Cleanup: sort cmake file lists

This commit is contained in:
Campbell Barton 2019-01-25 08:30:33 +11:00
parent 6260b3c15e
commit 4b8b7c821d
26 changed files with 352 additions and 352 deletions

@ -122,15 +122,15 @@ if(WITH_HEADLESS OR WITH_GHOST_SDL)
add_definitions(-DWITH_HEADLESS)
else()
list(APPEND SRC
intern/GHOST_ContextSDL.cpp
intern/GHOST_DisplayManagerSDL.cpp
intern/GHOST_SystemSDL.cpp
intern/GHOST_WindowSDL.cpp
intern/GHOST_ContextSDL.cpp
intern/GHOST_ContextSDL.h
intern/GHOST_DisplayManagerSDL.h
intern/GHOST_SystemSDL.h
intern/GHOST_WindowSDL.h
intern/GHOST_ContextSDL.h
)
add_definitions(-DWITH_GHOST_SDL)
endif()
@ -176,13 +176,13 @@ elseif(WITH_X11)
list(APPEND SRC
intern/GHOST_DisplayManagerX11.cpp
intern/GHOST_SystemX11.cpp
intern/GHOST_WindowX11.cpp
intern/GHOST_TaskbarX11.cpp
intern/GHOST_WindowX11.cpp
intern/GHOST_DisplayManagerX11.h
intern/GHOST_SystemX11.h
intern/GHOST_WindowX11.h
intern/GHOST_TaskbarX11.h
intern/GHOST_WindowX11.h
)
if(NOT WITH_GL_EGL)
@ -265,15 +265,15 @@ elseif(WIN32)
list(APPEND SRC
intern/GHOST_DisplayManagerWin32.cpp
intern/GHOST_DropTargetWin32.cpp
intern/GHOST_SystemWin32.cpp
intern/GHOST_WindowWin32.cpp
intern/GHOST_DropTargetWin32.cpp
intern/GHOST_DisplayManagerWin32.h
intern/GHOST_DropTargetWin32.h
intern/GHOST_SystemWin32.h
intern/GHOST_WindowWin32.h
intern/GHOST_TaskbarWin32.h
intern/GHOST_WindowWin32.h
)
if(NOT WITH_GL_EGL)
@ -313,8 +313,8 @@ endif()
if(APPLE)
list(APPEND SRC
intern/GHOST_SystemPathsCocoa.mm
intern/GHOST_SystemPathsCocoa.h
intern/GHOST_SystemPathsCocoa.mm
)
elseif(UNIX)

@ -56,16 +56,18 @@ set(SRC_DNA_INC
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_lattice_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_linestyle_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_listBase.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_mask_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_material_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_mesh_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_meshdata_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_meta_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_modifier_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_movieclip_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_nla_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_node_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_object_enums.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_object_fluidsim_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_object_force_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_object_enums.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_object_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_outliner_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_packedFile_types.h
@ -83,6 +85,7 @@ set(SRC_DNA_INC
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_speaker_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_text_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_texture_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_tracking_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_userdef_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_vec_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_vfont_types.h
@ -90,9 +93,6 @@ set(SRC_DNA_INC
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_view3d_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_windowmanager_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_world_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_movieclip_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_tracking_types.h
${CMAKE_CURRENT_SOURCE_DIR}/makesdna/DNA_mask_types.h
)
add_subdirectory(datatoc)

@ -48,8 +48,8 @@ set(INC_SYS
set(SRC
intern/abc_archive.cc
intern/abc_camera.cc
intern/abc_customdata.cc
intern/abc_curves.cc
intern/abc_customdata.cc
intern/abc_exporter.cc
intern/abc_hair.cc
intern/abc_mball.cc
@ -64,8 +64,8 @@ set(SRC
ABC_alembic.h
intern/abc_archive.h
intern/abc_camera.h
intern/abc_customdata.h
intern/abc_curves.h
intern/abc_customdata.h
intern/abc_exporter.h
intern/abc_hair.h
intern/abc_mball.h

@ -36,18 +36,18 @@ set(INC_SYS
set(SRC
intern/avi.c
intern/avi_rgb.c
intern/avi_codecs.c
intern/avi_endian.c
intern/avi_mjpeg.c
intern/avi_options.c
intern/avi_rgb.c
intern/avi_rgb32.c
AVI_avi.h
intern/avi_intern.h
intern/avi_rgb.h
intern/avi_endian.h
intern/avi_intern.h
intern/avi_mjpeg.h
intern/avi_rgb.h
intern/avi_rgb32.h
)

@ -307,13 +307,13 @@ set(SRC
depsgraph_private.h
nla_private.h
tracking_private.h
particle_private.h
tracking_private.h
intern/CCGSubSurf.h
intern/CCGSubSurf_inline.h
intern/CCGSubSurf_intern.h
intern/pbvh_intern.h
intern/data_transfer_intern.h
intern/pbvh_intern.h
)
if(WITH_BINRELOC)

@ -87,10 +87,10 @@ set(SRC
intern/bmesh_construct.h
intern/bmesh_core.c
intern/bmesh_core.h
intern/bmesh_edgeloop.c
intern/bmesh_edgeloop.h
intern/bmesh_delete.c
intern/bmesh_delete.h
intern/bmesh_edgeloop.c
intern/bmesh_edgeloop.h
intern/bmesh_inline.h
intern/bmesh_interp.c
intern/bmesh_interp.h
@ -130,8 +130,8 @@ set(SRC
intern/bmesh_walkers_impl.c
intern/bmesh_walkers_private.h
intern/bmesh_operator_api.h
intern/bmesh_error.h
intern/bmesh_operator_api.h
tools/bmesh_beautify.c
tools/bmesh_beautify.h
@ -139,10 +139,10 @@ set(SRC
tools/bmesh_bevel.h
tools/bmesh_bisect_plane.c
tools/bmesh_bisect_plane.h
tools/bmesh_decimate.h
tools/bmesh_decimate_collapse.c
tools/bmesh_decimate_dissolve.c
tools/bmesh_decimate_unsubdivide.c
tools/bmesh_decimate.h
tools/bmesh_edgenet.c
tools/bmesh_edgenet.h
tools/bmesh_edgesplit.c

