Moved kink, clump and roughness functions into the dedicated source file.

This commit is contained in:
Lukas Tönne 2015-01-09 11:44:05 +01:00
parent 4f1c0a181d
commit 4c82367fd8
2 changed files with 285 additions and 267 deletions

@ -102,9 +102,9 @@ void psys_init_rng(void)
static void get_child_modifier_parameters(ParticleSettings *part, ParticleThreadContext *ctx,
ChildParticle *cpa, short cpa_from, int cpa_num, float *cpa_fuv, float *orco, ParticleTexture *ptex);
void do_child_modifiers(ParticleSimulationData *sim,
ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa,
const float orco[3], float mat[4][4], ParticleKey *state, float t);
extern void do_child_modifiers(ParticleSimulationData *sim,
ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa,
const float orco[3], float mat[4][4], ParticleKey *state, float t);
/* few helpers for countall etc. */
int count_particles(ParticleSystem *psys)
@ -1663,187 +1663,10 @@ void psys_particle_on_emitter(ParticleSystemModifierData *psmd, int from, int in
/* Path Cache */
/************************************************/
static void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, short type, short axis, float obmat[4][4], int smooth_start)
{
float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f};
float t, dt = 1.f, result[3];
extern void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat,
short type, short axis, float obmat[4][4], int smooth_start);
extern float do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump);
if (par == NULL || type == PART_KINK_NO)
return;
CLAMP(time, 0.f, 1.f);
if (shape != 0.0f && type != PART_KINK_BRAID) {
if (shape < 0.0f)
time = (float)pow(time, 1.f + shape);
else
time = (float)pow(time, 1.f / (1.f - shape));
}
t = time * freq * (float)M_PI;
if (smooth_start) {
dt = fabsf(t);
/* smooth the beginning of kink */
CLAMP(dt, 0.f, (float)M_PI);
dt = sinf(dt / 2.f);
}
if (type != PART_KINK_RADIAL) {
float temp[3];
kink[axis] = 1.f;
if (obmat)
mul_mat3_m4_v3(obmat, kink);
if (par_rot)
mul_qt_v3(par_rot, kink);
/* make sure kink is normal to strand */
project_v3_v3v3(temp, kink, par->vel);
sub_v3_v3(kink, temp);
normalize_v3(kink);
}
copy_v3_v3(result, state->co);
sub_v3_v3v3(par_vec, par->co, state->co);
switch (type) {
case PART_KINK_CURL:
{
float curl_offset[3];
/* rotate kink vector around strand tangent */
mul_v3_v3fl(curl_offset, kink, amplitude);
axis_angle_to_quat(q1, par->vel, t);
mul_qt_v3(q1, curl_offset);
interp_v3_v3v3(par_vec, state->co, par->co, flat);
add_v3_v3v3(result, par_vec, curl_offset);
break;
}
case PART_KINK_RADIAL:
{
if (flat > 0.f) {
float proj[3];
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par->vel);
madd_v3_v3fl(result, proj, flat);
}
madd_v3_v3fl(result, par_vec, -amplitude * sinf(t));
break;
}
case PART_KINK_WAVE:
{
madd_v3_v3fl(result, kink, amplitude * sinf(t));
if (flat > 0.f) {
float proj[3];
/* flatten along wave */
project_v3_v3v3(proj, par_vec, kink);
madd_v3_v3fl(result, proj, flat);
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par->vel);
madd_v3_v3fl(result, proj, flat);
}
break;
}
case PART_KINK_BRAID:
{
float y_vec[3] = {0.f, 1.f, 0.f};
float z_vec[3] = {0.f, 0.f, 1.f};
float vec_one[3], state_co[3];
float inp_y, inp_z, length;
if (par_rot) {
mul_qt_v3(par_rot, y_vec);
mul_qt_v3(par_rot, z_vec);
}
negate_v3(par_vec);
normalize_v3_v3(vec_one, par_vec);
inp_y = dot_v3v3(y_vec, vec_one);
inp_z = dot_v3v3(z_vec, vec_one);
if (inp_y > 0.5f) {
copy_v3_v3(state_co, y_vec);
mul_v3_fl(y_vec, amplitude * cosf(t));
mul_v3_fl(z_vec, amplitude / 2.f * sinf(2.f * t));
}
else if (inp_z > 0.0f) {
mul_v3_v3fl(state_co, z_vec, sinf((float)M_PI / 3.f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, -amplitude * cosf(t + (float)M_PI / 3.f));
mul_v3_fl(z_vec, amplitude / 2.f * cosf(2.f * t + (float)M_PI / 6.f));
}
else {
