forked from bartvdbraak/blender
Cycles :Cleanup, indentation
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0371ef16ee
commit
4b69b6d316
@ -1442,14 +1442,14 @@ void PointDensityTextureNode::compile(SVMCompiler& compiler)
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else {
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if(use_density) {
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compiler.add_node(NODE_VALUE_F,
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__float_as_int(0.0f),
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compiler.stack_assign(density_out));
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__float_as_int(0.0f),
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compiler.stack_assign(density_out));
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}
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if(use_color) {
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compiler.add_node(NODE_VALUE_V, compiler.stack_assign(color_out));
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compiler.add_node(NODE_VALUE_V, make_float3(TEX_IMAGE_MISSING_R,
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TEX_IMAGE_MISSING_G,
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TEX_IMAGE_MISSING_B));
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TEX_IMAGE_MISSING_G,
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TEX_IMAGE_MISSING_B));
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}
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}
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}
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@ -2421,7 +2421,7 @@ void BackgroundNode::compile(SVMCompiler& compiler)
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if(color_in->link || strength_in->link) {
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compiler.add_node(NODE_EMISSION_WEIGHT,
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compiler.stack_assign(color_in),
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compiler.stack_assign(strength_in));
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compiler.stack_assign(strength_in));
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}
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else
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compiler.add_node(NODE_CLOSURE_SET_WEIGHT, color*strength);
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