@ -60,8 +60,8 @@ set(INC_SYS
)
set(SRC
AnimationImporter.cpp
AnimationExporter.cpp
AnimationImporter.cpp
ArmatureExporter.cpp
ArmatureImporter.cpp
CameraExporter.cpp
@ -71,25 +71,25 @@ set(SRC
EffectExporter.cpp
ErrorHandler.cpp
ExportSettings.cpp
ImportSettings.cpp
ExtraHandler.cpp
ExtraTags.cpp
GeometryExporter.cpp
ImageExporter.cpp
ImportSettings.cpp
InstanceWriter.cpp
LightExporter.cpp
MaterialExporter.cpp
MeshImporter.cpp
SkinInfo.cpp
SceneExporter.cpp
SkinInfo.cpp
TransformReader.cpp
TransformWriter.cpp
collada.cpp
collada_internal.cpp
collada_utils.cpp
AnimationImporter.h
AnimationExporter.h
AnimationImporter.h
ArmatureExporter.h
ArmatureImporter.h
CameraExporter.h
@ -99,17 +99,17 @@ set(SRC
EffectExporter.h
ErrorHandler.h
ExportSettings.h
ImportSettings.h
ExtraHandler.h
ExtraTags.h
GeometryExporter.h
ImageExporter.h
ImportSettings.h
InstanceWriter.h
LightExporter.h
MaterialExporter.h
MeshImporter.h
SkinInfo.h
SceneExporter.h
SkinInfo.h
TransformReader.h
TransformWriter.h
collada.h