mul_v3_v3fl(state_co, z_vec, -sinf((float)M_PI / 3.f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, amplitude * -sinf(t + (float)M_PI / 6.f));
mul_v3_fl(z_vec, amplitude / 2.f * -sinf(2.f * t + (float)M_PI / 3.f));
}
mul_v3_fl(state_co, amplitude);
add_v3_v3(state_co, par->co);
sub_v3_v3v3(par_vec, state->co, state_co);
length = normalize_v3(par_vec);
mul_v3_fl(par_vec, MIN2(length, amplitude / 2.f));
add_v3_v3v3(state_co, par->co, y_vec);
add_v3_v3(state_co, z_vec);
add_v3_v3(state_co, par_vec);
shape = 2.f * (float)M_PI * (1.f + shape);
if (t < shape) {
shape = t / shape;
shape = (float)sqrt((double)shape);
interp_v3_v3v3(result, result, state_co, shape);
}
else {
copy_v3_v3(result, state_co);
}
break;
}
}
/* blend the start of the kink */
if (dt < 1.f)
interp_v3_v3v3(state->co, state->co, result, dt);
else
copy_v3_v3(state->co, result);
}
static float do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump)
{
float clump = 0.f;
if (par && clumpfac != 0.0f) {
float cpow;
if (clumppow < 0.0f)
cpow = 1.0f + clumppow;
else
cpow = 1.0f + 9.0f * clumppow;
if (clumpfac < 0.0f) /* clump roots instead of tips */
clump = -clumpfac * pa_clump * (float)pow(1.0 - (double)time, (double)cpow);
else
clump = clumpfac * pa_clump * (float)pow((double)time, (double)cpow);
interp_v3_v3v3(state->co, state->co, par->co, clump);
}
return clump;
}
void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
{
EffectedPoint point;
@ -1884,6 +1707,7 @@ void precalc_guides(ParticleSimulationData *sim, ListBase *effectors)
}
}
}
int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
{
EffectorCache *eff;
@ -1984,41 +1808,7 @@ int do_guides(ListBase *effectors, ParticleKey *state, int index, float time)
}
return 0;
}
static void do_rough(const float loc[3], float mat[4][4], float t, float fac, float size, float thres, ParticleKey *state)
{
float rough[3];
float rco[3];
if (thres != 0.0f) {
if (fabsf((float)(-1.5f + loc[0] + loc[1] + loc[2])) < 1.5f * thres) {
return;
}
}
copy_v3_v3(rco, loc);
mul_v3_fl(rco, t);
rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2);
rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2);
rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2);
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
float rough[2];
float roughfac;
roughfac = fac * (float)pow((double)t, shape);
copy_v2_v2(rough, loc);
rough[0] = -1.0f + 2.0f * rough[0];
rough[1] = -1.0f + 2.0f * rough[1];
mul_v2_fl(rough, roughfac);
madd_v3_v3fl(state->co, mat[0], rough[0]);
madd_v3_v3fl(state->co, mat[1], rough[1]);
}
static void do_path_effectors(ParticleSimulationData *sim, int i, ParticleCacheKey *ca, int k, int steps, float *UNUSED(rootco), float effector, float UNUSED(dfra), float UNUSED(cfra), float *length, float *vec)
{
float force[3] = {0.0f, 0.0f, 0.0f};
@ -3748,55 +3538,6 @@ static void get_child_modifier_parameters(ParticleSettings *part, ParticleThread
if (ctx->vg_effector)
ptex->effector *= psys_interpolate_value_from_verts(ctx->dm, cpa_from, cpa_num, cpa_fuv, ctx->vg_effector);
}
void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t)
{
ParticleSettings *part = sim->psys->part;
int i = cpa - sim->psys->child;
int guided = 0;
float kink_freq = part->kink_freq;
float rough1 = part->rough1;
float rough2 = part->rough2;
float rough_end = part->rough_end;
if (ptex) {
kink_freq *= ptex->kink;
rough1 *= ptex->rough1;
rough2 *= ptex->rough2;
rough_end *= ptex->roughe;
}
if (part->flag & PART_CHILD_EFFECT)
/* state is safe to cast, since only co and vel are used */
guided = do_guides(sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
if (guided == 0) {
float clump = do_clump(state, par, t, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f);
if (kink_freq != 0.f) {
float kink_amp = part->kink_amp * (1.f - part->kink_amp_clump * clump);
do_kink(state, par, par_rot, t, kink_freq, part->kink_shape,
kink_amp, part->kink_flat, part->kink, part->kink_axis,
