -6363,7 +6363,7 @@ static void direct_link_screen(FileData *fd, bScreen *sc)
sclip->scopes.track_preview = NULL;
sclip->draw_context = NULL;
sclip->scopes.ok = 0;
}
}
}
sa->actionzones.first = sa->actionzones.last = NULL;
@ -7236,7 +7236,7 @@ static void do_versions_nodetree_convert_angle(bNodeTree *ntree)
/* Convert degrees to radians. */
NodeDefocus *nqd = node->storage;
/* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */
nqd->rotation = DEG2RADF(nqd->rotation*255.0f);
nqd->rotation = DEG2RADF(nqd->rotation * 255.0f);
}
else if (node->type == CMP_NODE_CHROMA_MATTE) {
/* Convert degrees to radians. */
@ -7248,7 +7248,7 @@ static void do_versions_nodetree_convert_angle(bNodeTree *ntree)
/* Convert degrees to radians. */
NodeGlare *ndg = node->storage;
/* XXX DNA char to float conversion seems to map the char value into the [0.0f, 1.0f] range... */
ndg->angle_ofs = DEG2RADF(ndg->angle_ofs*255.0f);
ndg->angle_ofs = DEG2RADF(ndg->angle_ofs * 255.0f);
}
/* XXX TexMapping struct is used by other nodes too (at least node_composite_mapValue),
* but not the rot part...
@ -9049,7 +9049,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
SEQ_END
if (scene->r.bake_samples == 0)
scene->r.bake_samples = 256;
scene->r.bake_samples = 256;
if (scene->world) {
World *world = blo_do_versions_newlibadr(fd, scene->id.lib, scene->world);
@ -9396,8 +9396,8 @@ static void lib_link_all(FileData *fd, Main *main)
/* No load UI for undo memfiles */
if (fd->memfile == NULL) {
lib_link_windowmanager(fd, main);
lib_link_screen(fd, main);
lib_link_windowmanager(fd, main);
lib_link_screen(fd, main);
}
lib_link_scene(fd, main);
lib_link_object(fd, main);
@ -9488,7 +9488,7 @@ static BHead *read_userdef(BlendFileData *bfd, FileData *fd, BHead *bhead)
for (kmi=keymap->items.first; kmi; kmi=kmi->next)
direct_link_keymapitem(fd, kmi);
}
for (addon = user->addons.first; addon; addon = addon->next) {
addon->prop = newdataadr(fd, addon->prop);
if (addon->prop) {
@ -9710,7 +9710,7 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
return;
}
else
id = is_yet_read(fd, ptr, bhead);
id = is_yet_read(fd, ptr, bhead);
if (id == NULL) {
read_libblock(fd, ptr, bhead, LIB_READ+LIB_INDIRECT, NULL);

@ -2469,7 +2469,7 @@ static void uilist_draw_item_default(struct uiList *ui_list, struct bContext *UN
uiItemL(layout, name, icon);
break;
}
/* free name */
if (namebuf) {
MEM_freeN(namebuf);
@ -2559,7 +2559,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
if (ui_list_type == NULL) {
RNA_warning("List type %s not found", listtype_name);
return;
}
}
draw_item = ui_list_type->draw_item ? ui_list_type->draw_item : uilist_draw_item_default;
@ -2574,7 +2574,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
ui_list = MEM_callocN(sizeof(uiList), __func__);
BLI_strncpy(ui_list->list_id, ui_list_id, sizeof(ui_list->list_id));
BLI_addtail(&ar->ui_lists, ui_list);
}
}
/* Because we can't actually pass type across save&load... */
ui_list->type = ui_list_type;
@ -2669,10 +2669,10 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
if (icon == ICON_DOT)
icon = ICON_NONE;
draw_item(ui_list, C, row, dataptr, &itemptr, icon, active_dataptr, active_propname, i);
}
}
i++;
}
}
RNA_PROP_END;
}

@ -93,7 +93,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
freestyle_scene->r.tilex = old_scene->r.tilex;
freestyle_scene->r.tiley = old_scene->r.tiley;
freestyle_scene->r.size = 100; // old_scene->r.size
freestyle_scene->r.maximsize = old_scene->r.maximsize;
//freestyle_scene->r.maximsize = old_scene->r.maximsize; /* DEPRECATED */
freestyle_scene->r.ocres = old_scene->r.ocres;
freestyle_scene->r.color_mgt_flag = 0; // old_scene->r.color_mgt_flag;
freestyle_scene->r.scemode = old_scene->r.scemode & ~(R_SINGLE_LAYER);

@ -34,6 +34,7 @@ blender_include_dirs(
..
)
# -----------------------------------------------------------------------------
# Build makesdna executable
set(SRC

@ -79,11 +79,11 @@ PyC_FlagSet bpy_bm_htype_all_flags[] = {
};
PyC_FlagSet bpy_bm_hflag_all_flags[] = {
{BM_ELEM_SELECT, "SELECT"},
{BM_ELEM_HIDDEN, "HIDE"},
{BM_ELEM_SEAM, "SEAM"},
{BM_ELEM_SMOOTH, "SMOOTH"},
{BM_ELEM_TAG, "TAG"},
{BM_ELEM_SELECT, "SELECT"},
{BM_ELEM_HIDDEN, "HIDE"},
{BM_ELEM_SEAM, "SEAM"},
{BM_ELEM_SMOOTH, "SMOOTH"},
{BM_ELEM_TAG, "TAG"},
{0, NULL}
};
@ -103,6 +103,7 @@ PyDoc_STRVAR(bpy_bm_elem_tag_doc, "Generic attribute scripts can use for own
PyDoc_STRVAR(bpy_bm_elem_smooth_doc, "Smooth state of this element.\n\n:type: boolean");
PyDoc_STRVAR(bpy_bm_elem_seam_doc, "Seam for UV unwrapping.\n\n:type: boolean");
static PyObject *bpy_bm_elem_hflag_get(BPy_BMElem *self, void *flag)
{
const char hflag = (char)GET_INT_FROM_POINTER(flag);

@ -2705,7 +2705,7 @@ static void init_render_dm(DerivedMesh *dm, Render *re, ObjectRen *obr,
v2= mface->v2;
v3= mface->v3;
v4= mface->v4;
flag = mface->flag & ME_SMOOTH;
flag= mface->flag & ME_SMOOTH;
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->v1= RE_findOrAddVert(obr, vertofs+v1);
@ -3465,7 +3465,7 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
v2= mface->v2;
v3= reverse_verts==0 ? mface->v3 : mface->v1;
v4= mface->v4;
flag = mface->flag & ME_SMOOTH;
flag= mface->flag & ME_SMOOTH;
vlr= RE_findOrAddVlak(obr, obr->totvlak++);
vlr->v1= RE_findOrAddVert(obr, vertofs+v1);