@ -53,126 +53,126 @@ set(SRC
COM_compositor.h
COM_defines.h
intern/COM_compositor.cpp
intern/COM_ExecutionSystem.cpp
intern/COM_ExecutionSystem.h
intern/COM_NodeConverter.cpp
intern/COM_NodeConverter.h
intern/COM_NodeOperationBuilder.cpp
intern/COM_NodeOperationBuilder.h
intern/COM_NodeGraph.cpp
intern/COM_NodeGraph.h
intern/COM_Converter.cpp
intern/COM_Converter.h
intern/COM_ExecutionGroup.cpp
intern/COM_ExecutionGroup.h
intern/COM_Node.cpp
intern/COM_Node.h
intern/COM_NodeOperation.cpp
intern/COM_NodeOperation.h
intern/COM_SocketReader.cpp
intern/COM_SocketReader.h
intern/COM_MemoryProxy.cpp
intern/COM_MemoryProxy.h
intern/COM_MemoryBuffer.cpp
intern/COM_MemoryBuffer.h
intern/COM_WorkScheduler.cpp
intern/COM_WorkScheduler.h
intern/COM_WorkPackage.cpp
intern/COM_WorkPackage.h
intern/COM_CPUDevice.cpp
intern/COM_CPUDevice.h
intern/COM_ChunkOrder.cpp
intern/COM_ChunkOrder.h
intern/COM_ChunkOrderHotspot.cpp
intern/COM_ChunkOrderHotspot.h
intern/COM_Device.cpp
intern/COM_Device.h
intern/COM_CPUDevice.cpp
intern/COM_CPUDevice.h
intern/COM_OpenCLDevice.cpp
intern/COM_OpenCLDevice.h
intern/COM_CompositorContext.cpp
intern/COM_CompositorContext.h
intern/COM_SingleThreadedOperation.cpp
intern/COM_SingleThreadedOperation.h
intern/COM_Converter.cpp
intern/COM_Converter.h
intern/COM_Debug.cpp
intern/COM_Debug.h
intern/COM_Device.cpp
intern/COM_Device.h
intern/COM_ExecutionGroup.cpp
intern/COM_ExecutionGroup.h
intern/COM_ExecutionSystem.cpp
intern/COM_ExecutionSystem.h
intern/COM_MemoryBuffer.cpp
intern/COM_MemoryBuffer.h
intern/COM_MemoryProxy.cpp
intern/COM_MemoryProxy.h
intern/COM_Node.cpp
intern/COM_Node.h
intern/COM_NodeConverter.cpp
intern/COM_NodeConverter.h
intern/COM_NodeGraph.cpp
intern/COM_NodeGraph.h
intern/COM_NodeOperation.cpp
intern/COM_NodeOperation.h
intern/COM_NodeOperationBuilder.cpp
intern/COM_NodeOperationBuilder.h
intern/COM_OpenCLDevice.cpp
intern/COM_OpenCLDevice.h
intern/COM_SingleThreadedOperation.cpp
intern/COM_SingleThreadedOperation.h
intern/COM_SocketReader.cpp
intern/COM_SocketReader.h
intern/COM_WorkPackage.cpp
intern/COM_WorkPackage.h
intern/COM_WorkScheduler.cpp
intern/COM_WorkScheduler.h
intern/COM_compositor.cpp
operations/COM_QualityStepHelper.h
operations/COM_QualityStepHelper.cpp
operations/COM_QualityStepHelper.h
# Internal nodes
nodes/COM_SocketProxyNode.cpp
nodes/COM_SocketProxyNode.h
# input nodes
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_ImageNode.cpp
nodes/COM_ImageNode.h
nodes/COM_TextureNode.cpp
nodes/COM_TextureNode.h
nodes/COM_BokehImageNode.cpp
nodes/COM_BokehImageNode.h
nodes/COM_ColorNode.cpp
nodes/COM_ColorNode.h
nodes/COM_ValueNode.cpp
nodes/COM_ValueNode.h
nodes/COM_TimeNode.cpp
nodes/COM_TimeNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
nodes/COM_SwitchViewNode.cpp
nodes/COM_SwitchViewNode.h
nodes/COM_ImageNode.cpp
nodes/COM_ImageNode.h
nodes/COM_MaskNode.cpp
nodes/COM_MaskNode.h
nodes/COM_MovieClipNode.cpp
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
nodes/COM_OutputFileNode.h
nodes/COM_MaskNode.cpp
nodes/COM_MaskNode.h
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
nodes/COM_SwitchViewNode.cpp
nodes/COM_SwitchViewNode.h
nodes/COM_TextureNode.cpp
nodes/COM_TextureNode.h
nodes/COM_TimeNode.cpp
nodes/COM_TimeNode.h
nodes/COM_ValueNode.cpp
nodes/COM_ValueNode.h
# output nodes
nodes/COM_CompositorNode.cpp
nodes/COM_CompositorNode.h
nodes/COM_ViewerNode.cpp
nodes/COM_ViewerNode.h
nodes/COM_SplitViewerNode.cpp
nodes/COM_SplitViewerNode.h
nodes/COM_ViewLevelsNode.cpp
nodes/COM_ViewLevelsNode.h
operations/COM_CalculateStandardDeviationOperation.cpp
operations/COM_CalculateStandardDeviationOperation.h
nodes/COM_ViewerNode.cpp
nodes/COM_ViewerNode.h
operations/COM_CalculateMeanOperation.cpp
operations/COM_CalculateMeanOperation.h
operations/COM_CalculateStandardDeviationOperation.cpp
operations/COM_CalculateStandardDeviationOperation.h
# distort nodes
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_ScaleNode.cpp
nodes/COM_ScaleNode.h
nodes/COM_RotateNode.cpp
nodes/COM_RotateNode.h
nodes/COM_FlipNode.cpp
nodes/COM_FlipNode.h
nodes/COM_RotateNode.cpp
nodes/COM_RotateNode.h
nodes/COM_ScaleNode.cpp
nodes/COM_ScaleNode.h
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_MapUVNode.cpp
nodes/COM_MapUVNode.h
nodes/COM_DisplaceNode.cpp
nodes/COM_DisplaceNode.h
nodes/COM_MapUVNode.cpp
nodes/COM_MapUVNode.h
nodes/COM_DifferenceMatteNode.cpp
nodes/COM_DifferenceMatteNode.h
nodes/COM_LuminanceMatteNode.cpp
nodes/COM_LuminanceMatteNode.h
nodes/COM_DistanceMatteNode.cpp
nodes/COM_DistanceMatteNode.h
nodes/COM_ChannelMatteNode.cpp
nodes/COM_ChannelMatteNode.h
nodes/COM_ChromaMatteNode.cpp
nodes/COM_ChromaMatteNode.h
nodes/COM_ColorMatteNode.cpp
nodes/COM_ColorMatteNode.h
nodes/COM_ChannelMatteNode.cpp
nodes/COM_ChannelMatteNode.h
nodes/COM_DifferenceMatteNode.cpp
nodes/COM_DifferenceMatteNode.h
nodes/COM_DistanceMatteNode.cpp
nodes/COM_DistanceMatteNode.h
nodes/COM_LensDistortionNode.cpp
nodes/COM_LensDistortionNode.h
nodes/COM_LuminanceMatteNode.cpp
nodes/COM_LuminanceMatteNode.h
nodes/COM_GlareNode.cpp
nodes/COM_GlareNode.h
@ -197,71 +197,71 @@ set(SRC
operations/COM_CropOperation.cpp
operations/COM_CropOperation.h
nodes/COM_TransformNode.cpp
nodes/COM_TransformNode.h
nodes/COM_Stabilize2dNode.cpp
nodes/COM_Stabilize2dNode.h
nodes/COM_MovieDistortionNode.cpp
nodes/COM_MovieDistortionNode.h
nodes/COM_DefocusNode.cpp
nodes/COM_DefocusNode.h
nodes/COM_MovieDistortionNode.cpp
nodes/COM_MovieDistortionNode.h
nodes/COM_Stabilize2dNode.cpp
nodes/COM_Stabilize2dNode.h
nodes/COM_TransformNode.cpp
nodes/COM_TransformNode.h
# color nodes
nodes/COM_VectorCurveNode.cpp
nodes/COM_VectorCurveNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorToBWNode.cpp
nodes/COM_ColorToBWNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_MixNode.cpp
nodes/COM_MixNode.h
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_ZCombineNode.cpp
nodes/COM_ZCombineNode.h
nodes/COM_BrightnessNode.cpp
nodes/COM_BrightnessNode.h
nodes/COM_ColorBalanceNode.cpp
nodes/COM_ColorBalanceNode.h
nodes/COM_InvertNode.cpp
nodes/COM_InvertNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_SetAlphaNode.cpp
nodes/COM_SetAlphaNode.h
nodes/COM_ConvertAlphaNode.cpp
nodes/COM_ConvertAlphaNode.h
nodes/COM_HueSaturationValueNode.cpp
nodes/COM_HueSaturationValueNode.h
nodes/COM_HueSaturationValueCorrectNode.cpp
nodes/COM_HueSaturationValueCorrectNode.h
nodes/COM_ColorCorrectionNode.cpp
nodes/COM_ColorCorrectionNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_ColorToBWNode.cpp
nodes/COM_ColorToBWNode.h
nodes/COM_ConvertAlphaNode.cpp
nodes/COM_ConvertAlphaNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_HueSaturationValueCorrectNode.cpp
nodes/COM_HueSaturationValueCorrectNode.h
nodes/COM_HueSaturationValueNode.cpp