sim->ob->obmat, sim->psys->part->childtype == PART_CHILD_FACES);
}
}
if (rough1 > 0.f)
do_rough(orco, mat, t, rough1, part->rough1_size, 0.0, state);
if (rough2 > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough(vec, mat, t, rough2, part->rough2_size, part->rough2_thres, state);
}
if (rough_end > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough_end(vec, mat, t, rough_end, part->rough_end_shape, state);
}
}
/* get's hair (or keyed) particles state at the "path time" specified in state->time */
void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *state, const bool vel)
{

@ -30,6 +30,7 @@
*/
#include "BLI_math.h"
#include "BLI_noise.h"
#include "DNA_material_types.h"
@ -37,7 +38,12 @@
struct Material;
extern void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat,
short type, short axis, float obmat[4][4], int smooth_start);
float do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump);
void do_child_modifiers(ParticleSimulationData *sim,
ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa,
const float orco[3], float mat[4][4], ParticleKey *state, float t);
static void get_strand_normal(Material *ma, const float surfnor[3], float surfdist, float nor[3])
{
@ -191,3 +197,274 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
}
}
}
/* ------------------------------------------------------------------------- */
void do_kink(ParticleKey *state, ParticleKey *par, float *par_rot, float time, float freq, float shape, float amplitude, float flat, short type, short axis, float obmat[4][4], int smooth_start)
{
float kink[3] = {1.f, 0.f, 0.f}, par_vec[3], q1[4] = {1.f, 0.f, 0.f, 0.f};
float t, dt = 1.f, result[3];
if (par == NULL || type == PART_KINK_NO)
return;
CLAMP(time, 0.f, 1.f);
if (shape != 0.0f && type != PART_KINK_BRAID) {
if (shape < 0.0f)
time = (float)pow(time, 1.f + shape);
else
time = (float)pow(time, 1.f / (1.f - shape));
}
t = time * freq * (float)M_PI;
if (smooth_start) {
dt = fabsf(t);
/* smooth the beginning of kink */
CLAMP(dt, 0.f, (float)M_PI);
dt = sinf(dt / 2.f);
}
if (type != PART_KINK_RADIAL) {
float temp[3];
kink[axis] = 1.f;
if (obmat)
mul_mat3_m4_v3(obmat, kink);
if (par_rot)
mul_qt_v3(par_rot, kink);
/* make sure kink is normal to strand */
project_v3_v3v3(temp, kink, par->vel);
sub_v3_v3(kink, temp);
normalize_v3(kink);
}
copy_v3_v3(result, state->co);
sub_v3_v3v3(par_vec, par->co, state->co);
switch (type) {
case PART_KINK_CURL:
{
float curl_offset[3];
/* rotate kink vector around strand tangent */
mul_v3_v3fl(curl_offset, kink, amplitude);
axis_angle_to_quat(q1, par->vel, t);
mul_qt_v3(q1, curl_offset);
interp_v3_v3v3(par_vec, state->co, par->co, flat);
add_v3_v3v3(result, par_vec, curl_offset);
break;
}
case PART_KINK_RADIAL:
{
if (flat > 0.f) {
float proj[3];
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par->vel);
madd_v3_v3fl(result, proj, flat);
}
madd_v3_v3fl(result, par_vec, -amplitude * sinf(t));
break;
}
case PART_KINK_WAVE:
{
madd_v3_v3fl(result, kink, amplitude * sinf(t));
if (flat > 0.f) {
float proj[3];
/* flatten along wave */
project_v3_v3v3(proj, par_vec, kink);
madd_v3_v3fl(result, proj, flat);
/* flatten along strand */
project_v3_v3v3(proj, par_vec, par->vel);
madd_v3_v3fl(result, proj, flat);
}
break;
}
case PART_KINK_BRAID:
{
float y_vec[3] = {0.f, 1.f, 0.f};
float z_vec[3] = {0.f, 0.f, 1.f};
float vec_one[3], state_co[3];
float inp_y, inp_z, length;
if (par_rot) {
mul_qt_v3(par_rot, y_vec);
mul_qt_v3(par_rot, z_vec);
}
negate_v3(par_vec);
normalize_v3_v3(vec_one, par_vec);
inp_y = dot_v3v3(y_vec, vec_one);
inp_z = dot_v3v3(z_vec, vec_one);
if (inp_y > 0.5f) {
copy_v3_v3(state_co, y_vec);
mul_v3_fl(y_vec, amplitude * cosf(t));
mul_v3_fl(z_vec, amplitude / 2.f * sinf(2.f * t));
}
else if (inp_z > 0.0f) {
mul_v3_v3fl(state_co, z_vec, sinf((float)M_PI / 3.f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, -amplitude * cosf(t + (float)M_PI / 3.f));