nodes/COM_HueSaturationValueNode.h
nodes/COM_InvertNode.cpp
nodes/COM_InvertNode.h
nodes/COM_MixNode.cpp
nodes/COM_MixNode.h
nodes/COM_SetAlphaNode.cpp
nodes/COM_SetAlphaNode.h
nodes/COM_TonemapNode.cpp
nodes/COM_TonemapNode.h
nodes/COM_VectorCurveNode.cpp
nodes/COM_VectorCurveNode.h
nodes/COM_ZCombineNode.cpp
nodes/COM_ZCombineNode.h
operations/COM_TonemapOperation.cpp
operations/COM_TonemapOperation.h
# converter nodes
nodes/COM_CombineColorNode.cpp
nodes/COM_CombineColorNode.h
nodes/COM_IDMaskNode.cpp
nodes/COM_IDMaskNode.h
nodes/COM_SeparateColorNode.cpp
nodes/COM_SeparateColorNode.h
nodes/COM_CombineColorNode.cpp
nodes/COM_CombineColorNode.h
nodes/COM_MapRangeNode.cpp
nodes/COM_MapRangeNode.h
nodes/COM_MapValueNode.cpp
nodes/COM_MapValueNode.h
nodes/COM_MathNode.cpp
nodes/COM_MathNode.h
nodes/COM_NormalNode.cpp
nodes/COM_NormalNode.h
nodes/COM_NormalizeNode.cpp
nodes/COM_NormalizeNode.h
nodes/COM_MathNode.cpp
nodes/COM_MathNode.h
nodes/COM_MapValueNode.cpp
nodes/COM_MapValueNode.h
nodes/COM_MapRangeNode.cpp
nodes/COM_MapRangeNode.h
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
@ -281,56 +281,56 @@ set(SRC
operations/COM_VectorBlurOperation.cpp
operations/COM_VectorBlurOperation.h
nodes/COM_FilterNode.cpp
nodes/COM_FilterNode.h
nodes/COM_DespeckleNode.cpp
nodes/COM_DespeckleNode.h
nodes/COM_DilateErodeNode.cpp
nodes/COM_DilateErodeNode.h
nodes/COM_InpaintNode.cpp
nodes/COM_InpaintNode.h
nodes/COM_BlurNode.cpp
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
nodes/COM_BokehBlurNode.h
nodes/COM_DespeckleNode.cpp
nodes/COM_DespeckleNode.h
nodes/COM_DilateErodeNode.cpp
nodes/COM_DilateErodeNode.h
nodes/COM_DirectionalBlurNode.cpp
nodes/COM_DirectionalBlurNode.h
nodes/COM_FilterNode.cpp
nodes/COM_FilterNode.h
nodes/COM_InpaintNode.cpp
nodes/COM_InpaintNode.h
operations/COM_BlurBaseOperation.cpp
operations/COM_BlurBaseOperation.h
operations/COM_BokehBlurOperation.cpp
operations/COM_BokehBlurOperation.h
operations/COM_DirectionalBlurOperation.cpp
operations/COM_DirectionalBlurOperation.h
operations/COM_FastGaussianBlurOperation.cpp
operations/COM_FastGaussianBlurOperation.h
operations/COM_GammaCorrectOperation.cpp
operations/COM_GammaCorrectOperation.h
operations/COM_GaussianAlphaXBlurOperation.cpp
operations/COM_GaussianAlphaXBlurOperation.h
operations/COM_GaussianAlphaYBlurOperation.cpp
operations/COM_GaussianAlphaYBlurOperation.h
operations/COM_GaussianBokehBlurOperation.cpp
operations/COM_GaussianBokehBlurOperation.h
operations/COM_GaussianXBlurOperation.cpp
operations/COM_GaussianXBlurOperation.h
operations/COM_GaussianYBlurOperation.cpp
operations/COM_GaussianYBlurOperation.h
operations/COM_GaussianBokehBlurOperation.cpp
operations/COM_GaussianBokehBlurOperation.h
operations/COM_BokehBlurOperation.cpp
operations/COM_BokehBlurOperation.h
operations/COM_VariableSizeBokehBlurOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.h
operations/COM_FastGaussianBlurOperation.cpp
operations/COM_FastGaussianBlurOperation.h
operations/COM_BlurBaseOperation.cpp
operations/COM_BlurBaseOperation.h
operations/COM_DirectionalBlurOperation.cpp
operations/COM_DirectionalBlurOperation.h
operations/COM_MovieClipAttributeOperation.cpp
operations/COM_MovieClipAttributeOperation.h
operations/COM_MovieDistortionOperation.cpp
operations/COM_MovieDistortionOperation.h
operations/COM_GammaCorrectOperation.h
operations/COM_GammaCorrectOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.h
# Matte nodes
nodes/COM_BoxMaskNode.cpp
nodes/COM_BoxMaskNode.h
nodes/COM_EllipseMaskNode.cpp
nodes/COM_EllipseMaskNode.h
nodes/COM_ColorSpillNode.cpp
nodes/COM_ColorSpillNode.h
nodes/COM_DoubleEdgeMaskNode.cpp
nodes/COM_DoubleEdgeMaskNode.h
nodes/COM_EllipseMaskNode.cpp
nodes/COM_EllipseMaskNode.h
operations/COM_DoubleEdgeMaskOperation.cpp
operations/COM_DoubleEdgeMaskOperation.h
@ -348,193 +348,193 @@ set(SRC
nodes/COM_KeyingNode.cpp
nodes/COM_KeyingNode.h
operations/COM_KeyingOperation.cpp
operations/COM_KeyingOperation.h
operations/COM_KeyingBlurOperation.cpp
operations/COM_KeyingBlurOperation.h
operations/COM_KeyingDespillOperation.cpp
operations/COM_KeyingDespillOperation.h
operations/COM_KeyingClipOperation.cpp
operations/COM_KeyingClipOperation.h
operations/COM_KeyingDespillOperation.cpp
operations/COM_KeyingDespillOperation.h
operations/COM_KeyingOperation.cpp
operations/COM_KeyingOperation.h
operations/COM_ColorSpillOperation.cpp
operations/COM_ColorSpillOperation.h
operations/COM_RenderLayersProg.cpp
operations/COM_RenderLayersProg.h
operations/COM_BokehImageOperation.cpp
operations/COM_BokehImageOperation.h
operations/COM_ImageOperation.cpp
operations/COM_ImageOperation.h
operations/COM_MultilayerImageOperation.cpp
operations/COM_MultilayerImageOperation.h
operations/COM_TextureOperation.cpp
operations/COM_TextureOperation.h
operations/COM_BokehImageOperation.cpp
operations/COM_BokehImageOperation.h
operations/COM_SocketProxyOperation.h
operations/COM_SocketProxyOperation.cpp
operations/COM_SocketProxyOperation.h
operations/COM_CompositorOperation.h
operations/COM_CompositorOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_OutputFileOperation.cpp
operations/COM_OutputFileMultiViewOperation.h
operations/COM_OutputFileMultiViewOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_PreviewOperation.h
operations/COM_PreviewOperation.cpp
operations/COM_SplitOperation.h
operations/COM_SplitOperation.cpp
operations/COM_ConvertDepthToRadiusOperation.h
operations/COM_CompositorOperation.h
operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_ConvertDepthToRadiusOperation.h
operations/COM_OutputFileMultiViewOperation.cpp
operations/COM_OutputFileMultiViewOperation.h
operations/COM_OutputFileOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_PreviewOperation.cpp
operations/COM_PreviewOperation.h
operations/COM_SplitOperation.cpp
operations/COM_SplitOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ZCombineOperation.cpp
operations/COM_ZCombineOperation.h
operations/COM_ChangeHSVOperation.h
operations/COM_ChangeHSVOperation.cpp
operations/COM_ColorCurveOperation.h
operations/COM_ChangeHSVOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
operations/COM_ChromaMatteOperation.cpp
operations/COM_ChromaMatteOperation.h
operations/COM_ColorCurveOperation.cpp
operations/COM_ColorRampOperation.h
operations/COM_ColorCurveOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ColorRampOperation.cpp
operations/COM_VectorCurveOperation.h
operations/COM_VectorCurveOperation.cpp
operations/COM_CurveBaseOperation.h
operations/COM_ColorRampOperation.h
operations/COM_CurveBaseOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.h
operations/COM_CurveBaseOperation.h
operations/COM_DifferenceMatteOperation.cpp
operations/COM_DifferenceMatteOperation.h
operations/COM_LuminanceMatteOperation.cpp
operations/COM_LuminanceMatteOperation.h
operations/COM_DistanceRGBMatteOperation.cpp
operations/COM_DistanceRGBMatteOperation.h
operations/COM_DistanceYCCMatteOperation.cpp
operations/COM_DistanceYCCMatteOperation.h
operations/COM_ChromaMatteOperation.cpp
operations/COM_ChromaMatteOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
operations/COM_HueSaturationValueCorrectOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.h
operations/COM_LuminanceMatteOperation.cpp
operations/COM_LuminanceMatteOperation.h
operations/COM_VectorCurveOperation.cpp
operations/COM_VectorCurveOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
operations/COM_WriteBufferOperation.cpp
operations/COM_WriteBufferOperation.h
operations/COM_MixOperation.h
operations/COM_MixOperation.cpp
operations/COM_BrightnessOperation.cpp
operations/COM_BrightnessOperation.h
operations/COM_GammaOperation.cpp
operations/COM_GammaOperation.h
operations/COM_ColorCorrectionOperation.cpp
operations/COM_ColorCorrectionOperation.h
operations/COM_SetValueOperation.h
operations/COM_SetValueOperation.cpp
operations/COM_SetColorOperation.h
operations/COM_GammaOperation.cpp
operations/COM_GammaOperation.h
operations/COM_MixOperation.cpp
operations/COM_MixOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
operations/COM_SetColorOperation.cpp
operations/COM_SetVectorOperation.h
operations/COM_SetColorOperation.h
operations/COM_SetValueOperation.cpp
operations/COM_SetValueOperation.h
operations/COM_SetVectorOperation.cpp
operations/COM_SetVectorOperation.h
operations/COM_WriteBufferOperation.cpp
operations/COM_WriteBufferOperation.h
operations/COM_MathBaseOperation.h
operations/COM_MathBaseOperation.cpp
operations/COM_MathBaseOperation.h
operations/COM_AlphaOverMixedOperation.h
operations/COM_AlphaOverMixedOperation.cpp
operations/COM_AlphaOverPremultiplyOperation.h
operations/COM_AlphaOverPremultiplyOperation.cpp
operations/COM_AlphaOverKeyOperation.h
operations/COM_AlphaOverKeyOperation.cpp
operations/COM_AlphaOverKeyOperation.h
operations/COM_AlphaOverMixedOperation.cpp
operations/COM_AlphaOverMixedOperation.h
operations/COM_AlphaOverPremultiplyOperation.cpp
operations/COM_AlphaOverPremultiplyOperation.h
operations/COM_ColorBalanceLGGOperation.h
operations/COM_ColorBalanceLGGOperation.cpp
operations/COM_ColorBalanceASCCDLOperation.h
operations/COM_ColorBalanceASCCDLOperation.cpp
operations/COM_ColorBalanceASCCDLOperation.h
operations/COM_ColorBalanceLGGOperation.cpp
operations/COM_ColorBalanceLGGOperation.h
operations/COM_InvertOperation.cpp
operations/COM_InvertOperation.h
operations/COM_SetAlphaOperation.cpp
operations/COM_SetAlphaOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
operations/COM_MapRangeOperation.cpp
operations/COM_MapRangeOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
operations/COM_SetAlphaOperation.cpp
operations/COM_SetAlphaOperation.h
# Distort operation
operations/COM_TranslateOperation.h
operations/COM_TranslateOperation.cpp
operations/COM_WrapOperation.h
operations/COM_WrapOperation.cpp
operations/COM_RotateOperation.h
operations/COM_RotateOperation.cpp
operations/COM_ScaleOperation.h
operations/COM_ScaleOperation.cpp
operations/COM_MapUVOperation.h
operations/COM_MapUVOperation.cpp
operations/COM_DisplaceOperation.h
operations/COM_DisplaceOperation.cpp
operations/COM_DisplaceSimpleOperation.h
operations/COM_DisplaceOperation.h
operations/COM_DisplaceSimpleOperation.cpp
operations/COM_FlipOperation.h
operations/COM_DisplaceSimpleOperation.h
operations/COM_FlipOperation.cpp
operations/COM_ProjectorLensDistortionOperation.cpp
operations/COM_ProjectorLensDistortionOperation.h
operations/COM_ScreenLensDistortionOperation.cpp
operations/COM_ScreenLensDistortionOperation.h
operations/COM_FlipOperation.h
operations/COM_MapUVOperation.cpp
operations/COM_MapUVOperation.h
operations/COM_PlaneCornerPinOperation.cpp
operations/COM_PlaneCornerPinOperation.h
operations/COM_PlaneDistortCommonOperation.cpp
operations/COM_PlaneDistortCommonOperation.h
operations/COM_PlaneTrackOperation.cpp
operations/COM_PlaneTrackOperation.h
operations/COM_PlaneCornerPinOperation.cpp
operations/COM_PlaneCornerPinOperation.h
operations/COM_ProjectorLensDistortionOperation.cpp
operations/COM_ProjectorLensDistortionOperation.h
operations/COM_RotateOperation.cpp
operations/COM_RotateOperation.h
operations/COM_ScaleOperation.cpp
operations/COM_ScaleOperation.h
operations/COM_ScreenLensDistortionOperation.cpp
operations/COM_ScreenLensDistortionOperation.h
operations/COM_TranslateOperation.cpp
operations/COM_TranslateOperation.h
operations/COM_WrapOperation.cpp
operations/COM_WrapOperation.h
#Filter operations
operations/COM_ConvolutionFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionEdgeFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionFilterOperation.h
operations/COM_DespeckleOperation.cpp
operations/COM_DespeckleOperation.h
operations/COM_DilateErodeOperation.cpp
operations/COM_DilateErodeOperation.h
operations/COM_InpaintOperation.cpp
operations/COM_InpaintOperation.h
operations/COM_GlareThresholdOperation.cpp
operations/COM_GlareThresholdOperation.h
operations/COM_GlareBaseOperation.cpp
operations/COM_GlareBaseOperation.h
operations/COM_GlareFogGlowOperation.cpp
operations/COM_GlareFogGlowOperation.h
operations/COM_GlareGhostOperation.cpp
operations/COM_GlareGhostOperation.h
operations/COM_GlareSimpleStarOperation.cpp
operations/COM_GlareSimpleStarOperation.h
operations/COM_GlareStreaksOperation.cpp
operations/COM_GlareStreaksOperation.h
operations/COM_GlareGhostOperation.cpp
operations/COM_GlareGhostOperation.h
operations/COM_GlareFogGlowOperation.cpp
operations/COM_GlareFogGlowOperation.h
operations/COM_GlareThresholdOperation.cpp
operations/COM_GlareThresholdOperation.h
operations/COM_InpaintOperation.cpp
operations/COM_InpaintOperation.h
operations/COM_SetSamplerOperation.cpp
operations/COM_SetSamplerOperation.h
#Convert operations
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
operations/COM_ConvertOperation.cpp
operations/COM_ConvertOperation.h
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
operations/COM_DotproductOperation.cpp
operations/COM_DotproductOperation.h
# Matte operation
operations/COM_BoxMaskOperation.h
operations/COM_BoxMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
operations/COM_BoxMaskOperation.h
operations/COM_EllipseMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
operations/COM_MovieClipOperation.cpp
operations/COM_MovieClipOperation.h
operations/COM_ConvertColorProfileOperation.cpp
operations/COM_ConvertColorProfileOperation.h
operations/COM_MovieClipOperation.cpp
operations/COM_MovieClipOperation.h
operations/COM_AntiAliasOperation.cpp
operations/COM_AntiAliasOperation.h