mul_v3_fl(z_vec, amplitude / 2.f * cosf(2.f * t + (float)M_PI / 6.f));
}
else {
mul_v3_v3fl(state_co, z_vec, -sinf((float)M_PI / 3.f));
madd_v3_v3fl(state_co, y_vec, -0.5f);
mul_v3_fl(y_vec, amplitude * -sinf(t + (float)M_PI / 6.f));
mul_v3_fl(z_vec, amplitude / 2.f * -sinf(2.f * t + (float)M_PI / 3.f));
}
mul_v3_fl(state_co, amplitude);
add_v3_v3(state_co, par->co);
sub_v3_v3v3(par_vec, state->co, state_co);
length = normalize_v3(par_vec);
mul_v3_fl(par_vec, MIN2(length, amplitude / 2.f));
add_v3_v3v3(state_co, par->co, y_vec);
add_v3_v3(state_co, z_vec);
add_v3_v3(state_co, par_vec);
shape = 2.f * (float)M_PI * (1.f + shape);
if (t < shape) {
shape = t / shape;
shape = (float)sqrt((double)shape);
interp_v3_v3v3(result, result, state_co, shape);
}
else {
copy_v3_v3(result, state_co);
}
break;
}
}
/* blend the start of the kink */
if (dt < 1.f)
interp_v3_v3v3(state->co, state->co, result, dt);
else
copy_v3_v3(state->co, result);
}
float do_clump(ParticleKey *state, ParticleKey *par, float time, float clumpfac, float clumppow, float pa_clump)
{
float clump = 0.f;
if (par && clumpfac != 0.0f) {
float cpow;
if (clumppow < 0.0f)
cpow = 1.0f + clumppow;
else
cpow = 1.0f + 9.0f * clumppow;
if (clumpfac < 0.0f) /* clump roots instead of tips */
clump = -clumpfac * pa_clump * (float)pow(1.0 - (double)time, (double)cpow);
else
clump = clumpfac * pa_clump * (float)pow((double)time, (double)cpow);
interp_v3_v3v3(state->co, state->co, par->co, clump);
}
return clump;
}
static void do_rough(const float loc[3], float mat[4][4], float t, float fac, float size, float thres, ParticleKey *state)
{
float rough[3];
float rco[3];
if (thres != 0.0f) {
if (fabsf((float)(-1.5f + loc[0] + loc[1] + loc[2])) < 1.5f * thres) {
return;
}
}
copy_v3_v3(rco, loc);
mul_v3_fl(rco, t);
rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2);
rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2);
rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2);
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
}
static void do_rough_end(float *loc, float mat[4][4], float t, float fac, float shape, ParticleKey *state)
{
float rough[2];
float roughfac;
roughfac = fac * (float)pow((double)t, shape);
copy_v2_v2(rough, loc);
rough[0] = -1.0f + 2.0f * rough[0];
rough[1] = -1.0f + 2.0f * rough[1];
mul_v2_fl(rough, roughfac);
madd_v3_v3fl(state->co, mat[0], rough[0]);
madd_v3_v3fl(state->co, mat[1], rough[1]);
}
void do_child_modifiers(ParticleSimulationData *sim, ParticleTexture *ptex, ParticleKey *par, float *par_rot, ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t)
{
ParticleSettings *part = sim->psys->part;
int i = cpa - sim->psys->child;
int guided = 0;
float kink_freq = part->kink_freq;
float rough1 = part->rough1;
float rough2 = part->rough2;
float rough_end = part->rough_end;
if (ptex) {
kink_freq *= ptex->kink;
rough1 *= ptex->rough1;
rough2 *= ptex->rough2;
rough_end *= ptex->roughe;
}
if (part->flag & PART_CHILD_EFFECT)
/* state is safe to cast, since only co and vel are used */
guided = do_guides(sim->psys->effectors, (ParticleKey *)state, cpa->parent, t);
if (guided == 0) {
float clump = do_clump(state, par, t, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f);
if (kink_freq != 0.f) {
float kink_amp = part->kink_amp * (1.f - part->kink_amp_clump * clump);
do_kink(state, par, par_rot, t, kink_freq, part->kink_shape,
kink_amp, part->kink_flat, part->kink, part->kink_axis,
sim->ob->obmat, sim->psys->part->childtype == PART_CHILD_FACES);
}
}
if (rough1 > 0.f)
do_rough(orco, mat, t, rough1, part->rough1_size, 0.0, state);
if (rough2 > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough(vec, mat, t, rough2, part->rough2_size, part->rough2_thres, state);
}
if (rough_end > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough_end(vec, mat, t, rough_end, part->rough_end_shape, state);
}
}