@ -51,8 +51,8 @@ set(SRC
editarmature_undo.c
meshlaplacian.c
pose_edit.c
pose_lib.c
pose_group.c
pose_lib.c
pose_select.c
pose_slide.c
pose_transform.c

@ -45,6 +45,7 @@ set(SRC
object_bake.c
object_bake_api.c
object_constraint.c
object_data_transfer.c
object_edit.c
object_group.c
object_hook.c
@ -56,10 +57,9 @@ set(SRC
object_relations.c
object_select.c
object_shapekey.c
object_data_transfer.c
object_transform.c
object_warp.c
object_vgroup.c
object_warp.c
object_intern.h
)

@ -55,9 +55,9 @@ set(SRC
paint_vertex.c
paint_vertex_color_ops.c
paint_vertex_color_utils.c
paint_vertex_proj.c
paint_vertex_weight_ops.c
paint_vertex_weight_utils.c
paint_vertex_proj.c
sculpt.c
sculpt_undo.c
sculpt_uv.c

@ -57,8 +57,8 @@ set(SRC
tracking_ops_orient.c
tracking_ops_plane.c
tracking_ops_solve.c
tracking_ops_track.c
tracking_ops_stabilize.c
tracking_ops_track.c
tracking_ops_utils.c
tracking_select.c

@ -40,12 +40,12 @@ set(INC_SYS
)
set(SRC
info_ops.c
info_stats.c
info_draw.c
info_ops.c
info_report.c
textview.c
info_stats.c
space_info.c
textview.c
info_intern.h
textview.h

@ -54,7 +54,6 @@ set(SRC
view3d_draw.c
view3d_edit.c
view3d_fly.c
view3d_walk.c
view3d_header.c
view3d_iterators.c
view3d_ops.c
@ -65,6 +64,7 @@ set(SRC
view3d_toolbar.c
view3d_utils.c
view3d_view.c
view3d_walk.c
view3d_intern.h
)

@ -140,9 +140,9 @@ if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
remove_strict_c_flags_file(
intern/anim_movie.c
intern/indexer.c
intern/util.c
intern/anim_movie.c
)
endif()

@ -112,7 +112,6 @@ set(APISRC
rna_material_api.c
rna_mesh_api.c
rna_meta_api.c
rna_texture_api.c
rna_object_api.c
rna_pose_api.c
rna_scene_api.c
@ -121,6 +120,7 @@ set(APISRC
rna_sound_api.c
rna_space_api.c
rna_text_api.c
rna_texture_api.c
rna_ui_api.c
rna_vfont_api.c
rna_wm_api.c

@ -96,8 +96,8 @@ set(SRC
intern/MOD_surfacedeform.c
intern/MOD_triangulate.c
intern/MOD_util.c
intern/MOD_uvwarp.c
intern/MOD_uvproject.c
intern/MOD_uvwarp.c
intern/MOD_warp.c
intern/MOD_wave.c
intern/MOD_weightvg_util.c

@ -49,26 +49,31 @@ set(SRC
composite/nodes/node_composite_alphaOver.c
composite/nodes/node_composite_bilateralblur.c
composite/nodes/node_composite_blur.c
composite/nodes/node_composite_bokehblur.c
composite/nodes/node_composite_bokehimage.c
composite/nodes/node_composite_boxmask.c
composite/nodes/node_composite_brightness.c
composite/nodes/node_composite_channelMatte.c
composite/nodes/node_composite_chromaMatte.c
composite/nodes/node_composite_colorMatte.c
composite/nodes/node_composite_colorSpill.c
composite/nodes/node_composite_colorbalance.c
composite/nodes/node_composite_colorcorrection.c
composite/nodes/node_composite_common.c
composite/nodes/node_composite_composite.c
composite/nodes/node_composite_cornerpin.c
composite/nodes/node_composite_crop.c
composite/nodes/node_composite_cryptomatte.c
composite/nodes/node_composite_curves.c
composite/nodes/node_composite_despeckle.c
composite/nodes/node_composite_doubleEdgeMask.c
composite/nodes/node_composite_defocus.c
composite/nodes/node_composite_despeckle.c
composite/nodes/node_composite_diffMatte.c
composite/nodes/node_composite_dilate.c
composite/nodes/node_composite_directionalblur.c
composite/nodes/node_composite_displace.c
composite/nodes/node_composite_distanceMatte.c
composite/nodes/node_composite_doubleEdgeMask.c
composite/nodes/node_composite_ellipsemask.c
composite/nodes/node_composite_filter.c
composite/nodes/node_composite_flip.c
composite/nodes/node_composite_gamma.c
@ -79,22 +84,23 @@ set(SRC
composite/nodes/node_composite_image.c
composite/nodes/node_composite_inpaint.c
composite/nodes/node_composite_invert.c
composite/nodes/node_composite_keyingscreen.c
composite/nodes/node_composite_keying.c
composite/nodes/node_composite_keyingscreen.c
composite/nodes/node_composite_lensdist.c
composite/nodes/node_composite_levels.c
composite/nodes/node_composite_lummaMatte.c
composite/nodes/node_composite_mapRange.c
composite/nodes/node_composite_mapUV.c
composite/nodes/node_composite_mapValue.c
composite/nodes/node_composite_mapRange.c
composite/nodes/node_composite_math.c
composite/nodes/node_composite_mask.c
composite/nodes/node_composite_math.c
composite/nodes/node_composite_mixrgb.c
composite/nodes/node_composite_movieclip.c
composite/nodes/node_composite_moviedistortion.c
composite/nodes/node_composite_normal.c
composite/nodes/node_composite_normalize.c
composite/nodes/node_composite_outputFile.c
composite/nodes/node_composite_pixelate.c
composite/nodes/node_composite_planetrackdeform.c
composite/nodes/node_composite_premulkey.c
composite/nodes/node_composite_rgb.c
@ -108,6 +114,8 @@ set(SRC
composite/nodes/node_composite_splitViewer.c
composite/nodes/node_composite_stabilize2d.c
composite/nodes/node_composite_sunbeams.c
composite/nodes/node_composite_switch.c
composite/nodes/node_composite_switchview.c
composite/nodes/node_composite_texture.c
composite/nodes/node_composite_tonemap.c
composite/nodes/node_composite_trackpos.c
@ -118,86 +126,70 @@ set(SRC
composite/nodes/node_composite_vecBlur.c
composite/nodes/node_composite_viewer.c
composite/nodes/node_composite_zcombine.c
composite/nodes/node_composite_bokehblur.c
composite/nodes/node_composite_bokehimage.c
composite/nodes/node_composite_boxmask.c
composite/nodes/node_composite_ellipsemask.c
composite/nodes/node_composite_switch.c
composite/nodes/node_composite_switchview.c
composite/nodes/node_composite_colorcorrection.c
composite/nodes/node_composite_pixelate.c
composite/node_composite_tree.c
composite/node_composite_util.c
shader/nodes/node_shader_camera.c
shader/nodes/node_shader_common.c
shader/nodes/node_shader_curves.c
shader/nodes/node_shader_gamma.c
shader/nodes/node_shader_brightness.c
shader/nodes/node_shader_geom.c
shader/nodes/node_shader_hueSatVal.c
shader/nodes/node_shader_invert.c
shader/nodes/node_shader_lamp.c
shader/nodes/node_shader_mapping.c
shader/nodes/node_shader_material.c
shader/nodes/node_shader_math.c
shader/nodes/node_shader_mixRgb.c
shader/nodes/node_shader_normal.c
shader/nodes/node_shader_output.c
shader/nodes/node_shader_rgb.c
shader/nodes/node_shader_sepcombRGB.c
shader/nodes/node_shader_sepcombHSV.c
shader/nodes/node_shader_sepcombXYZ.c
shader/nodes/node_shader_squeeze.c
shader/nodes/node_shader_texture.c
shader/nodes/node_shader_valToRgb.c
shader/nodes/node_shader_value.c
shader/nodes/node_shader_wireframe.c
shader/nodes/node_shader_wavelength.c
shader/nodes/node_shader_blackbody.c
shader/nodes/node_shader_vectMath.c
shader/nodes/node_shader_vectTransform.c
shader/nodes/node_shader_add_shader.c
shader/nodes/node_shader_ambient_occlusion.c
shader/nodes/node_shader_attribute.c
shader/nodes/node_shader_background.c
shader/nodes/node_shader_bevel.c
shader/nodes/node_shader_blackbody.c
shader/nodes/node_shader_brightness.c
shader/nodes/node_shader_bsdf_anisotropic.c
shader/nodes/node_shader_bsdf_diffuse.c
shader/nodes/node_shader_bsdf_principled.c
shader/nodes/node_shader_bsdf_glass.c
shader/nodes/node_shader_bsdf_glossy.c
shader/nodes/node_shader_bsdf_toon.c
shader/nodes/node_shader_bsdf_hair.c
shader/nodes/node_shader_bsdf_hair_principled.c
shader/nodes/node_shader_bsdf_principled.c
shader/nodes/node_shader_bsdf_refraction.c
shader/nodes/node_shader_bsdf_toon.c
shader/nodes/node_shader_bsdf_translucent.c
shader/nodes/node_shader_bsdf_transparent.c
shader/nodes/node_shader_bsdf_velvet.c
shader/nodes/node_shader_bsdf_hair.c
shader/nodes/node_shader_bsdf_hair_principled.c
shader/nodes/node_shader_bump.c
shader/nodes/node_shader_camera.c
shader/nodes/node_shader_common.c
shader/nodes/node_shader_curves.c
shader/nodes/node_shader_displacement.c
shader/nodes/node_shader_emission.c
shader/nodes/node_shader_fresnel.c
shader/nodes/node_shader_gamma.c
shader/nodes/node_shader_geom.c
shader/nodes/node_shader_geometry.c
shader/nodes/node_shader_hair_info.c
shader/nodes/node_shader_holdout.c
shader/nodes/node_shader_hueSatVal.c
shader/nodes/node_shader_ies_light.c
shader/nodes/node_shader_invert.c
shader/nodes/node_shader_lamp.c
shader/nodes/node_shader_layer_weight.c
shader/nodes/node_shader_light_falloff.c
shader/nodes/node_shader_light_path.c
shader/nodes/node_shader_mapping.c
shader/nodes/node_shader_material.c
shader/nodes/node_shader_math.c
shader/nodes/node_shader_mixRgb.c
shader/nodes/node_shader_mix_shader.c
shader/nodes/node_shader_normal.c
shader/nodes/node_shader_normal_map.c
shader/nodes/node_shader_object_info.c
shader/nodes/node_shader_hair_info.c
shader/nodes/node_shader_output.c
shader/nodes/node_shader_output_lamp.c
shader/nodes/node_shader_output_linestyle.c
shader/nodes/node_shader_output_material.c
shader/nodes/node_shader_output_world.c
shader/nodes/node_shader_output_linestyle.c
shader/nodes/node_shader_particle_info.c
shader/nodes/node_shader_rgb.c
shader/nodes/node_shader_script.c
shader/nodes/node_shader_sepcombHSV.c
shader/nodes/node_shader_sepcombRGB.c
shader/nodes/node_shader_sepcombXYZ.c
shader/nodes/node_shader_squeeze.c
shader/nodes/node_shader_subsurface_scattering.c
shader/nodes/node_shader_tangent.c
shader/nodes/node_shader_bevel.c
shader/nodes/node_shader_displacement.c
shader/nodes/node_shader_vector_displacement.c
shader/nodes/node_shader_tex_brick.c
shader/nodes/node_shader_tex_checker.c
shader/nodes/node_shader_tex_coord.c
@ -211,11 +203,19 @@ set(SRC
shader/nodes/node_shader_tex_sky.c
shader/nodes/node_shader_tex_voronoi.c
shader/nodes/node_shader_tex_wave.c
shader/nodes/node_shader_volume_scatter.c
shader/nodes/node_shader_volume_absorption.c
shader/nodes/node_shader_volume_principled.c
shader/nodes/node_shader_texture.c
shader/nodes/node_shader_uvAlongStroke.c
shader/nodes/node_shader_uvmap.c
shader/nodes/node_shader_valToRgb.c
shader/nodes/node_shader_value.c
shader/nodes/node_shader_vectMath.c
shader/nodes/node_shader_vectTransform.c
shader/nodes/node_shader_vector_displacement.c
shader/nodes/node_shader_volume_absorption.c
shader/nodes/node_shader_volume_principled.c
shader/nodes/node_shader_volume_scatter.c
shader/nodes/node_shader_wavelength.c
shader/nodes/node_shader_wireframe.c
shader/node_shader_tree.c
shader/node_shader_util.c
@ -245,10 +245,10 @@ set(SRC
texture/node_texture_tree.c
texture/node_texture_util.c
intern/node_util.c
intern/node_exec.c
intern/node_common.c
intern/node_exec.c
intern/node_socket.c
intern/node_util.c
composite/node_composite_util.h
shader/node_shader_util.h
@ -257,12 +257,12 @@ set(SRC
NOD_common.h
NOD_composite.h
NOD_shader.h
NOD_texture.h
NOD_socket.h
NOD_static_types.h
intern/node_util.h
intern/node_exec.h
NOD_texture.h
intern/node_common.h
intern/node_exec.h
intern/node_util.h
)
if(WITH_PYTHON)

@ -40,11 +40,11 @@ set(INC_SYS
set(SRC
intern/BPH_mass_spring.cpp
intern/ConstrainedConjugateGradient.h
intern/eigen_utils.h
intern/hair_volume.cpp
intern/implicit.h
intern/implicit_blender.c
intern/implicit_eigen.cpp
intern/eigen_utils.h
BPH_mass_spring.h
)

@ -49,12 +49,12 @@ set(INC_SYS
set(SRC
intern/raytrace/rayobject.cpp
intern/raytrace/rayobject_empty.cpp
intern/raytrace/rayobject_octree.cpp
intern/raytrace/rayobject_raycounter.cpp
intern/raytrace/rayobject_svbvh.cpp
intern/raytrace/rayobject_instance.cpp
intern/raytrace/rayobject_octree.cpp
intern/raytrace/rayobject_qbvh.cpp
intern/raytrace/rayobject_raycounter.cpp
intern/raytrace/rayobject_rtbuild.cpp
intern/raytrace/rayobject_svbvh.cpp
intern/raytrace/rayobject_vbvh.cpp
intern/source/bake.c
intern/source/bake_api.c
@ -70,9 +70,9 @@ set(SRC
intern/source/pixelshading.c
intern/source/pointdensity.c
intern/source/rayshade.c
intern/source/rendercore.c
intern/source/render_result.c
intern/source/render_texture.c
intern/source/rendercore.c
intern/source/renderdatabase.c
intern/source/shadbuf.c
intern/source/shadeinput.c
@ -86,8 +86,8 @@ set(SRC
intern/source/voxeldata.c
intern/source/zbuf.c
extern/include/RE_engine.h
extern/include/RE_bake.h
extern/include/RE_engine.h
extern/include/RE_multires_bake.h
extern/include/RE_pipeline.h
extern/include/RE_render_ext.h
@ -99,10 +99,10 @@ set(SRC
intern/include/pixelshading.h
intern/include/pointdensity.h
intern/include/raycounter.h
intern/include/rayobject.h
intern/include/rayintersection.h
intern/include/render_types.h
intern/include/rayobject.h
intern/include/render_result.h
intern/include/render_types.h
intern/include/rendercore.h
intern/include/renderdatabase.h
intern/include/renderpipeline.h

@ -42,19 +42,19 @@ set(SRC
intern/ErrorValue.cpp
intern/Expression.cpp
intern/FloatValue.cpp
intern/HashedPtr.cpp
intern/IdentifierExpr.cpp
intern/IfExpr.cpp
intern/InputParser.cpp
intern/IntValue.cpp
intern/HashedPtr.cpp
intern/ListValue.cpp
intern/ListWrapper.cpp
intern/Operator1Expr.cpp
intern/Operator2Expr.cpp
intern/PyObjectPlus.cpp
intern/StringValue.cpp
intern/Value.cpp
intern/VectorValue.cpp
intern/ListWrapper.cpp
EXP_BoolValue.h
EXP_ConstExpr.h
@ -68,6 +68,7 @@ set(SRC
EXP_InputParser.h
EXP_IntValue.h
EXP_ListValue.h
EXP_ListWrapper.h
EXP_Operator1Expr.h
EXP_Operator2Expr.h
EXP_PyObjectPlus.h
@ -76,7 +77,6 @@ set(SRC
EXP_Value.h
EXP_VectorValue.h
EXP_VoidValue.h
EXP_ListWrapper.h
)

@ -83,8 +83,8 @@ set(SRC
KX_FontObject.cpp
KX_GameActuator.cpp
KX_GameObject.cpp
KX_IpoConvert.cpp
KX_IPO_SGController.cpp
KX_IpoConvert.cpp
KX_KetsjiEngine.cpp
KX_Light.cpp
KX_LightIpoSGController.cpp
@ -156,12 +156,12 @@ set(SRC
KX_GameActuator.h
KX_GameObject.h
KX_IInterpolator.h
KX_IpoConvert.h
KX_IPOTransform.h
KX_IPO_SGController.h
KX_IScalarInterpolator.h
KX_ISceneConverter.h
KX_ISystem.h
KX_IpoConvert.h
KX_KetsjiEngine.h
KX_Light.h
KX_LightIpoSGController.h

@ -52,9 +52,9 @@ set(INC_SYS
)
set(SRC
CcdPhysicsEnvironment.cpp
CcdPhysicsController.cpp
CcdGraphicController.cpp
CcdPhysicsController.cpp
CcdPhysicsEnvironment.cpp
CcdGraphicController.h
CcdPhysicsController.h

@ -49,13 +49,13 @@ set(SRC
RAS_2DFilterManager.cpp
RAS_BucketManager.cpp
RAS_FramingManager.cpp
RAS_ICanvas.cpp
RAS_IPolygonMaterial.cpp
RAS_MaterialBucket.cpp
RAS_MeshObject.cpp
RAS_Polygon.cpp
RAS_TexVert.cpp
RAS_texmatrix.cpp
RAS_ICanvas.cpp
RAS_2DFilterManager.h
RAS_BucketManager.h
@ -63,10 +63,10 @@ set(SRC
RAS_Deformer.h
RAS_FramingManager.h
RAS_ICanvas.h
RAS_IPolygonMaterial.h
RAS_IRasterizer.h
RAS_ILightObject.h
RAS_IOffScreen.h
RAS_IPolygonMaterial.h
RAS_IRasterizer.h
RAS_ISync.h
RAS_MaterialBucket.h
RAS_MeshObject.h

@ -52,8 +52,8 @@ set(SRC
RAS_ListRasterizer.cpp
RAS_OpenGLLight.cpp
RAS_OpenGLOffScreen.cpp
RAS_OpenGLSync.cpp
RAS_OpenGLRasterizer.cpp
RAS_OpenGLSync.cpp
RAS_StorageVA.cpp
RAS_StorageVBO.cpp
@ -61,8 +61,8 @@ set(SRC
RAS_ListRasterizer.h
RAS_OpenGLLight.h
RAS_OpenGLOffScreen.h
RAS_OpenGLSync.h
RAS_OpenGLRasterizer.h
RAS_OpenGLSync.h
RAS_StorageVA.h
RAS_StorageVBO.h
)

@ -58,6 +58,7 @@ set(INC_SYS
add_definitions(${GL_DEFINITIONS})
set(SRC
DeckLink.cpp
Exception.cpp
FilterBase.cpp
FilterBlueScreen.cpp
@ -71,14 +72,14 @@ set(SRC
ImageViewport.cpp
PyTypeList.cpp
Texture.cpp
DeckLink.cpp
VideoBase.cpp
VideoFFmpeg.cpp
VideoDeckLink.cpp
VideoFFmpeg.cpp
blendVideoTex.cpp
BlendType.h
Common.h
DeckLink.h
Exception.h
FilterBase.h
FilterBlueScreen.h
@ -92,10 +93,9 @@ set(SRC
ImageViewport.h
PyTypeList.h
Texture.h
DeckLink.h
VideoBase.h
VideoFFmpeg.h
VideoDeckLink.h
VideoFFmpeg.h
)
if(WITH_CODEC_FFMPEG)